Raised This Month: $51 Target: $400
 12% 

[DEV] Event Info v1.0.2


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author
McFlurry
Veteran Member
Join Date: Mar 2010
Location: RemoveEdict(0);
Plugin ID:
2807
Plugin Version:
1.0.2
Plugin Category:
Technical/Development
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    2 
    Plugin Description:
    Hooks events dynamically from .res files
    Old 02-16-2012 , 11:40   [DEV] Event Info v1.0.2
    Reply With Quote #1

    [DEV] Event Info
    Version: 1.0.1

    Hello again everyone. Today I bring all of you a handy dandy plugin which dynamically hooks all possible game events.

    This plugin is very large once compiled, due to the very large arrays that it creates. To reduce size of the plugin, change MAX_EVENTS to something smaller, I know that L4D2 in total has about 300 events, but most games don't have that many. You can reduce this to about 200 or less for most games.

    These commands are used to begin printing event info to chat:
    These commands need the generic admin flag to be used!

    "sm_listen <event>" "Start or stop listening to an event"
    Ex: sm_listen player_hurt
    The above example starts listening to player_hurt
    ^This command works as a toggle.

    "sm_keylisten <event> [keyname]" "Start or stop listening to an event"
    Ex: sm_keylisten player_hurt
    The above example starts listening to player_hurt and all of its keys
    Ex2: sm_keylisten player_hurt userid
    The above example starts listening to player_hurt and only its userid key.
    ^This command works as a toggle on an individual key level and at an event level.

    "sm_listentoall" "Start listening to all events"
    ^This is not a toggle, use sm_stoplisten to stop listening to all events.

    "sm_keylistentoall"
    "Start listening to all events and their keys"
    ^This is not a toggle, use sm_stoplisten to stop listening to all events and keys.

    "sm_stoplisten"
    "Stop listening to all events and keys"

    "sm_listevents" "List all hooked events"

    "sm_listkeys <event>" "List all keys for an event"
    Ex: sm_listkeys player_hurt

    "sm_searchevents <searchstring>" "Search for events"
    Ex: sm_searchevents player
    ^This example will find all events that contain "player" and print them to you.

    History:
    1.0.0 - Initial Release
    1.0.1 - Fixed console not properly being supported
    1.0.2 - modevents.res is last to be parsed, events already hooked matching events in modevents.res will be unhooked and rehooked with keys in modevents.res
    Attached Files
    File Type: sp Get Plugin or Get Source (dev_eventinfo.sp - 1862 views - 14.8 KB)
    __________________

    Last edited by McFlurry; 06-20-2013 at 00:59.
    McFlurry is offline
    Send a message via Skype™ to McFlurry
     



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 08:14.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode