Raised This Month: $51 Target: $400
 12% 

Server stuck in this


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
SpRaYeR151
New Member
Join Date: Dec 2011
Old 12-09-2011 , 16:52   Server stuck in this
Reply With Quote #1

Hi all first sorry for my bad english. I have problem with sourcemod... Iīve installed version 1.4.1 but when i was starting my server... this is in console and it will stuck in this and server canīt start.

Code:
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2000.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4743)
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.370...
[EventScripts] Temporary: Setting the host's IP variable from the command-line.
[EventScripts] Loaded successfully.
maxplayers set to 32
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/home/ogp/css1/css/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
maxplayers set to 32
Network: IP 94.229.35.213, mode MP, dedicated Yes, ports 27000 SV / 27005 CL
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.370...
[EventScripts] Loaded successfully.
L 12/09/2011 - 22:07:56: -------- Mapchange to surf_10x_reloaded --------
Please help i dont know where is the problem.. no version of SM doesnt work me !

Thankīs for alll replies

Last edited by SpRaYeR151; 12-09-2011 at 16:52. Reason: text
SpRaYeR151 is offline
thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 12-09-2011 , 22:09   Re: Server stuck in this
Reply With Quote #2

Remove everything other than MM/SM and give it a shot.
__________________
thetwistedpanda is offline
SpRaYeR151
New Member
Join Date: Dec 2011
Old 12-10-2011 , 02:02   Re: Server stuck in this
Reply With Quote #3

when i turn off other plugins its the same problem
SpRaYeR151 is offline
daggersarge
Member
Join Date: Sep 2010
Old 12-10-2011 , 07:07   Re: Server stuck in this
Reply With Quote #4

Have you tried starting the server with a different map? There are 2 versions of the surf_10x_reloaded map. One for CS1.6 and one for CSS. Make sure you have the one for CSS.
daggersarge is offline
SpRaYeR151
New Member
Join Date: Dec 2011
Old 12-10-2011 , 09:28   Re: Server stuck in this
Reply With Quote #5

yes i have it for css because when I remove sourcemod server is going

Last edited by SpRaYeR151; 12-10-2011 at 09:29. Reason: ...
SpRaYeR151 is offline
hlstriker
Green Gaben
Join Date: Mar 2006
Location: OH-IO!
Old 12-13-2011 , 08:24   Re: Server stuck in this
Reply With Quote #6

I'm actually having the same problem. This only happens when sourcemod is installed, the server works perfect with just Metamod:Source.

I thought maybe my firewall was blocking the gamedata update so I checked netstat:
Code:
Active Internet connections (w/o servers)
Proto Recv-Q Send-Q Local Address               Foreign Address             State
tcp        0  10258 192.168.1.x:58153         forums.alliedmods.net:http  ESTABLISHED

Active Internet connections (w/o servers)
Proto Recv-Q Send-Q Local Address               Foreign Address             State
tcp        0      0 192.168.1.x:58153         forums.alliedmods.net:http  TIME_WAIT

Active Internet connections (w/o servers)
Proto Recv-Q Send-Q Local Address               Foreign Address             State
tcp        0      0 192.168.1.x:58153         forums.alliedmods.net:http  TIME_WAIT

Active Internet connections (w/o servers)
Proto Recv-Q Send-Q Local Address               Foreign Address             State
tcp        0      0 192.168.1.x:58153         forums.alliedmods.net:http  TIME_WAIT

Active Internet connections (w/o servers)
Proto Recv-Q Send-Q Local Address               Foreign Address             State
tcp        0      0 192.168.1.x:58153         forums.alliedmods.net:http  TIME_WAIT
Sure enough it was trying to connect to alliedmods for something. I tried to start the server again with iptables disabled and the same thing happens.

I also tried downgrading to Sourcemod 1.3.8 but that didn't fix anything.

Last edited by hlstriker; 12-14-2011 at 01:49.
hlstriker is offline
hlstriker
Green Gaben
Join Date: Mar 2006
Location: OH-IO!
Old 12-14-2011 , 02:32   Re: Server stuck in this
Reply With Quote #7

Update:

I fixed this by making the srcds_linux stack executable (SELinux was blocking exec permission).
ex: execstack -s /usr/servers/steam/hl2/css/srcds_linux

For anyone wondering I'm using CentOS 6.1 x86_64.
hlstriker is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:22.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode