Mode-List:
0: Normal (ranked)
1: Sideways (ranked)
2: Easy (ranked)
3: Auto (ranked)
4: Thirdperson (default: cvar disabled)
5: FpsMax
6: Low Gravity
7: Skittles (drugs)
8: Multihop
9: Nohop
Zonetype-List:
0: Start
1: End
2: stop timer
3: restart timer and teleport to start zone
4: teleport to last level
5: teleport to next level
6: Level
7: BonusStart
8: Bonus End
9: BonusLevel
10:NPC_Next
11
isable Noblock
12:Limit Speed
13
layer Clip
14:Long Jump Area
15:Booster
16:Full Booster
17:Arena
18:Bounce Back
19:Jail
20:Lift
21:Bullet Time
22:No Gravity Overwrite
##### Admin-Commands #####
//Zones
sm_zoneadminmode [0|1] - shows active zones as a box if an admin touches it and displays a zone id, also it block any I/O of zones for admins
sm_zonename [name] - change current zones name
sm_zoneid [id] - change current zones id
sm_zonetype [type] - change current zones type
sm_zonereload - reload all zones
//Race
sm_race - force all player to restart with a given mode (default: plugin disabled)
//Maptier
sm_maptier [tier] - set maptier for current map
//Scripter-DB
sm_scripter [name] - add a scripter by (short)name (only ingame)
sm_scripterid [steamid] - add a scripter by steamid (offline ban)
sm_scripter_unban [name] - removes a scripter from your DB
sm_scripter_reload [name] - reload scripter DB
//World Records
sm_reloadcache - reload record DB
sm_deleterecord_all [steamid] - delete all records by steamid
sm_deleterecord_map [steamid] - delete all records by steamid for current map
sm_deleterecord [recordid] - delete a record by recordid
sm_deletemaprecords [mapname] - delete all records for a given mapname
//Long Jump Stats
sm_ljadm - Delete Records
//Checkpoints
sm_resetcheckpoints- Resets all checkpoints for given player with / without given map
##### Player-Commands #####
//Main Menu
sm_menu - All-In-One for players//not finished
//Timer
sm_restart, sm_r - restart timer
sm_stop - stop timer
sm_pause - pause timer
sm_resume - resume timer
//World Records
sm_wr - show world records (mode selection)
sm_delete - delete own records
sm_record - show your personal record //don't show up - working on it
//Teleport (stops a running timer)
sm_levels - teleport to a level, allows bonus if unlocked once
sm_teleme - teleport to another player which is not at bonus level
//sm_nextlvl - teleport to next level
//sm_prevlvl - teleport to prev level
//Checkpoints
sm_next - Next checkpoint
sm_prev - Previous checkpoint
sm_save - Saves a checkpoint
sm_tele - Teleports you to last checkpoint
sm_cp - Opens teleportmenu
sm_clear - Erases all checkpoints
sm_cphelp - Displays the help menu
//Settings/Help
sm_bhop, sm_mode - change your bhop mode (stops a running timer)
sm_mate, sm_challenge - challange another player (stops a running timer)
sm_hide - hide other players (not your teammate)
//sm_timer - change player settings (default mode, custom hud, sound, hide, mate)
//sm_modes - list all modes with settings and if ranked or not
//Weapons
sm_knife - give weapon_knife
sm_usp - give weapon_usp
sm_scout - give weapon_scout
//Long Jump
sm_lj - Enable/disable long jump stats
sm_ljblock - Register block
sm_ljsound - Enable/disable sounds
sm_ljpopup - Enable/disable popup
sm_ljtop - view top 10 ranked jumps
sm_gap - Measure 2 points
##### CVARs #####
//Core
timer_pauseresume_enabled "1" // Whether or not players can resume or pause their timers.
timer_restart_enabled "1"
// Whether or not players can restart their timers.
timer_showjumpsinfinishmessage "1" //Whether or not players will see jumps in finish message.
timer_stop_enabled "1" //Whether or not players can stop their timers.
//Core-Sounds
timer_sound_finish "ui/freeze_cam.wav"
timer_sound_pause "ui/freeze_cam.wav"
timer_sound_record "ui/freeze_cam.wav"
timer_sound_record_all "ui/freeze_cam.wav"
timer_sound_resume "ui/freeze_cam.wav"
//Physics
timer_block_cooldown "1.0" // Time before player trigger reset (not multihop)
timer_disable_leftright "1" // Disable use of left & right bindings. (stop movement)
timer_force_mode "1" // Force players to pick a mode. If enabled they can't leave start zone until picked up a mode
timer_lowgrav "0.5" // Low-gravity multiplicator
timer_min_jump_time "0.5" // Minimum amount of air-time for a jump to count. Does not effect jump counter, only for trigger detection
timer_plattform_color "0 255 0 255" // The color of detected plattforms
timer_show_bhop_menu_on_spawn "1" // Whether or not the mode menu is being shown to players who spawn
timer_tele_delay "0.15" // Time players can stay on blocks
timer_thirdperson_enable "0" // Allow thirdperson mode (req. sv_cheats 1 fake for players).
//Checkpoints
sm_cp_enabled "1" // Enable/Disable checkpoint saves
sm_cp_restore "1" // Enable/Disable automatic saving of checkpoints to database
//Mapzones
timer_endcolor "255 0 0 255" // The color of the end map zone
timer_maxprespeeding "500.0" // If timer_stopprespeeding is set to 1 you can limit player movement at start zone by this value
timer_startcolor "0 255 0 255" // The color of the start map zone
timer_stopprespeeding "0" // If enabled players won't be able to prespeed in start zone
timer_zone_entity_bonusend "0" // Spawn zone entitys for Bonusend
timer_zone_entity_bonuslevel "0" // Spawn zone entitys for Bonuslevel
timer_zone_entity_bonusstart "0" // Spawn zone entitys for Bonusstart
timer_zone_entity_end "0" // Spawn zone entitys for End
timer_zone_entity_glitch1 "0" // Spawn zone entitys for Glitch 1
timer_zone_entity_glitch2 "0" // Spawn zone entitys for Glitch 2
timer_zone_entity_glitch3 "0" // Spawn zone entitys for Glitch 3
timer_zone_entity_glitch4 "0" // Spawn zone entitys for Glitch 4
timer_zone_entity_level "0" // Spawn zone entitys for Level
timer_zone_entity_start "0" // Spawn zone entitys for Start
timer_zone_npc_confirm "1" // Ask before teleport
//Mapzone Sounds
timer_sound_start "ui/freeze_cam.wav"
timer_sound_tele_last "ui/freeze_cam.wav"
timer_sound_tele_next "ui/freeze_cam.wav"
//Worldrecord
timer_showjumps "1" // Whether or not jumps will be shown in some of the WR menus
//Long Jump
ljstats_db_name "ljstats" // Database name, sqlite
ljstats_db_record "260.0" // Record result into database over this value
ljstats_invalid_lj "280.0" // Cancel Jump if PRESTRAFE and DISTANCE is over this value
ljstats_print_bj "270.0" // Bhop Jump minimum units to show result to player
ljstats_print_buj "250.0" // Bhop Up Jump minimum units to show result to player
ljstats_print_lj "240.0" // Long Jump minimum units to show result to player
ljstats_register_block_lj "235.0" // Minimum units to register Block Long Jump
ljstats_show_bj "270.0" // Print bhop Jump result over this value
ljstats_show_block_bj "275.0" // Print Block Bhop Jump result over this value
ljstats_show_block_lj "255.0" // Print Block Long Jump result over this value
ljstats_show_lj "260.0" // Print long jump result over this value
ljstats_show_msg "0" // 0:All, 1
nly for lj
ljstats_show_wj "270.0" // Print weird jump result over this value
ljstats_snd_godlick "268.0" // Play Sound - godlike
ljstats_snd_holyshit "270.0" // Play Sound - holyshit
ljstats_snd_impressive "255.0" // Play Sound - impressive
ljstats_snd_perfect "260.0" // Play Sound - perfect
ljstats_snd_wickedsick "265.0" // Play Sound - wickedsick