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[TF2] TF2Fix (1.4.8_01, June 20 2014)


  
 
 
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Author
MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Plugin ID:
2842
Plugin Version:
1.4.8_01
Plugin Category:
General Purpose
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    2 
    Plugin Description:
    Fixes several TF2 bugs and exploits.
    Old 03-18-2012 , 13:12   [TF2] TF2Fix (1.4.8_01, June 20 2014)
    Reply With Quote #1

    There are quite a few bugs in Team Fortress 2. Don't you wish that Valve would take a quick break from adding new hats in order to make a "fix everything" update? ...Heh, yeah, that's pretty improbable. But let's say they did do that. How would it go? Get a little idea of how it'd be in a world without with much less bugs with TF2Fix!

    TF2Fix fixes just about everything that can be fixed server-side in TF2; weapon logic, certain sounds, and unused/incorrect kill icons. (Also see here for client-side fixes!)

    A sampling of some of the oldest and easiest fixes added to the plugin, better video coming Eventually™:


    LIST OF FIXES

    General Bugs
    • Fixed taunting players completing their taunts while dead (e.g. Bat taunt, Minigun taunt)
    • Fixed Mann vs. Machine Tanks continuing to play their bomb deploy sound after being destroyed
    • Fixed players being able to call for MEDIC! with the Equalizer/Escape Plan active as a class other than Soldier
    • Fixed hits on UberCharged players being labeled as Critical Hits
    • Fixed bots sometimes being able to move while taunting
    • Fixed players being able to spray their spraypaint image immediately after respawning
    • Fixed players being able to send metal craft notices to the server, to prevent "PLAYER has crafted: Scrap Metal" spam
    • Fixed the Halloween taunt override being applied (or not applied) to some weapons incorrectly (requires TF2Attributes)
    Scout
    • Fixed the Flying Guillotine's bleed damage being able to critically hit
    • Fixed Soda Popper and Baby Face Blaster meters being interchangeable
    • Fixed the Scout's Home Run taunt kill not filling the Baby Face's Blaster's Boost meter
    • Fixed the Fan O'War's marked for death status not being removed by resupply lockers
    • Fixed Bonk! not being useable by taunting
    Soldier
    • Fixed the Rage meter not being reset when switching banners
    • Fixed Soldiers who swapped away from the Cow Mangler while it was charging being slowed down
    • Fixed the Original's draw sound not playing to the client using it
    • Fixed the Beggar's Bazooka being able to be overloaded during Humiliation
    Pyro
    • Fixed the Detonator sounding like the Flare Gun when firing crits
    • Fixed Pyros not being able to hear their Scorch Shot's firing sound while taunting
    • Fixed the Phlogistinator's Mmmph not being useable with less than 20 ammo
    Demoman
    • Fixed Demomen using the Eyelander collecting the heads of Bazaar Bargain Snipers that they killed
    • Fixed the Eyelander's Heads meter showing an incorrect value above 127 heads
    Heavy
    • Fixed Tomislav Heavies blowing their own cover ("I HAVE NEW WEAPON!")
    Engineer
    • Fixed an exploit with the Gunslinger where the user could store combo-punches
    • Fixed being able to teleport to a sapped Teleporter Exit using the Eureka Effect
    • Fixed Engineers being stuck momentarily after high fiving
    • Fixed the Pomson 6000's projectiles having ridiculously large hitboxes
    • Fixed Engineers saying thanks when taking their own Teleporter
    • Fixed Teleporters' recharge times being reset when upgraded
    • Fixed an exploit where Engineers using the Eureka Effect could teleport faster than usual
    • Fixed the Pomson's projectiles passing through buildings and becoming invisible
    Medic
    • Fixed Taunt: The Meet the Medic spawning doves in water, where they made loud sounds
    • Fixed an exploit where a Medic could keep the Quick-Fix Uber sound playing on a patient
    • Fixed a rounding error in the Vitasaw's Uber-maintaining
    Sniper
    • Fixed the Bazaar Bargain's Heads meter not rising above 6
    • Fixed lit Huntsman arrows not being extinguished by water
    Spy
    • Fixed Spies being able to pick up Intelligence while disguised using Your Eternal Reward
    • Fixed the Diamondback awarding guaranteed crits for backstabbing invulnerable players
    • Fixed backstabs not behaving properly on servers with tf_weapon_criticals set to 0
    • Fixed taunting Dead Ringer Spies not getting their cloak activated when hit
    • Fixed Spies not hearing the "resource drain" sound when being hit with the Pomson 6000 while cloaked
    • Fixed Dead Ringer status being unknown in thirdperson or with viewmodels disabled
    Kill Icons
    • Fixed deflected Cow Mangler lasers not having a kill icon
    • Fixed some Huntsman kill icons not showing
    • Fixed the Boston Basher's and Three-Rune Blade's kill icons not showing for suicides
    • Fixed the Sydney Sleeper being able to score headshot kills while crit-boosted
    • Fixed the kill icon for a Wrangler-controlled Sentry's rocket being that of a level 3 Sentry
    • Fixed a missing kill icon for deflecting baseballs
    • Fixed a missing kill icon for deflecting cleavers
    • Fixed a missing kill icon for the Detonator when the user detonates a deflected flare on themselves
    Disabled by default
    • Fixed an exploit where players could taunt on top of a Teleporter which was then destroyed, continuing their taunt while being able to move - possible crashes? probably not? maybe. someone please test (requires TF2Attributes)
    • Fixed the Bazaar Bargain falsely incrementing the Heads meter when tf_weapon_criticals is 0 - seems to be buggy
    • Fixed the Baby Face's Blaster Boost meter never reaching 100% - "Recharge" chime plays, which might be why Valve made it work that way.
    • Fixed Demomen being able to guarantee a melee crit at any range - It may or may not be a bug.
    • Fixed being able to move using self-damage right before a round starts - Probably intentional, but brought back as opt-in by request
    • Fixed the Demoman charge sound being clipped by the weapon crit sound" ~Valve; but now, actually fixed! - Sort of. Most of the time, the sound will be stopped, and a different charging sound will play.
    • Fixed Bonk! being unusable for half of a minute if the user failed to complete the drink animation (ledges, airblasted, etc.) - Very unstable fix; your mileage may vary
    • Want to enable some of these red opt-in fixes? See the INSTALLATION section.

    DOCUMENTED CHANGES
    (Fixed the fix not fixing)
    Click to see ->


    THANKS (AND HAVE FUN) TO
    • FlaminSarge for a few fixes (most notably the Gunslinger exploit fix), early optimization of the plugin, stuff, and things
    • Veccy and 1101 0100 on SPUF for this list, placing many many bugs from the whole game into one single list for easy access
    • Everyone posting bugs/fix-bugs/feedback in this thread
    • Valve for their broken, FUBAR, unbalanced hat-war simulator; I wouldn't have made this plugin if I didn't like it so much
    INSTALLATION
    • Download tf2fix.smx (don't click Get Plugin) and install it into tf/addons/sourcemod/plugins/.
    • Confusing yet? Just download tf2fix.smx; the plugin won't compile on the forum due to TF2Attributes. Sorry for any confusion caused.
    • If your server's running, either type sm plugins load tf2fix into the server's console/rcon, or change maps.
    • (Optional) If you don't like some of the above fixes (or do want the ones in red, which are disabled by default) load up the plugin, edit tf/cfg/sourcemod/tf2fix.cfg to your liking, and then exec sourcemod/tf2fix.cfg through server console.
    • 2ez!
    Attached Files
    File Type: smx tf2fix.smx (34.0 KB, 1502 views)
    File Type: sp Get Plugin or Get Source (tf2fix.sp - 980 views - 64.3 KB)
    __________________
    Plugins / My Steam / TF2 Sandbox (plugin beta testing!)

    Last edited by MasterOfTheXP; 08-01-2014 at 13:12. Reason: Reorganized the list a bit. Removed Exploits section, and bolded rather important fixes instead.
    MasterOfTheXP is offline
     



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