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[ANY] Infinite-Jumping (3.0, 2014-Nov-29)


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KingNobu
New Member
Join Date: Oct 2015
Old 10-23-2015 , 12:11   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #271

How does one enable this just for admin only? Do you remove the comment dash for "<adminonly>"?
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 10-23-2015 , 17:23   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #272

@KingNobu: No, you set the console variable infinite-jumping_flags_infinite to "a". This allows all generic admins use the auto jump feature.

For double jumps (mid air) you can set infinite-jumping_flags_double to "a".

Open the admin_levels.cfg (addons/sourcemod/configs/admin_levels.cfg) for more information, about the "a" to "z" admin flags.
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wizpsycho
Junior Member
Join Date: Feb 2014
Old 10-29-2015 , 21:27   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #273

Well Hi Chanz,
I just read the whole thread, and im not the only one with a "special run as ... problem" i can say.
It happen on CSS server.

So here the config of your plugins. And a config from my serv.
This problem occur only a CSS server. Im on Windows.
Code:
// This file was auto-generated by SourceMod
// ConVars for plugin "infinite-jumping.smx"

// ####################################################################
// M A I N
// ####################################################################
// Enables or disables this plugin
// -
// Default: "1"
infinite-jumping_enable "1"
// ####################################################################
// A C C E S S   M A N A G E M E N T
// ####################################################################
// --------------------------------------------------------------------
// A C C E S S   N O R M A L   I N F I N I T E    J U M P S
// --------------------------------------------------------------------
// Automatic rejump.
// "1" = force on.
// "0" = force off.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
infinite-jumping_flags_infinite "1"
// --------------------------------------------------------------------
// A C C E S S   F O R W A R D   B O O S T
// --------------------------------------------------------------------
// Automatic forward boost by each jump.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
//Default: "0"
infinite-jumping_flags_forwardboost "z"
// --------------------------------------------------------------------
// A C C E S S   S L O W   D O W N S
// --------------------------------------------------------------------
// Bypass game slow downs as stamina or slow down on hurt.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: ""
infinite-jumping_flags_gameslowdowns "0"
// --------------------------------------------------------------------
// A C C E S S   M I D   A I R
// --------------------------------------------------------------------
// Rejump in mid air.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
infinite-jumping_flags_double "0"
// Jump automatic in mid air when jump is pressed.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
infinite-jumping_flags_perfectdouble "0"
// ####################################################################
// S L O W   D O W N ?
// ####################################################################
// This will override the speed ratio when hurt.
// 1.0 = no speed is lost.
// 0.5 = 50% slower.
// 0.0 = stops
// 2.0 = 100% faster.
// -1.0 = let the engine/game handle how much speed players loose.
// -
// Default: "1.0"
infinite-jumping_override_slowdownonhurt "1.0"
// This will be the new stamina value when you land.
// 0.0 = full stamina/no speed is lost.
// -1.0 = let the engine handle how much speed a player looses.
// Example: 1315.0 is the default value in css, but use -1.0 instead if you wish to disable.
// -
// Default: "0.0"
infinite-jumping_override_stamina "0.0"

// ####################################################################
// B O O S T I N G !
// ####################################################################
// Amount of boost per second to push the client forward when jumping.
// In units per second.
// Be careful this value adds ontop of the velocity at each jump.
// -
// Default: "50.0"
infinite-jumping_boost_forward "50.0"
// If this is 1 then players need to press W,S,A,D (movement keys) and jump, to receive a boost (adds basicly more control).
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
infinite-jumping_boost_forward_wsad "1"
// If you wish to jump higher or lower, then change this value.
// In units per second.
// negative values = players can't jump that high anymore
// 0.0 = normal jump height
// positive values = players can jump heigher.
// -
// Default: "0.0"
infinite-jumping_boost_initial "0.0"

// ####################################################################
// M I D   A I R
// ####################################################################
// The maximum number of re-jumps allowed while in mid air.
//  if you want to disable this, don't set it to 0 instead use the sm_infinitejumpging_flags_double console var.
// -
// Default: "1"
// Minimum: "0.000000"
infinite-jumping_max_doublejumps "1"
// The amount of vertical boost, to apply when mid air double jumping.
// In units per second.
// negative values = player are pushed down in mid air, when double/multi jump.
// 0.0 = only falling can be stopped, when jump is pressed in mid air.
// positive values = pl
// -
// Default: "290.0"
infinite-jumping_boost_double "290.0"

// ####################################################################
// C V A R S   Y O U   P R O B A B L Y   W A N T
// ####################################################################
// Thanks TUSK3N1337
Code:
//Demarrage
exec autoexec.cfg
sv_secure 1
// server name 
hostname "Quebec Rekt City 420 *BHOP* |(͡° ͜ʖ ͡°) |16k/AWP/128Tick" 

// rcon passsword
rcon_password 
// Server password
sv_password "" 
// server cvars
mp_friendlyfire 0 
mp_footsteps 1 
mp_autoteambalance 1 
mp_autokick 0 
mp_flashlight 0 
mp_tkpunish 1 
mp_forcecamera 1 
sv_alltalk 1
sv_pausable 0 
sv_cheats 0 
sv_consistency 1 
sv_allowupload 1 
sv_allowdownload 1 g1
sv_maxspeed 320 
mp_limitteams 2 
mp_hostagepenalty 5 
sv_voiceenable 1 
mp_allowspectators 1 
mp_timelimit 20
mp_chattime 10 
sv_timeout 65
 
// round specific cvars
mp_freezetime  0
mp_roundtime 2 
mp_startmoney 16000 
mp_c4timer 40 
mp_fraglimit 0 
mp_maxrounds 0 
mp_winlimit 0 
mp_playerid 0 
mp_spawnprotectiontime 5 
mp_flashlight 1
 
 
// bandwidth rates/settings
sv_maxupdaterate 128
sv_minupdaterate 67
sv_maxcmdrate 128
sv_mincmdrate 67
sv_minrate 30000
sv_maxrate 75000
fps_max 1000
sv_unlag 1
sv_maxunlag .5
// server logging
log off 
sv_logbans 0 
sv_logecho 1 
sv_logfile 1 
sv_log_onefile 0 
// operation
sv_lan 0 
sv_region 0 
// execute ban files
exec banned_user.cfg 
exec banned_ip.cfg
 
//FAST DOWNLOAD
sv_allowdownload 1
sv_allowupload 1
net_maxfilesize 150
sv_downloadurl "http://popss.zz.mu/cstrike/"

//Death Match
sm_ggdm_enable 0
sm_ggdm_remweap_round 1
sm_ggdm_respawntime 5
sm_ggdm_remweap_kill 1
 
//bot fifs
bot_quota 4
bot_quota_mode fill
bot_chatter off
bot_difficulty 0
bot_join_after_player 0
sm_bot_tools_autoslay 0
bp_minping 10
bp_maxping 25
bot_auto_follow 1
 

//Camper
//sm_anticamp_camptime 3
//spectator
mp_forcecamera 0
//music MOTD
sm_join_sound "consnd/joinserver1.mp3"
sm_enter_sound 1
//Napal Nade
//napalm_nades_on 1
//Headshot explode
//headshot_explode 1
//humuliation
//sm_knife_sound "misc/haha.mp3"
///Napalm
//napalm_nades_on 0
//parachute
//sm_parachute_roundmsg 0

//Overide 
//st_gamedesc_override "?|?~GG CHULA~?|?"
//sm_noblock 1
//Weapon Restrictions
sm_restrict awp 0
sm_restrict g3sg1 0
sm_restrict sg550 0

//Overide 
st_gamedesc_override "NO CHEATERS ALLOWED"
sm_advertisements_enabled 1
sm_advertisements_interval 10
sm_cvar sv_enablebunnyhopping 1
sv_airaccelerate 100
sm_noblock 1
sm_cvar sv_accelerate_use_weapon_speed 0

Well i didnt explain it .. but at the start of a round ... people can run VERY FAST !!! It not Normal :S

Sorry for my bad English!

Last edited by wizpsycho; 10-29-2015 at 21:30. Reason: Explain the problem
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wizpsycho
Junior Member
Join Date: Feb 2014
Old 11-07-2015 , 16:31   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #274

bump ?
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 11-08-2015 , 06:14   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #275

@wizpsycho: I'll look into the problem when I've got some time.

@.AdaM: Set infinite-jumping_flags_infinite to "0" then !autojump should be disabled for everyone until you enable it.
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 11-08-2015 , 18:34   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #276

@.AdaM: You can recompile the plugin by yourself and change
Code:
g_bCooMem_Switch[client] = (!StrEqual(buffer,"off",false));
to
Code:
g_bCooMem_Switch[client] = (StrEqual(buffer,"on",false));
Then every new player on your server has !autojump disabled until he enables it. Other players are not affected by this change and need to manually disable the autojump.

I can add this as feature in the next version.
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wizpsycho
Junior Member
Join Date: Feb 2014
Old 11-09-2015 , 16:27   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #277

Quote:
@wizpsycho: I'll look into the problem when I've got some time.

Thanks in advance ! I appreciate.

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Impetus
New Member
Join Date: Nov 2015
Old 11-28-2015 , 05:43   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #278

Is there anything in this plugin that would cause pressing s to cancel all lateral velocity instantly? Even after removing this plugin from my server I've had messed up air control. Pressing the opposite button of the direction of velocity will always cancel the velocity, making for some really choppy air control. Also any increased air control that you gain seems to stay even after removing the plugin, and I need everything set back to default settings. Is there anything that can be done?
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 12-05-2015 , 07:29   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #279

@wizpsycho: I tried to hold down space before round start but I can't seem to reproduce the bug. I can't run fast or anything. Can you give me more information, such as which map and a list of plugins on your server.

Edit: @Impetus: Did you restart your server after deleting the plugin? Even with the plugin gone the in-game console variables (cvar) are not reset until you restart your server.

If the problem is still there after a server restart, then either your server.cfg or autoexec.cfg contains a cvar that is causing this. If so continue to read...

@Impetus: This plugin doesn't change the console variables by itself, but maybe you mean its cfg file which is loaded on plugin start (which is equivalent to the server start). That file can be found in <moddir>/cfg/sourcemod/infinite-jumping.cfg
The default infinite-jumping.cfg (when downloading this plugin) contains the following additional cvars at the end of the file:
Code:
sm_cvar sv_enablebunnyhopping 1
sm_cvar sv_staminamax 0
sm_cvar sv_staminajumpcost 0
sm_cvar sv_staminalandcost 0
sm_cvar sv_staminarecoveryrate 0
sm_cvar sv_airaccelerate 9999
sm_cvar sv_accelerate_use_weapon_speed 0
sm_cvar sv_maxvelocity 3500
I have a big guess that your problem is caused by the line sm_cvar sv_airaccelerate 9999 try to remove that and restart the server (map change is not enough).

If the problem still occours you want to test which setting (cvar) is causing this.
You'll have to remove your server.cfg, autoexec.cfg and the infinite-jumping.cfg. Then restart the server.
If the problem is gone, upload one of those cfg files and test again, by restarting the server.

Do this until you know which cfg is causing it and repeat the same process by deleting the commands one by one until the problem is gone.
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Last edited by Chanz; 12-05-2015 at 07:36.
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hartbreaker
New Member
Join Date: Dec 2015
Old 12-19-2015 , 15:24   Re: [ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Reply With Quote #280

Wow this plugin is absolutely terrible for non-admins.

I was playing on a server which involved bhopping at certain points of the map to gain an advantage, and every round, no matter where I spawned, the same two people (who I found out later - were admins), ALWAYS stayed in front of everyone. I thought they were using a hack for perfect bhop.

So I was wasting my time trying (who knows how many hours) to figure why I, or any other player would never get close to same two players. God knows how many poor players this has happened to.

Then I found this.

I blacklisted the server, but who knows which other servers have it.

Please remove this function (all players get bhop assistance, or none at all) or at least put in a public notice\sign to players saying "This server may give admins a jumping advantage" when used. If admins want to have an advantage, there's plenty of other plugins that give a VISIBLE advantage. (hp, speed, weapons etc)

Thank you.
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