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Bad Spawns Preventer


  
 
 
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Plugin Info:     Modification:   ALL        Category:   General Purpose        Approver:   Exolent[jNr] (178)
xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 01-08-2010 , 10:12   Bad Spawns Preventer
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Bad Spawns Preventer
- v1.2, last updated : 24th march 2010

On some maps happens what not enough spawn-points, and when you get respawned in other player spawn-point, one of you gotta be killed, this plugin prevents this. Also this plugin prevents stucking in any solid objects, for example you edited spawns and missed one into ground, you will be automaticly unstucked.

Changelog
v1.2
  • I was getting player flags twice, moved to right place and its only once now
  • Origin isn't static anymore
v1.1
  • Removed Ham_Killed forward because it wasnt used
  • Now hooking TakeDamage between Pre/Post player spawns, saves memory usage
  • Removed fakemeta by changing IsUserStuck stock, thanks to ConnorMcLeod
Credits
  • BeasT - Original plugin idea
  • Ramono - Auto unstucking code
Attached Files
File Type: sma Get Plugin or Get Source (BadSpawnsPreventer.sma - 5163 views - 3.4 KB)
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Last edited by xPaw; 09-22-2011 at 09:17.
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