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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 02-04-2017 , 08:53   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2171

To remove primary in default deatmatch mode, open your deathmatch.ini, search for "Deatmatch" and remove/comment the line "Configs" "Primary Aim" like this:
Code:
        "Deathmatch"
        {
            "SectionOptions"
            {
                "AdminMenuName" "Game/Deathmatch"
                "PlayerDisplay" "Deathmatch"
            }
            
            "Load"
            {
                "Configs" "Options Default"
                // "Configs" "Primary Aim"
                "Configs" "Secondary Aim"
                "Configs" "No Nades"
                "Configs" "zeus"
            }
        }
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globa22
New Member
Join Date: Feb 2017
Location: BNE, Australia
Old 02-05-2017 , 05:17   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2172

Hi guys, my server has the dm menu and stuff, but its got arms race on as well, do i need to set the gamemode to something?
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T3ED
Junior Member
Join Date: Dec 2016
Location: Europe
Old 02-06-2017 , 08:44   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2173

Why the franug knifes and weapon paints doesnt work? My hands dissaper
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 02-06-2017 , 08:46   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2174

Most likely dm_weapons_allow_3rd_party is 0
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durangod
Senior Member
Join Date: Mar 2016
Location: SW USA
Old 02-09-2017 , 00:22   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2175

Hi, this could be just what im looking for but i want to be sure. All i want is a basic custom server for deathmatch. Everything is deathmatch and i will more than likey (not 100% sure yet) use only workshop maps made for deathmatch.

I am NOT looking for a competitive ranked server or crowd, it will only be for fun and be a relaxed environment.

Is this plugin too powerful for this purpose or is this what i need to make things so much easier than having to edit all my map files. I dont want things over complicated.

Thanks
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Last edited by durangod; 02-09-2017 at 00:23.
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 02-09-2017 , 08:25   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2176

Plugin is plug and play.

However if you want to customize it, there is a lot you can do, but I advise you to read the first post, and teh FAQ at the end of the first post.

If you wan't simplicity with uniform configuration across maps and no dynamic configuration load, Maxximou5' DM plugin is what you are looking for.
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durangod
Senior Member
Join Date: Mar 2016
Location: SW USA
Old 02-09-2017 , 11:52   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2177

h3bus - thanks for your kind reply. This may be too much for what i need, its great to have all the options but sometimes it can be just too much. Maybe at some other time when i need more options. Thanks again
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Smoke123
Member
Join Date: Jul 2006
Old 02-10-2017 , 18:08   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2178

Hi i'm sure this has been answered, but can someone please tell me how to remove the colored HUD (red/blue) when you spawn? I deleted anything related to spawn 0,255...etc ,but it is still somehow in there.
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Last edited by Smoke123; 02-10-2017 at 18:11.
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waylander3
Senior Member
Join Date: Sep 2015
Location: Russia, Norilsk
Old 02-10-2017 , 18:35   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2179

After connect to server game is crashing (in jointeam screen), tested on map dust2, sourcemod/metamod latest versions, only default sm-plugins and this mod. Game CSGO.
Any ideas?

Last edited by waylander3; 02-10-2017 at 18:36.
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durangod
Senior Member
Join Date: Mar 2016
Location: SW USA
Old 02-10-2017 , 18:37   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2180

smoke123 have a look inside the deathmatch.ini file, there are some color settings in there. Hope thats what you need, i dont have this installed i just checked out the code is all.
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