Raised This Month: $32 Target: $400
 8% 

[L4D] PounceUncap 1.2


Post New Thread Reply   
 
Thread Tools Display Modes
savagekid
Senior Member
Join Date: Apr 2009
Location: Canada
Old 07-08-2009 , 09:59   Re: [L4D] PounceUncap
Reply With Quote #11

Quote:
Originally Posted by olj View Post
BTW, i have capped damage to 75, but sometimes i see annoucement of someone dealing 80 or 82 damage.
So is this a legit bug or is the plugin perfectly flawless?
__________________

Use Coupon Code "GLOBAL50" To Get 50% Off Every Month.
savagekid is offline
Send a message via MSN to savagekid
olj
Veteran Member
Join Date: Jun 2009
Old 07-08-2009 , 11:29   Re: [L4D] PounceUncap
Reply With Quote #12

I have z_lunge_distance_damage "1". Mb that's the cause?
olj is offline
lekzero
Member
Join Date: Jul 2009
Old 07-09-2009 , 06:05   Re: [L4D] PounceUncap
Reply With Quote #13

Perfectly flawless.
Quote:
Originally Posted by savagekid View Post
So is this a legit bug or is the plugin perfectly flawless?
lekzero is offline
jimihendrix820
Member
Join Date: Jan 2009
Old 07-11-2009 , 21:12   Re: [L4D] PounceUncap
Reply With Quote #14

Can this CVAR just be placed in the server.cfg? I've done this but I noticed, couple days after install that its showing max of 25 when it was showing my max earlier. I forget if i manually put it in console the first time or if it was running because of the server.cfg.

update:
I just played another game today after another server restart and it is how reflecting my custom cap damage. Not sure why the game before that it wasn't....

Last edited by jimihendrix820; 07-12-2009 at 10:44.
jimihendrix820 is offline
n0limit
Senior Member
Join Date: May 2009
Old 07-13-2009 , 19:53   Re: [L4D] PounceUncap
Reply With Quote #15

Quote:
Originally Posted by AngryVag View Post
Nice! So does this replace using "z_hunter_max_pounce_bonus_damage"?
That and another cvar. The plugin source is so simple, you can most likely understand what it's doing.
__________________
I've recently taken a new job that is very demanding of my time. I'll try to continue these projects, but my simple advice is, if you see something you can fix, then do it. Then share it. I don't know when I'll get a chance to.
n0limit is offline
n0limit
Senior Member
Join Date: May 2009
Old 07-13-2009 , 19:56   Re: [L4D] PounceUncap
Reply With Quote #16

Quote:
Originally Posted by savagekid View Post
Quote:
Originally Posted by olj
BTW, i have capped damage to 75, but sometimes i see annoucement of someone dealing 80 or 82 damage.
So is this a legit bug or is the plugin perfectly flawless?
This plugin is flawless, and it is only awarding whatever is displayed by (max: x). Pounce Announce doesn't put a limit on top pounce damage, unless you get the modified version I posted in the thread. Someone else had the same confusion, I'll probably make it a cvar. I'd like to know the highest possible damage always, regardless of limits imposed by the cvar.
__________________
I've recently taken a new job that is very demanding of my time. I'll try to continue these projects, but my simple advice is, if you see something you can fix, then do it. Then share it. I don't know when I'll get a chance to.
n0limit is offline
n0limit
Senior Member
Join Date: May 2009
Old 07-13-2009 , 19:57   Re: [L4D] PounceUncap
Reply With Quote #17

Quote:
Originally Posted by jimihendrix820 View Post
Can this CVAR just be placed in the server.cfg? I've done this but I noticed, couple days after install that its showing max of 25 when it was showing my max earlier. I forget if i manually put it in console the first time or if it was running because of the server.cfg.

update:
I just played another game today after another server restart and it is how reflecting my custom cap damage. Not sure why the game before that it wasn't....
Yep, a cvar in a cfg will be fine. I'd actually recommend it. Just make sure the cfg is run after sourcemod.
__________________
I've recently taken a new job that is very demanding of my time. I'll try to continue these projects, but my simple advice is, if you see something you can fix, then do it. Then share it. I don't know when I'll get a chance to.
n0limit is offline
Antithasys
Moderator
Join Date: Apr 2008
Old 07-14-2009 , 14:28   Re: [L4D] PounceUncap
Reply With Quote #18

Please update first post with the public cvar in your code. Once done plugin will be approved.
__________________
[my plugins]

When you think about asking a question... consider what have you tried?
Antithasys is offline
n0limit
Senior Member
Join Date: May 2009
Old 07-14-2009 , 17:53   Re: [L4D] PounceUncap
Reply With Quote #19

Quote:
Originally Posted by Antithasys View Post
Please update first post with the public cvar in your code. Once done plugin will be approved.
Done, thanks again.
n0limit is offline
Antithasys
Moderator
Join Date: Apr 2008
Old 07-15-2009 , 00:18   Re: [L4D] PounceUncap
Reply With Quote #20

Quote:
Originally Posted by n0limit View Post
Done, thanks again.
Not done. Limbo.
__________________
[my plugins]

When you think about asking a question... consider what have you tried?
Antithasys is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:42.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode