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[L4D(2)] Remove Lobby Reservation (When Full)


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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 04-22-2020 , 16:41   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #212

Quote:
Originally Posted by blaquicat View Post
its not obsolete, would need a new better version to make this obsolete, and i dont know any.
Its abandoned.. different thing.
No it is obsolete as a better version already exists that does the exact same thing as this plugin.

It is abandoned simply because there is no need for it anymore.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 05-29-2020 , 13:08   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #213

Quote:
Originally Posted by Spirit_12 View Post
No it is obsolete as a better version already exists that does the exact same thing as this plugin.

It is abandoned simply because there is no need for it anymore.
Where can I find its replacement?
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Alex101192
Senior Member
Join Date: Aug 2018
Old 06-03-2020 , 08:14   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #214

Quote:
Originally Posted by ZBzibing View Post
Where can I find its replacement?
Good luck finding out about this 😂
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 06-05-2020 , 05:19   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #215

Quote:
Originally Posted by ZBzibing View Post
Where can I find its replacement?
Quote:
Originally Posted by Alex101192 View Post
Good luck finding out about this 😂
https://forums.alliedmods.net/showpo...&postcount=103
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Sempiro
Member
Join Date: Apr 2014
Old 10-01-2021 , 00:01   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #216

For some reason the plugin displays as "Failed" when I input SM PLUGINS LIST in command line of my server. How to narrow down what caused "Failed" status? The plugin worked OK just a couple of weeks before (no changes were made to the server)
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Eocene
Junior Member
Join Date: Aug 2021
Old 10-02-2021 , 06:17   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #217

Hi,

I run a 12 player server using the latest versions of Left4DHooks and L4DToolz.

The problem is that only the first 8 players are able to join via the lobby. No more random players will join beyond 8.
So If I understand correctly, this mod is able to fix that?

I just installed the updated version (https://forums.alliedmods.net/showpo...&postcount=103) and it appears to be loaded correctly when I check with 'sm plugins list'

"L4D1/2 Remove Lobby Reservation" (1.2) by Downtown1"

However, it doesn't appear to be working or I am misunderstanding what this plugin is supposed to do?

My variables are:

sv_maxplayers 12
sv_visiblemaxplayers 12
sv_allow_lobby_connect_only 0
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Dataone
New Member
Join Date: Apr 2022
Old 04-03-2022 , 13:25   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #218

Excellent complete it works well for me, it is not obsolete, that they do not know how to install it is their problem
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 10-13-2022 , 07:08   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #219

Quote:
Originally Posted by Eocene View Post
Hi,

I run a 12 player server using the latest versions of Left4DHooks and L4DToolz.

The problem is that only the first 8 players are able to join via the lobby. No more random players will join beyond 8.
So If I understand correctly, this mod is able to fix that?

I just installed the updated version (https://forums.alliedmods.net/showpo...&postcount=103) and it appears to be loaded correctly when I check with 'sm plugins list'

"L4D1/2 Remove Lobby Reservation" (1.2) by Downtown1"

However, it doesn't appear to be working or I am misunderstanding what this plugin is supposed to do?

My variables are:

sv_maxplayers 12
sv_visiblemaxplayers 12
sv_allow_lobby_connect_only 0

My situation is the same as yours. I used it and found that there was no error in its operation. For a long time, I did not think it was a usable plug-in, but it could only run without any effect. However, when you join the fifth person in the lobby, you will be prompted that the server is full. The plug-in does not automatically remove the lobby, and the fifth person cannot join.
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Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 10-13-2022 , 08:49   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #220

Just to clarify this plugin removes the lobby reservation token from the server, so you are required to join the server via console command.

PHP Code:
connect xx.xxx.xx.xx 
Obviously you are to replace the xx with your server IP.
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