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[TF2] Freak Fortress 2


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moxie2020
Veteran Member
Join Date: Aug 2011
Old 07-16-2012 , 22:23   Re: [TF2] Freak Fortress 2
#1821

I don't understand why it loads the first time but won't change maps. It doesn't matter what map I load its works the first time and fails with changelevel.

Is this a plugin conflict? Here is what I am running:
Quote:
22:209 [SM] Listing 69 plugins:
01 "[TF2] Ghost Mode" (1.1) by FlaminSarge
02 "Admin File Reader" (1.4.4) by AlliedModders LLC
03 "Client Preferences" (1.4.4) by AlliedModders LLC
04 "[UMC] Built-in Voting" (3.3.2) by Steell
05 "Bonus Round Immunity" (1.1.0) by Antithasys
06 "Quake Sounds" (2.7) by dalto, Grrrrrrrrrrrrrrrrrrr, and psychonic
07 "Simple Chat Processor" (1.0.1) by Simple Plugins
08 "SMAC AutoTrigger Detector" (0.8.0.4) by GoD-Tony
09 "tDetailWinPanel" (0.0.3) by Thrawn
10 "[UMC] Random Cycle" (3.3.2) by Steell
11 "SMAC Command Monitor" (0.8.0.4) by GoD-Tony, psychonic, Kigen
12 "Triggers" (2.3.0) by theY4Kman
13 "[UMC] End of Map Vote Warnings" (3.3.2) by Steell
14 "[TF2/CS:S] Custom Chat Colors" (1.4.0) by Dr. McKay
15 "The Amplifier" (2.4) by RainBolt Dash (plugin); Jumento M.D. (idea & model); Naris and FlaminSarge (helpers)
16 "Basic Chat" (1.4.4) by AlliedModders LLC
17 "Server Logo" (1.91) by ReFlexPoison
18 "[UMC] Vote Command" (3.3.2) by Steell
19 "CBaseServer Ext Basic Reserve Slots" by predfoot winkerbottom
20 "[UMC] Time Limits" (3.3.2) by Steell
21 "[UMC] Rock The Vote" (3.3.2) by Steell
22 "Sound Commands" (1.4.4) by AlliedModders LLC
23 "Admin Menu" (1.4.4) by AlliedModders LLC
24 "[UMC] Nominations" (3.3.2) by Steell
25 "Projectile Particles" (1.0.0) by 11530
26 "Player Commands" (1.4.4) by AlliedModders LLC
27 "Goomba Stomp" (1.2.2) by Flyflo
28 "Spray Tracer" (5.8a) by Nican132, CptMoore, Lebson506th
29 "Basic Info Triggers" (1.4.4) by AlliedModders LLC
30 "SMAC Anti-Speedhack" (0.8.0.4) by GoD-Tony
31 "[UMC] Map Commands" (3.3.2) by Steell
32 "SourceMod Anti-Cheat" (0.8.0.4) by GoD-Tony, psychonic
33 "SourceBans" (1.4.9) by SourceBans Development Team
34 "[ANY] Automatic Steam Update" (1.7.0) by Dr. McKay
35 "[UMC] Admin Menu" (3.3.2) by Steell
36 "Anti-Flood" (1.4.4) by AlliedModders LLC
37 "Admin Help" (1.4.4) by AlliedModders LLC
38 "Advertisements" (0.6.2) by Tsunami, Otstrel.ru Team
39 "Taunt Crits" (2.1) by HeMe3iC
40 "SMAC Eye Angle Test" (0.8.0.4) by GoD-Tony, psychonic
41 "SMAC Client Protection" (0.8.0.4) by GoD-Tony, psychonic, Kigen
42 "Tidy Chat" (0.4) by linux_lover
43 "Basic Comm Control" (1.4.4) by AlliedModders LLC
44 "Pinion Advets" (1.4-P) by LumiStance
45 "IdCollector" (1.0.0) by LordMarqus
46 "Donator Recognition" (1.1a) by Nut
47 "SMAC Rcon Locker" (0.8.0.4) by GoD-Tony, Kigen
48 "TF2Fix" (1.2.3) by MasterOfTheXP
49 "Basic Commands" (1.4.4) by AlliedModders LLC
50 "[TF2] Thirdperson" (2.1.0b) by DarthNinja
51 "[UMC] End of Map Vote" (3.3.2) by Steell
52 "[UMC] Player Limits" (3.3.2) by Steell
53 "Basic Votes" (1.4.0-dev) by AlliedModders LLC
54 "Custom Votes" (0.5.6) by chundo
55 "Simple SourceMod Plugins Core Plugin" (1.0.$Revision: 90 $) by Simple SourceMod Plugins
56 "SMAC Aimbot Detector" (0.8.0.4) by GoD-Tony
57 "SMAC ConVar Checker" (0.8.0.4) by GoD-Tony, psychonic, Kigen
58 "Updater" (1.1.5) by GoD-Tony
59 "LPS (Loyal Point System)" (0.1.1.0) by Spumer
60 "[UMC] Ultimate Mapchooser Core" (3.3.2) by Steell
61 "AFK Manager" (3.4.3) by Rothgar
62 "Freak Fortress 2" (1.06) by Rainbolt Dash, FlaminSarge
63 "[UMC] Player Count Monitor" (3.3.2) by Steell
64 "Freak Fortress 2: Minimalist HUD" (1.0) by MasterOfTheXP
65 "Freak Fortress 2: Abilities of 1st set" by RainBolt Dash
66 "Freak Fortress 2: Projectile Particles (1.1)" by Otokiru
67 "Freak Fortress 2: rage_overlay" by Jery0987, RainBolt Dash
68 "Freak Fortress 2: Default Abilities" by RainBolt Dash
69 "Freak Fortress 2: special_noanims" by RainBolt Dash
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moxie2020
Veteran Member
Join Date: Aug 2011
Old 07-16-2012 , 22:40   Re: [TF2] Freak Fortress 2
#1822

I fixed it. I had a duplicate whitelist entry.
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moxie2020
Veteran Member
Join Date: Aug 2011
Old 07-17-2012 , 01:12   Re: [TF2] Freak Fortress 2
#1823

I don't suppose there is a way to make bots actually attack on a VSH map? I made the nav but of course they do nothing.
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moxie2020
Veteran Member
Join Date: Aug 2011
Old 07-17-2012 , 01:27   Re: [TF2] Freak Fortress 2
#1824

Is the health for the boss supposed to jump back to full? If so what triggers it? Is it the rage or a certain amount of remaining players?
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Sierra Starpaw
Junior Member
Join Date: Jun 2012
Old 07-17-2012 , 03:48   Re: [TF2] Freak Fortress 2
#1825

Just Had awesome idea for new ff2 boss "DarthPyro" here links to already hexed hat and skin for the pyro all need is cfg skin and hat placed in and bz2...

Skin http://gamebanana.com/tf2/skins/screens/86150?screen=0

Hat hexed http://gamebanana.com/skins/69826
Sierra Starpaw is offline
Sierra Starpaw
Junior Member
Join Date: Jun 2012
Old 07-17-2012 , 03:51   Re: [TF2] Freak Fortress 2
#1826

My bad wrong link to the pryo skin... http://gamebanana.com/tf2/skins/86150
Sierra Starpaw is offline
MaloModo
Veteran Member
Join Date: Aug 2008
Old 07-17-2012 , 13:43   Re: [TF2] Freak Fortress 2
#1827

Anyone know of away we can set it so players are beaconed or even outlined at a certain number of players left. The problem being people think this is a hide-n-seek game mode. I do run some larger maps and would llike to keep them. I have recently implemented a set time per round to cut back on the stalling/"friendly" hales. The easy solution obviously is just for the "freak" to capture the point but that just seems to cheap.


Last edited by MaloModo; 07-17-2012 at 13:46.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 07-17-2012 , 13:46   Re: [TF2] Freak Fortress 2
#1828

Quote:
Originally Posted by Sierra Starpaw View Post
My bad wrong link to the pryo skin... http://gamebanana.com/tf2/skins/86150
I actually have a "DarthPyro" boss done minus the hat. But I did use that skin. I currently don't have him installed as it was set up to be "ME" , with some OP powers for the lawls (except people don't see it that way ). Easy enough to change his abilities/sounds in config. You want me to upload what I have?
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moxie2020
Veteran Member
Join Date: Aug 2011
Old 07-17-2012 , 14:16   Re: [TF2] Freak Fortress 2
#1829

Quote:
Originally Posted by Sierra Starpaw View Post
My bad wrong link to the pryo skin... http://gamebanana.com/tf2/skins/86150
Very cool idea. I am excited to see this completed.
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moxie2020
Veteran Member
Join Date: Aug 2011
Old 07-17-2012 , 14:17   Re: [TF2] Freak Fortress 2
#1830

Quote:
Originally Posted by MaloModo View Post
I actually have a "DarthPyro" boss done minus the hat. But I did use that skin. I currently don't have him installed as it was set up to be "ME" , with some OP powers for the lawls (except people don't see it that way ). Easy enough to change his abilities/sounds in config. You want me to upload what I have?
Ya lets see it.
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