There has been a major rewrite of the plugin.
Version >2.0.0:
- It now utilizes
Nosoop's TF2 Econ Dynamic, so the attributes act like actual TF2 attributes hence you can use TF2's ( tf2 attributes ) natives to set or get the values.
- You can now individually set the specific model ( one model for thirdperson, another for firstperson ).
- You can set the arms model which lets you have custom animations as well.
For more information and download page, check the github link.