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Server crashing on startup


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Flegma
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Join Date: Sep 2014
Old 05-06-2017 , 07:22   Re: Server crashing on startup
Reply With Quote #11

Same problem here on Debian 8.
Fixed by adding -nobreakpad to parameters.

Can someone explain what does -nobreakpad actually do?

Also, someone said that we should add
-nobreakpad -nocrashdialog -num_edicts 4096 -heapsize 8388608 -zone 3145728 -high
to parameters.
What are those?

Thanks in advance.

Last edited by Flegma; 05-06-2017 at 07:23.
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BBExpL0
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Join Date: Jan 2016
Location: Germany
Old 05-06-2017 , 08:34   Re: Server crashing on startup
Reply With Quote #12

Same error on the systems Debian 8.7 with a 4.4.2 kernel and Ubuntu 15.10 with a 4.4.2 kernel.

Such errors in dmesg appear:

srcds_linux[1796]: segfault at 61bc8928 ip 00000000f74858ab sp 00000000ffb8ea20 error 4 in libtier0.so[f7473000+3d000]

-nobreakpad "fixed" the issue for us as well, although I guess itīs more of a workaround. Actually valve has to fix it I guess.
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CookieB
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Join Date: Apr 2016
Location: Germany
Old 05-07-2017 , 14:48   Re: Server crashing on startup
Reply With Quote #13

Quote:
Originally Posted by DJPlaya View Post
i would suggest also using these startup options
Code:
-nobreakpad -nocrashdialog -num_edicts 4096 -heapsize 8388608 -zone 3145728 -high
(of course i know 2048 edicts is max)
thanks bro fixed my problem

fun fact: valve states -nobreakpad is windows only. yet: 3.16.0-4-amd64 #1 SMP Debian 3.16.36-1+deb8u1 (2016-09-03) x86_64 GNU/Linux

https://developer.valvesoftware.com/...d_Line_Options

Last edited by CookieB; 05-07-2017 at 16:39.
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DJPlaya
Senior Member
Join Date: Nov 2014
Location: Germany
Old 05-07-2017 , 17:19   Re: Server crashing on startup
Reply With Quote #14

Quote:
Originally Posted by Flegma View Post
Can someone explain what does -nobreakpad actually do?

Also, someone said that we should add
[I]-nobreakpad -nocrashdialog -num_edicts 4096 -heapsize 8388608 -zone 3145728 -high
>> https://developer.valvesoftware.com/...d_Line_Options
>> http://gamebanana.com/wikis?page=ste..._documentation
  • -nobreakpad - old style minidump system (win only?)
  • -nocreashdialog - Suppresses some 'memory could not be read' unhandled errors / error windows popping up in Win
  • -num_edicts 4096 - highers the entity limit to lower the chance of crashing (only 2048 is possible but i like setting it higher)
  • -heapsize <kilobytes> - Specifies the amount of heap(or free store - cache, an area of memory used for dynamic memory allocation) the engine will use. Minimum value is 14336(14 MB). Maximum value is 131072(128 MB). By default this is set to 40960 (40 MB) and automatically adjusted to suit your system.
  • -zone <bytes> - Specifies the amount of Bytes of memory for use with the console system (if the console gets flooded with stuff, the ingame lag will less)
  • -high - process priority in windows (linux?)
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Last edited by DJPlaya; 05-07-2017 at 17:21.
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Krillin
Senior Member
Join Date: Jul 2004
Old 05-13-2017 , 01:55   Re: Server crashing on startup
Reply With Quote #15

The nobreakpad option works for us as we managed to get our servers back online after almost two weeks of down time because of this issue.

Before this getting broken with an update, this feature getting TURNED OFF essentially stops the server form restarting when the server crashes in Linux, I do not believe this function exists in Windows.

So once again, VALVe breaks its own crash detection mechanism. So if your Linux server crashes it is NOT going to restart on its own.

Just a heads up to all who have to use this -nobreakpad option to even get their servers back up and running.

Thanks for the help! Hope VALVe fixes this YESTERDAY!

Best Regards!
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Kammi_
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Join Date: Dec 2007
Old 05-14-2017 , 06:46   Re: Server crashing on startup
Reply With Quote #16

-nobreakpad fixed on debian
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