I have the same problems with no weapons and/or med packs at start of game. It doesn't happen every time, but it is rather annoying. Had to forcefully reboot the server once to get items to spawn. Only using Advertisements, Game Mode Config Loader, Heartbeat Trigger and this plugin.. with this being the only one that actually does anything to change the game. So its either this plugin, or sourcemod itself causing the issue.
I also had this happen once so far: After map 3 (of 4) the server restarted the game at map 1, keeping both teams scores. This was the log:
Code:
L 11/24/2009 - 23:15:26: Log file started (file "logs\L066_225_194_011_27015_200911242315_001.log") (game "c:\servers\9697\gameservers\tc78336024173143155370344\left4dead2\left4dead2") (version "4031")
L 11/24/2009 - 23:15:26: World triggered "Round_Start"
L 11/24/2009 - 23:15:26: CDirector::RunScript, c3m4_nothreat, level: 2
L 11/24/2009 - 23:15:36: "tempbot<182><BOT><>" connected, address "none"
L 11/24/2009 - 23:15:36: OnEndChangelevel tempbot(182): 0 saved players:
L 11/24/2009 - 23:15:36: "tempbot<182><BOT><>" entered the game
L 11/24/2009 - 23:15:36: "tempbot<182><BOT><Unassigned>" joined team "Infected"
L 11/24/2009 - 23:15:36: tempbot spawned as a CHARGER
L 11/24/2009 - 23:15:36: FindNearbySpawnSpot: Moving tempbot from (-4925.239258, -1600.097900, -95.969551) to (-4948.949219, -1725.000000, -85.969551) in a nearby nav area (16618) with max range of 100.000000
L 11/24/2009 - 23:15:36: "tempbot<182><BOT><Infected>" disconnected (reason "Kicked by Console")
L 11/24/2009 - 23:15:36: Reloading original map c3m1_plankcountry
L 11/24/2009 - 23:15:36: Preparing player entities for changelevel
L 11/24/2009 - 23:15:37: [META] Loaded 0 plugins (2 already loaded)
L 11/24/2009 - 23:15:37: [META] Loaded 0 plugins (2 already loaded)
L 11/24/2009 - 23:15:37: Log file closed
It appears the server decided to end the game due to noone being connected except your annoying tempbot (see him at the start of every game).