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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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UntitledMcC
Member
Join Date: Sep 2016
Old 09-10-2019 , 18:09   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #511

Is there anyone to have 2 open spots for a weapon - then leaving the rest for VIPs only?

I doubt it, but it doesn't hurt to ask!

Thank you! Great plugin!
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Le1T
Member
Join Date: Oct 2018
Old 09-23-2019 , 15:01   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #512

2.0.9 version isnt support already?
3.0 is coming?
Le1T is offline
Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 09-24-2019 , 12:51   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #513

Quote:
Originally Posted by 8guawong View Post
tried the development version
it doesn't have countdown info for next config
i.e. x seconds left until hs only

will this be implemented?
Perhaps, but I don't know a good way of implementing it yet. Anyone is welcome to do a PR for it if they have a solution.

Quote:
Originally Posted by UntitledMcC View Post
Is there anyone to have 2 open spots for a weapon - then leaving the rest for VIPs only?

I doubt it, but it doesn't hurt to ask!

Thank you! Great plugin!
Not currently, but as mentioned above, anyone is welcome to add such a feature.

Quote:
Originally Posted by Le1T View Post
2.0.9 version isnt support already?
3.0 is coming?
You can test out v3.0.0 in the development channel if you wish, but there is no planned updates for v2. https://github.com/Maxximou5/csgo-de...e/development/

v3.0.0 will be released when I have time and/or incentive.
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TrapZed
New Member
Join Date: Oct 2019
Old 10-01-2019 , 12:00   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #514

How can i change the warmup time ?

Thx
TrapZed is offline
raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 10-01-2019 , 12:49   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #515

Quote:
Originally Posted by TrapZed View Post
How can i change the warmup time ?

Thx
change it from gamemode cfg
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 10-19-2019 , 14:42   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #516

anyone with new cache spawns ?????
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Le1T
Member
Join Date: Oct 2018
Old 10-21-2019 , 04:52   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #517

Quote:
Originally Posted by raj kaul View Post
anyone with new cache spawns ?????
use mp_randomspawns 1
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Le1T
Member
Join Date: Oct 2018
Old 10-21-2019 , 08:59   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #518

Quote:
Originally Posted by Maxximou5 View Post
Perhaps, but I don't know a good way of implementing it yet. Anyone is welcome to do a PR for it if they have a solution.



Not currently, but as mentioned above, anyone is welcome to add such a feature.



You can test out v3.0.0 in the development channel if you wish, but there is no planned updates for v2. https://github.com/Maxximou5/csgo-de...e/development/

v3.0.0 will be released when I have time and/or incentive.
in v 3.0.0 i can't turn off randomspawn and dm_loadout_style "2" (Immediately) doesn't work.
Also doesn't work getting zeus and healthshot for kills.
Can't put v3.0.0 on my server

Last edited by Le1T; 10-21-2019 at 09:00.
Le1T is offline
Le1T
Member
Join Date: Oct 2018
Old 10-22-2019 , 02:39   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #519

sm 1.10

L 10/22/2019 - 00:45:29: [SM] Call stack trace:
L 10/22/2019 - 00:45:29: [SM] [1] Line 1814, C:\Users\tisch\Desktop\Sourcemod Windows\addons\sourcemod\scripting\deathmatch .sp::OnTraceAttack
L 10/22/2019 - 00:45:29: [SM] Exception reported: Array index out-of-bounds (index 76, limit 66)
L 10/22/2019 - 00:45:29: [SM] Blaming: deathmatch.smx
Le1T is offline
GBLTeam
Senior Member
Join Date: Mar 2012
Location: Republic of Macedonia
Old 10-22-2019 , 16:48   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #520

How to enable TeamDeathmatch not just DM i wanna ct to kill only tt and tt to kill only ct?
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