Raised This Month: $51 Target: $400
 12% 

[L4D2] Scavenge Gascan-Pipe Exploit Fix


Post New Thread Reply   
 
Thread Tools Display Modes
Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 02-19-2010 , 03:59   Re: [L4D2] Scavenge Gascan-Pipe Exploit Fix
Reply With Quote #11

Geez, I used to play L4D2 a lot and I never heard of this. Exploits spread like wild fire.

It's amazing how one little tiny flaw in planning will inevitably be uncovered by somebody and spread through the internet in hours.
__________________
Greyscale is offline
Chicago Ted
Junior Member
Join Date: Feb 2010
Old 03-05-2010 , 06:20   Re: [L4D2] Scavenge Gascan-Pipe Exploit Fix
Reply With Quote #12

Wait have you made it so that even gas cans that have NOT been picked up by survivors ignite with pipebomb? Or does this fix only work after they have been picked up?

PS thanks for the third person script atomic stryker <3
Chicago Ted is offline
dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 03-05-2010 , 16:15   Re: [L4D2] Scavenge Gascan-Pipe Exploit Fix
Reply With Quote #13

all gas cans explode.. as they go flying thru the air.

it wouldnt be much of an exploit fix otherwise.
dirka_dirka is offline
RAPTORMOOSE
Member
Join Date: Sep 2011
Location: California
Old 09-11-2011 , 13:53   Re: [L4D2] Scavenge Gascan-Pipe Exploit Fix
Reply With Quote #14

I thought VALVe patched this... guess I was wrong.
RAPTORMOOSE is offline
MrLint
New Member
Join Date: Dec 2012
Old 12-03-2012 , 21:15   Re: [L4D2] Scavenge Gascan-Pipe Exploit Fix
Reply With Quote #15

I've had to pick up the task of server 'management' and im getting a lot of this:

L 12/03/2012 - 20:554: [SM] [0] Line 34, l4d2_gascan_pipe_exploitfix.sp::OnEntityDestr oyed()
L 12/03/2012 - 20:554: [SM] Native "GetEdictClassname" reported: Invalid edict (-1 - -1)
L 12/03/2012 - 20:554: [SM] Displaying call stack trace for plugin "l4d2_gascan_pipe_exploitfix.sm
x":

Is this normal function or a side effect of an engine update?
MrLint is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 12-07-2012 , 05:14   Re: [L4D2] Scavenge Gascan-Pipe Exploit Fix
Reply With Quote #16

1.0.1 - invalid edict bugfix

Can't help but think that's an SDKHooks bug or change atleast
AtomicStryker is offline
MrLint
New Member
Join Date: Dec 2012
Old 01-25-2013 , 21:32   Re: [L4D2] Scavenge Gascan-Pipe Exploit Fix
Reply With Quote #17

Stryker, lookin good thx
MrLint is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:24.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode