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Zombie Swarm 3.1


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Pingun
New Member
Join Date: Jan 2007
Old 01-09-2007 , 12:28   Re: Zombie Swarm 2.0b
Reply With Quote #121

I have a question?

How do you change, how often the lighting is striking? i think it's too easy for Ts to kill CTs because the Ts are using nightvison all the time. And the CTs cann't seen anbody except when it's striking. And it doesn't strike to often.

Sorry from my mistakes. I'm from a foregin country.
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newbo
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Join Date: Dec 2006
Old 01-09-2007 , 19:21   Re: Zombie Swarm 2.0b
Reply With Quote #122

Why dont you just enable flashlights on your server or allow nightvision to be bought, thats what I do on my server and I run this mod. No one complains and its normally full out of 16 slots.
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Mini_Midget
Veteran Member
Join Date: Jan 2006
Location: It's a mystery.
Old 01-14-2007 , 05:33   Re: Zombie Swarm 2.0b
Reply With Quote #123

Bad news people...
I just formatted my PC with the zombie swarm update in it. It had quite a lot of changes in it and was going to be Zombie Swarm 2.1.
I'll try and release a beta for 2.1 first off to see if you guys like it.
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 01-14-2007 , 06:02   Re: Zombie Swarm 2.0b
Reply With Quote #124

too bad ...but try to remake it!
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Pinkrhino
Junior Member
Join Date: Jan 2007
Old 01-17-2007 , 09:06   Re: Zombie Swarm 2.0b
Reply With Quote #125

Quote:
Originally Posted by newbo View Post
Why dont you just enable flashlights on your server or allow nightvision to be bought, thats what I do on my server and I run this mod. No one complains and its normally full out of 16 slots.
Where do you change that? i cant find a ZS file to change in, and i dont know what to say in console or something to change it? I have flashlights but how the hell do you enable NVG for cts?

Also, is there some kind of CSDM mod that makes you respawn and get a gun menu? But only the CT's can use the weapons menu. (T's would own if they could get weapons..) I have this now http://http://forums.alliedmods.net/showthread.php?t=25442&highlight=halo+style
But as i said, i want something like CSDM when you respawn, but only CT's can get the weapon menu. // Pinkrhino
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Mini_Midget
Veteran Member
Join Date: Jan 2006
Location: It's a mystery.
Old 01-17-2007 , 09:40   Re: Zombie Swarm 2.0b
Reply With Quote #126

Quote:
Originally Posted by Pinkrhino
Where do you change that? i cant find a ZS file to change in, and i dont know what to say in console or something to change it? I have flashlights but how the hell do you enable NVG for cts?
.................

Quote:
Originally Posted by Pinkrhino
Also, is there some kind of CSDM mod that makes you respawn and get a gun menu? But only the CT's can use the weapons menu. (T's would own if they could get weapons..) I have this now http://http://forums.alliedmods.net/showthread.php?t=25442&highlight=halo+style
But as i said, i want something like CSDM when you respawn, but only CT's can get the weapon menu. // Pinkrhino
I'm gonna make a menu to buy terrorist weapons later in the future.
And no I won't be adding any spawning things. Go ask the author of the spawning mod to make it to your desire.
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Mini_Midget
Veteran Member
Join Date: Jan 2006
Location: It's a mystery.
Old 01-18-2007 , 05:49   Re: Zombie Swarm 2.0b
Reply With Quote #127

I've been doing many testings lately with the current version (2.0b) and having many server crashes. I have looked into it for weeks now but still can't find the problem to it.
I'm wondering if anyone could look into and message me the problems.

Cheers
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Crawky!
New Member
Join Date: Jan 2007
Old 01-18-2007 , 19:39   Re: Zombie Swarm 2.0b
Reply With Quote #128

Could you please add a tint command to make it a little more lighter
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Mini_Midget
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Join Date: Jan 2006
Location: It's a mystery.
Old 01-18-2007 , 20:51   Re: Zombie Swarm 2.0b
Reply With Quote #129

zs_lightning 0
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Crawky!
New Member
Join Date: Jan 2007
Old 01-19-2007 , 12:53   Re: Zombie Swarm 2.0b
Reply With Quote #130

Can you make a setting for zombies gravity and give the humans a stronger flashlight and a command for making the maps a bit lighter
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