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FPS Drops server sided ?


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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 03-18-2018 , 05:51   Re: FPS Drops server sided ?
Reply With Quote #11

Some poorly made maps may cause this.
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Mikado
Senior Member
Join Date: Nov 2012
Location: don't know where :/
Old 03-18-2018 , 10:27   Re: FPS Drops server sided ?
Reply With Quote #12

Quote:
Originally Posted by Neuro Toxin View Post
Some poorly made maps may cause this.
The screenshot was from de_mirage on kitchen, and it happen also on cbble, dd2, cache.
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chaithresh
Member
Join Date: Oct 2016
Location: Mangalore
Old 09-14-2018 , 04:40   Re: FPS Drops server sided ?
Reply With Quote #13

After trying lot of stuffs finally got a fix.

Its outdated cfg file. Just take back up of all the custom configs you have in cfg folder and delete cfg folder and validate the server files and copy paste your config again.

It should fix the issue.
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tornike015
Member
Join Date: Aug 2018
Old 02-09-2019 , 11:09   Re: FPS Drops server sided ?
Reply With Quote #14

can u link me this configs what u changed? i have same problem

Last edited by tornike015; 02-09-2019 at 11:09.
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Nerus
Senior Member
Join Date: Aug 2010
Location: Poland
Old 02-14-2019 , 09:37   Re: FPS Drops server sided ?
Reply With Quote #15

I have same problem here, my server ran directly on Ubuntu server not VPS but raw machine Dell R410.
I don't have any drops of values from SRCDS, server ran on 128tick in 10/20 players:
Quote:
stats
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 203106.0 1517567.4 65 3 127.34 11 5.55 1.90 0.63
stats
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 203544.6 1498837.4 65 3 128.12 11 4.91 1.63 0.59
stats
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 203647.6 1498821.6 65 3 127.47 11 5.66 1.08 0.03
stats
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 204825.0 1498809.8 65 3 127.39 11 5.56 1.06 0.02
stats
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 205635.9 1498877.0 65 3 128.02 11 6.22 1.32 0.03
stats
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 205642.6 1481869.5 65 3 128.14 11 6.10 1.28 0.03
stats
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 206070.2 1481841.8 65 3 127.75 11 4.86 1.09 0.02
stats
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 206333.8 1481754.0 65 3 128.35 11 6.32 1.05 0.03
But basically on empty server i have from ~500fps drop to ~300 and which players, fps drop starting from ~300.

Last edited by Nerus; 02-14-2019 at 13:54.
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[email protected]
Junior Member
Join Date: Jan 2019
Old 02-27-2019 , 19:49   Re: FPS Drops server sided ?
Reply With Quote #16

compileown kernel :)

https://www.linux.com/learn/intro-to...linux-kernel-0

https://www.google.com/search?ei=Gy9...21.9mO3Q70fGSI

old one but maybe :)

https://forums.alliedmods.net/showpo...06&postcount=1

----------------------------------------------------------------------------------

that i mean. who know how eat this cake will be not hungry. :)

Code:

    vi include/asm-i386/param.hCode:
    #ifndef _ASMi386_PARAM_H
    #define _ASMi386_PARAM_H

    #ifdef __KERNEL__
    # define HZ             1000       /* Internal kernel timer frequency */
    # define USER_HZ        1000             /* .. some user interfaces are in "ticks" */
    # define CLOCKS_PER_SEC         (USER_HZ)       /* like times() */
    #endif

    #ifndef HZ
    #define HZ 100
    #endif

    #define EXEC_PAGESIZE   4096

    #ifndef NOGROUP
    #define NOGROUP         (-1)
    #endif

    #define MAXHOSTNAMELEN  64      /* max length of hostname */

    #endif

  Code
    make menuconfig

Mit dem letzen Befehl wird nun ein Menü angezeigt dort solltest du folgende Einstellungen vornehmen

General Setup --->[*] Initial RAM filesystem and RAM disk (initramfs/initrd) support[*] Kernel .config support[*] Enable acess to .config through /proc/config.gz

Processor type and features --->
[ ] Tickless System (Dynamic Ticks)[*] High Resolution Timer Support[*]Symmetric multi-processing support --->(Für 2/4 Kern CPUs oder Dual oder Quad Boards)
Processor family (Core 2/neuer Xeon) (Hier könnt ihr selber entscheiden welchen CPU euer Server hat)
[ ] Generic x86 support
[ ] SMT (Hyperthreading) scheduler support (Falls ihr z.B einen P4 mit HT habt)[*] Multi-core scheduler support
Preemption Mode (Complete Preemption (Real-Time))[*] enable irq balancing
Timer frequency (1000HZ) --->

---Enable the Block Layer --->
I0 Schedulers --->
<*> Anticipatory I/O scheduler
<*> Deadline I/O scheduler

Power management options (ACPI, APM) --->[*]Power Management support
ACPI (Advanced Configuration and Power Interface) Support --->[*]ACPI Support

Kernel hacking --->[*] Wakeup latency timing[*] Latency tracing[*] wakeup latency histogram

Device Drivers --->
<*> Real Time Clock --->
--- Real Time Clock[*] Set system time from RTC on startup and resume (NEW)
(rtc0) RTC used to set the system time (NEW)[*] RTC debug support (NEW)
--- RTC interfaces[*] /sys/class/rtc/rtcN (sysfs)[*] /proc/driver/rtc (procfs for rtc0)[*] /dev/rtcN (character devices)[*] RTC UIE emulation on dev interface
<M> Test driver/device

Device Drivers --->
Character devices --->
<*> Enhanced Real Time Clock Support[*] Real Time Clock Histogram Support[*] HPET - High Precision Event Timer[*] Allow mmap of HPET (NEW)


    Code
    make-kpkg clean
    make-kpkg --initrd --revision=Kernel.01 kernel_image
    ls /usr/src/
    cd /..
    cd /usr/src/


    Code
    dpkg -i linux-image-2.6.23.9-rt13_Kernel.01_i386.deb


    Code
    ls /boot/
    su
    dpkg --purge --force-remove-essential linux-image-2.6.23.9-rt13

 Erweiterungen Powered bei Tuxre

Networking --->
Networking options --->[*] TCP: advanced congestion control --->
<*> Binary Increase Congestion (BIC) control
<*> CUBIC TCP
<*> TCP Westwood+
<*> H-TCP
<*> High Speed TCP
<*> TCP-Hybla congestion control algorithm
---TCP Vegas
<*> Scalable TCP
<*> TCP Low Priority
<*> TCP Veno
<*> YeAH TCP
<*> TCP Illinois
Default TCP congestion control (Htcp) ---> (verbesserte TCP Variante)

Networking --->
Networking options --->
QoS and/or fair queueing --->
[ ] QoS and/or fair queueing


Device Drivers --->[*] Network device support --->
[?] Ethernet (10 or 100Mbit) --->
[?] Ethernet (1000 Mbit) --->
[?] Ethernet (10000 Mbit) --->


Device Drivers --->
DMA Engine support --->[*] Support for DMA engines
--- DMA Clients[*] Network: TCP receive copy offload
--- DMA Devices
<M> Intel I/OAT DMA support
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Last edited by [email protected]; 02-27-2019 at 20:01.
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asdfxD
Veteran Member
Join Date: Apr 2011
Old 02-27-2019 , 23:39   Re: FPS Drops server sided ?
Reply With Quote #17

Quote:
Originally Posted by Nerus View Post
I have same problem here, my server ran directly on Ubuntu server not VPS but raw machine Dell R410.
I don't have any drops of values from SRCDS, server ran on 128tick in 10/20 players:


But basically on empty server i have from ~500fps drop to ~300 and which players, fps drop starting from ~300.
huge drops like this are mostly the own computer such as windows powersafe options, cpu overheating, cpu clocks down.

SRCDS fps are fine, so it depends on your own hardware and settings.

Note: More players = Less fps. Every one more player eats fps.

Last edited by asdfxD; 02-27-2019 at 23:41.
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