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[Any] Source Chat Relay [Discord <=> Ingame]


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TerryChung
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Join Date: Aug 2022
Old 10-08-2023 , 13:38   Re: [Any] Source Chat Relay [Discord <=> Ingame]
Reply With Quote #311

Quote:
Originally Posted by RumbleFrog View Post
Do both servers run at the same time? Why do they have to be the same entity
Game Server 1 and Bot Server are on same machine. So when I boot Game Server 2, it just overide the display_name and does not generate new id in database
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RumbleFrog
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Join Date: Dec 2016
Location: Fish Tank
Old 10-08-2023 , 13:40   Re: [Any] Source Chat Relay [Discord <=> Ingame]
Reply With Quote #312

Quote:
Originally Posted by TerryChung View Post
Game Server 1 and Bot Server are on same machine. So when I boot Game Server 2, it just overide the display_name and does not generate new id in database
Why do you want them to be the same entity, I can only see limitations and problems having them being the same entity ID. They automatically generate unique ones when booting.
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TerryChung
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Join Date: Aug 2022
Old 10-08-2023 , 13:47   Re: [Any] Source Chat Relay [Discord <=> Ingame]
Reply With Quote #313

Quote:
Originally Posted by RumbleFrog View Post
Why do you want them to be the same entity, I can only see limitations and problems having them being the same entity ID. They automatically generate unique ones when booting.
But Game Server 2 does not generate new id in database

1 database & 1 bot server = for 1 and 2 game server will work?

Last edited by TerryChung; 10-08-2023 at 13:53.
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RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 10-08-2023 , 14:01   Re: [Any] Source Chat Relay [Discord <=> Ingame]
Reply With Quote #314

Quote:
Originally Posted by TerryChung View Post
But Game Server 2 does not generate new id in database

1 database & 1 bot server = for 1 and 2 game server will work?
Yes it will work. If game server 2 does not generate new ID in DB, it likely has an issue connecting to the relay server. Check game server 2's log.
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Last edited by RumbleFrog; 10-08-2023 at 14:01.
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TerryChung
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Join Date: Aug 2022
Old 10-08-2023 , 23:31   Re: [Any] Source Chat Relay [Discord <=> Ingame]
Reply With Quote #315

Quote:
Originally Posted by RumbleFrog View Post
Yes it will work. If game server 2 does not generate new ID in DB, it likely has an issue connecting to the relay server. Check game server 2's log.
Alright, finally managed to make it work. The problem is just game server port, both game server are on different server machine and use same port number. After changing the game server 2's port to another number, the id will generate new one.

Btw, the chat message that send from discord will get cut off. Like if I send testing123 from the discord to the game server chat, it only shows ting123.

EDIT:
Ok tried remove all my plugins and just left the base sourcemod plugin still gets cut off

EDIT2:
Managed to solved the chat message chopped/cut-off issue. Recompile the plugin by Lunreth's guide in Page 24

Last edited by TerryChung; 10-11-2023 at 12:42.
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evans
Senior Member
Join Date: May 2021
Location: OnSmokeDetonate();
Old 12-18-2023 , 04:26   Re: [Any] Source Chat Relay [Discord <=> Ingame]
Reply With Quote #316

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Originally Posted by zaviier View Post
what do you mean? i still need to do port forwarding thing on VPS?
they not open by default?
Yeah, error 10061 is definitely related to firewall issues.
If you are not able to set up ports or firewall, probably better don't waste ur time with establishing of any kind of game server....that's my advice.
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avan
Junior Member
Join Date: Oct 2020
Old 01-30-2024 , 06:36   Re: [Any] Source Chat Relay [Discord <=> Ingame]
Reply With Quote #317

I'm not sure if this has already existed, but I really hoped that in the simple message format that we are able to add %hostname% to identify where the relay came from
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