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debug logs


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luciaus18
Senior Member
Join Date: Dec 2014
Old 12-23-2020 , 16:14   debug logs
Reply With Quote #1

Hi! Sometimes my server crashes and I have this debug.log from my host. I changed with *** instead of ip.

Code:
----------------------------------------------
CRASH: Mon Nov 30 22:45:49 EET 2020
Start Line: ./hlds_i686 -condebug -console +ip *** -port 27015 -game cstrike +map de_dust2 +maxplayers 20 +exec server.cfg +sys_ticrate 512 +alias sys_ticrate wait +sv_visiblemaxplayers 20 +alias sv_visiblemaxplayers wait -secure -insecure
----------------------------------------------
CRASH: Mon Dec 14 19:05:50 EET 2020
Start Line: ./hlds_i686 -condebug -console +ip *** -port 27015 -game cstrike +map css_snow +maxplayers 20 +exec server.cfg +sys_ticrate 512 +alias sys_ticrate wait +sv_visiblemaxplayers 20 +alias sv_visiblemaxplayers wait -secure -insecure
----------------------------------------------
CRASH: Wed Dec 16 17:38:08 EET 2020
Start Line: ./hlds_i686 -condebug -console +ip *** -port 27015 -game cstrike +map css_snow +maxplayers 20 +exec server.cfg +sys_ticrate 512 +alias sys_ticrate wait +sv_visiblemaxplayers 20 +alias sv_visiblemaxplayers wait -secure -insecure
----------------------------------------------
CRASH: Thu Dec 17 17:50:39 EET 2020
Start Line: ./hlds_i686 -condebug -console +ip *** -port 27015 -game cstrike +map css_snow +maxplayers 20 +exec server.cfg +sys_ticrate 512 +alias sys_ticrate wait +sv_visiblemaxplayers 20 +alias sv_visiblemaxplayers wait -secure -insecure
----------------------------------------------
CRASH: Mon Dec 21 23:21:15 EET 2020
Start Line: ./hlds_i686 -condebug -console +ip *** -port 27015 -game cstrike +map css_snow +maxplayers 20 +exec server.cfg +sys_ticrate 512 +alias sys_ticrate wait +sv_visiblemaxplayers 20 +alias sv_visiblemaxplayers wait -secure -insecure
----------------------------------------------
CRASH: Wed Dec 23 21:39:43 EET 2020
Start Line: ./hlds_i686 -condebug -console +ip *** -port 27015 -game cstrike +map css_snow +maxplayers 20 +exec server.cfg +sys_ticrate 512 +alias sys_ticrate wait +sv_visiblemaxplayers 20 +alias sv_visiblemaxplayers wait -secure -insecure
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DruGzOG
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Join Date: Nov 2007
Location: Unknown
Old 12-24-2020 , 07:55   Re: debug logs
Reply With Quote #2

Maybe it's the map? Maybe it's something else? What else do you have installed?

That line doesn't tell us anything other than you have clashing parameters and many unnecessary ones.
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luciaus18
Senior Member
Join Date: Dec 2014
Old 12-24-2020 , 15:35   Re: debug logs
Reply With Quote #3

Code:
===============================================================================
[REGISTER SYSTEM]
-------------------------------------------------------------------------------
[22:03:49] > Loading settings from registersystem_whitelist.ini
[22:03:49] [OK] > 21 names loaded!
[22:03:49] [OK] > Whitelist file loaded successfully!
===============================================================================
 
L 12/25/2020 - 22:03:50: World triggered "Round_Start"
Dropped dariusP from server
Reason:  Client sent 'drop'
L 12/25/2020 - 22:03:52: "Fullserver<47><STEAM_0:0:2134899693><>" entered the game
L 12/25/2020 - 22:03:52: "Fullserver<47><STEAM_0:0:2134899693><>" joined team "TERRORIST"
[CF.Fix]: Ignoring 1 custom decals from <Warrior> Player
L 12/25/2020 - 22:03:52: "<Warrior> Player<43><STEAM_0:0:484321371><>" entered the game
[CF.Fix]: Ignoring 1 custom decals from pH'-Bgd
L 12/25/2020 - 22:03:52: "pH'-Bgd<50><STEAM_0:0:516774400><>" entered the game
L 12/25/2020 - 22:03:52: "<Warrior> Player<43><STEAM_0:0:484321371><>" joined team "CT"
L 12/25/2020 - 22:03:52: "pH'-Bgd<50><STEAM_0:0:516774400><>" joined team "CT"
L 12/25/2020 - 22:03:52: World triggered "Game_Commencing"
L 12/25/2020 - 22:03:52: World triggered "Game_Commencing" (CT "0") (T "0")
L 12/25/2020 - 22:03:52: World triggered "Round_End"
178.138.193.48:10949:reconnect
L 12/25/2020 - 22:03:52: [DPROTO]: Client 4 - Set AuthIdType 1 [dp_RevEmu]; pClient = 0xf397cad8
L 12/25/2020 - 22:03:52: "dariusP<51><STEAM_0:0:1375711484><>" connected, address "178.138.193.48:10949"
[CF.Fix]: Ignoring 1 custom decals from Rossa
L 12/25/2020 - 22:03:53: "Rossa<45><STEAM_0:0:1865750010><>" entered the game
L 12/25/2020 - 22:03:53: "Rossa<45><STEAM_0:0:1865750010><>" joined team "TERRORIST"
L 12/25/2020 - 22:03:55: World triggered "Round_Start"
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20201225220358_1.dmp
success = yes
response:  Discarded=1

./hlds_run: line 321: 23116 Segmentation fault      $HL_CMD
I get this only on css_snow and I have another line with de_dust2. As I see these 2 maps were in my gamepanel as default map. So the problem is here, but idk how to solve it.
If I delete the map from default map in gamepanel, I can't open my server anymore xD

Last edited by luciaus18; 12-25-2020 at 16:10.
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DruGzOG
Veteran Member
Join Date: Nov 2007
Location: Unknown
Old 12-25-2020 , 21:07   Re: debug logs
Reply With Quote #4

Get a steam only server.
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luciaus18
Senior Member
Join Date: Dec 2014
Old 12-26-2020 , 20:04   Re: debug logs
Reply With Quote #5

I have, this is my server for test. I don't understand you guys, lol. Calm down
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