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[CS:S/CS:GO] GunGame


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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 03-09-2011 , 01:57   Re: GunGame
Reply With Quote #2521

lol lightning bolt killed? Thats a new one. If there is a lightning bolt cvar in gungame I'd like to know where it is. You sure you're not using admin smite?
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xekon
Junior Member
Join Date: Feb 2011
Old 03-09-2011 , 02:02   Re: GunGame
Reply With Quote #2522

the only things i have installed are:

mmsource 1.8.5 (metamod)
sourcemod 1.3.6
sm_gungame-1.1.7
sm_ggdm-1.6.1
sdkhooks13
sm_noblock-1.4.2
mani_admin_plugin_v1_2vb_orange
quake_sound_pack

I have a lot of things configured for gungame, but i could not find the things thats killing them either. it looks like a lightning bolt comes straight down from the sky and kills them. but i have no idea which of these things is doing it. its only if they disconnect and then reconnect during the same round. but a round is usually the length of the map because I am running deathmatch.

Last edited by xekon; 03-09-2011 at 02:17.
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Rocknrolla
Member
Join Date: Jun 2010
Old 03-09-2011 , 02:21   Re: GunGame
Reply With Quote #2523

I think you'll find it is Mani. In the Mani cfg there is an option to stop people from rejoining the same round twice. You just have to disable it in that file
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 03-09-2011 , 03:13   Re: GunGame
Reply With Quote #2524

Disable mani and test
I was having the same issue with mani. Even if i disable anti rejoin punishment.
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 03-09-2011 , 03:32   Re: GunGame
Reply With Quote #2525

I heard a rumour that GOD playes on his server .. maybe he's mad?
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rautamiekka
Veteran Member
Join Date: Jan 2009
Location: Finland
Old 03-09-2011 , 04:20   Re: GunGame
Reply With Quote #2526

Quote:
Originally Posted by sinblaster View Post
I heard a rumour that GOD playes on his server .. maybe he's mad?
What the Hell ?
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ssphreak
Senior Member
Join Date: Aug 2009
Old 03-09-2011 , 14:13   Re: GunGame
Reply With Quote #2527

Altex - would it be possible to give the exploding barrels a config that would give the option to automatically level up?

For instance on my server - i require 2 kills to level up, but in order for me to level up with a barrel, i have to get it on the second kill.

Could there be an option to allow us to level up automatically so we could level up on our first kill as well?

thanks man - -peace!

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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 03-09-2011 , 15:38   Re: GunGame
Reply With Quote #2528

Whats wrong with this phreak?
/**
* How many kills they need to with the weapon to get the next level
* Kills will count across all rounds so that you don't have to get them in one round.
*/
"MinKillsPerLevel" "2"

That should do the same thing? Or does it only apply to guns? I figured exploding barrels were a weapon when Physics enabled

@rautamiekka
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Hell is having to smile at breakfast after being married 19 years.
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Last edited by sinblaster; 03-09-2011 at 17:10.
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d22rpi
Junior Member
Join Date: Feb 2011
Old 03-09-2011 , 17:37   Re: GunGame
Reply With Quote #2529

how can i enable auto map vote?
i use mani admin vote system.
my cfg:
"VoteLevelLessWeaponCount" "3"
ma_voterandom 4 end
also i test with:
"DisableRtvLevel" "1"
mani_vote_rock_the_vote_threshold_percent 100
but doesnt work!
plz help
thanks
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Archey
Member
Join Date: Aug 2009
Old 03-09-2011 , 22:42   Re: GunGame
Reply With Quote #2530

how can i get the sounds to work?
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