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MapChooser Extended 1.10.2 (Updated 2014-02-05)


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Powerlord
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Join Date: Jun 2008
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Old 03-07-2013 , 14:23   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #491

Quote:
Originally Posted by XenTerSiO View Post
What if you add a feature that would cut off all microphone and chat while voting?
I'd really recommend a subplugin for that, since MapChooser Extended already sends out forwards when it starts and ends a vote.
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Last edited by Powerlord; 03-07-2013 at 14:24.
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Root_
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Old 03-08-2013 , 08:33   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #492

Quote:
Originally Posted by XenTerSiO View Post
What if you add a feature that would cut off all microphone and chat while voting?
https://forums.alliedmods.net/showthread.php?p=1701579
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kamil501
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Old 03-08-2013 , 09:58   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #493

delete post

Last edited by kamil501; 03-08-2013 at 10:17.
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Strikker
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Old 03-10-2013 , 18:42   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #494

Hey! Well, I tried to use this plugin in my CS:GO Server, but theres a bug. After the votes, the server don't changemap, the screen says that the map will be changed in X time but after that it return to the sidelobby. Any fix?
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Powerlord
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Old 03-10-2013 , 19:50   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #495

Quote:
Originally Posted by Strikker View Post
Hey! Well, I tried to use this plugin in my CS:GO Server, but theres a bug. After the votes, the server don't changemap, the screen says that the map will be changed in X time but after that it return to the sidelobby. Any fix?
I don't think any of the MapChoosers work properly with lobbies, although I could be wrong. I'm not all that familiar with CS:GO.

In other news, Valve may have broken map voting in the CS:GO updates last week. I'm not sure, and Valve hasn't yet updated the UserMessage list and properties on the Steam site since last week's update.
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StrikerMan780
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Old 03-20-2013 , 18:11   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #496

Quote:
Originally Posted by StrikerMan780 View Post
I imagine there could be a way to find out if the wave you're on is the final one... For maps with a single wave, you could base it on progress to completing the wave, or, just have the vote at the start of a game, during the upgrade station stage.
This guy has figured it out powerlord. https://forums.alliedmods.net/showthread.php?p=1916427
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Powerlord
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Old 03-20-2013 , 18:14   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #497

Quote:
Originally Posted by StrikerMan780 View Post
This guy has figured it out powerlord. https://forums.alliedmods.net/showthread.php?p=1916427
You... did notice that I was already participating in that conversation?

I've already done some work on the MvM rounds (and CS:GO Arms Race rounds), but I haven't completed it yet.
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StrikerMan780
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Old 03-20-2013 , 18:37   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #498

Quote:
Originally Posted by Powerlord View Post
You... did notice that I was already participating in that conversation?

I've already done some work on the MvM rounds (and CS:GO Arms Race rounds), but I haven't completed it yet.
Oh, I apologize. I didn't notice. (I was in a hurry and didn't really scroll down.)

Last edited by StrikerMan780; 03-20-2013 at 18:38.
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delidolu1genc
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Join Date: Feb 2013
Location: Belgium
Old 03-21-2013 , 03:57   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #499

Thanks, Turkish translation added.
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Lukas320
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Join Date: Jan 2011
Old 04-02-2013 , 16:32   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #500

Is there any possibility that the plugin auto adjusts the votes regarding the amount of players on the server?
So if 10 players are on the server it shows small maps in the votes and if there are a lot of players online that it shows medium-large maps in the votes.

This would be a very cool feature.
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