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Fake Players Problem


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Freezo Begin
BANNED
Join Date: Mar 2014
Location: Morocco
Old 12-27-2016 , 05:42   Re: Fake Players Problem
#21

Quote:
Originally Posted by DeNeDe View Post
well, if you set your server properly, then your gameserver properly you are protected, but many kids want a gameserver and don't know anything about linux/windows settings.
jajajaa
Okey, now just give him the server that you set properly ... why you keep ignoring him i'm 100% sure that you didn't understand the aim of this topic.

+
"I can block you directly from the firewall using iptables. ;)"
what the hell are you talking about?
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Depresie
Veteran Member
Join Date: Nov 2013
Old 12-27-2016 , 05:44   Re: Fake Players Problem
#22

You cannot block him with any kind of firewall... you may block his IP but he can change his IP freely...
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DeNeDe
AlliedModders Donor
Join Date: Oct 2007
Old 12-27-2016 , 07:08   Re: Fake Players Problem
#23

Ok.. one second and i will give ip address for some only steam server and see if it crashes
62.210.146.216:27015

OK, go.. at least if it doesn't work i will read the logs.


edit:
I see a lot of
Quote:
L 12/27/2016 - 137:52: World triggered "Round_Start"
L 12/27/2016 - 138:49: "uT4mMcrX07<3><STEAM_0:1:24174909><>" connected, address "196.65.23.187:64803"
Dropped uT4mMcrX07 from server
Reason: Client sent 'drop'
L 12/27/2016 - 13:40:03: "Cjimm2HIpG<4><STEAM_0:1:24174909><>" connected, address "196.65.23.187:62182"
Dropped Cjimm2HIpG from server
Reason: Client sent 'drop'
L 12/27/2016 - 13:40:14: "W8quR0flxz<5><STEAM_0:1:24174909><>" connected, address "196.65.23.187:62193"
Dropped W8quR0flxz from server
Reason: Client sent 'drop'
Nothing happens. Server will remain online..if anyone wants to give it a shot..do it..but post video/logs so i could debug it later.
cheers.

Quote:
uT4mMcrX07 dropped
Cjimm2HIpG dropped
W8quR0flxz dropped
MpRMCJYoZv dropped
Y9dGQxer7u dropped
R7mxbByeVt dropped
Welcome to No Name Counter-Strike 1.6 Server
Scoring will not start until both teams have players
Welcome to No Name Counter-Strike 1.6 Server
KXSihVQuak dropped
Welcome to No Name Counter-Strike 1.6 Server
95NJ7Rki06 timed out
more logs, nothing happens

Quote:
Dropped chM6mPGhFD from server
Reason: Client sent 'drop'
L 12/27/2016 - 13:48:57: "NrUvpp2XaG<30><STEAM_0:1:24174909><>" connected, address "196.65.23.187:58216"
Dropped NrUvpp2XaG from server
Reason: Client sent 'drop'
L 12/27/2016 - 13:49:22: "034Upua1jI<33><STEAM_0:1:24174909><>" connected, address "196.65.23.187:53779"
Dropped 034Upua1jI from server
Reason: Client sent 'drop'
L 12/27/2016 - 13:492: "QJmy2KOTJ0<35><STEAM_0:1:24174909><>" connected, address "196.65.23.187:53788"
Dropped QJmy2KOTJ0 from server
Reason: Client sent 'drop'
L 12/27/2016 - 13:49:48: "hV7L548d3x<36><STEAM_0:1:24174909><>" connected, address "196.65.23.187:53800"
Dropped hV7L548d3x from server
Reason: Client sent 'drop'
L 12/27/2016 - 13:50:07: "2uFTiAV70h<38><STEAM_0:1:24174909><>" connected, address "196.65.23.187:53475"
Dropped 2uFTiAV70h from server
Reason: Client sent 'drop'
L 12/27/2016 - 13:50:29: "HPLg3R0K54<39><STEAM_0:1:24174909><>" connected, address "196.65.23.187:53487"
Dropped HPLg3R0K54 from server
Reason: Client sent 'drop'
btw.. its bad to use the same ip.. i could ban it, its class, or entire range.

edit3: it seems the HLTV attack did the trick.. hehehe, autobuy hack ?

Last edited by DeNeDe; 12-27-2016 at 08:18.
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Seikk.
Junior Member
Join Date: Feb 2016
Old 12-27-2016 , 08:25   Re: Fake Players Problem
#24

Quote:
Originally Posted by DeNeDe View Post
hehehe, autobuy hack ?
No, this is "FVU xD" vulnerability.

I do not understand why you think the Steam servers is safe. It's all in the authorization of bot: any non-Steam exploit can be sent via HLTV (easy way) and any unprotected license server will be crash.

Last edited by Seikk.; 12-27-2016 at 08:30.
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DeNeDe
AlliedModders Donor
Join Date: Oct 2007
Old 12-27-2016 , 08:35   Re: Fake Players Problem
#25

try again
if you say that you can send via HLTV then sv_proxies 0 will kinda fix this

Last edited by DeNeDe; 12-27-2016 at 08:41.
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Seikk.
Junior Member
Join Date: Feb 2016
Old 12-27-2016 , 08:42   Re: Fake Players Problem
#26

Quote:
Originally Posted by DeNeDe View Post
try again
Meant Steam clean server, without DPRoto and Reunion plugins. Do not deviate from the topic.

So what about security? Continue to block addresses through a firewall? Or should somehow fix vulnerabilities that can benefit anyone?


Quote:
Originally Posted by DeNeDe View Post
try again
if you say that you can send via HLTV then sv_proxies 0 will kinda fix this
And if you send the exploit via native Steam Player? What to do then? Do not give them to connect to the server?

Last edited by Seikk.; 12-27-2016 at 08:44.
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DeNeDe
AlliedModders Donor
Join Date: Oct 2007
Old 12-27-2016 , 08:47   Re: Fake Players Problem
#27

Try again..sv is online.
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Freezo Begin
BANNED
Join Date: Mar 2014
Location: Morocco
Old 12-27-2016 , 08:58   Re: Fake Players Problem
#28

thank's for the logs ... this confirm that we can send a fake player to a steam server with a valid steam id yay
And no it's not FVU and it's not HLTV lol ... if it's HLTV give us a proof of that ...

Here you go, your server goes offline ...
http://img11.hostingpics.net/pics/725340tata.png

Last edited by Freezo Begin; 12-27-2016 at 09:00.
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PRoSToTeM@
Veteran Member
Join Date: Jan 2010
Location: Russia, Ivanovo
Old 12-27-2016 , 09:16   Re: Fake Players Problem
#29

Quote:
Originally Posted by Seikk. View Post
So what about security?
Use ReHLDS.
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DeNeDe
AlliedModders Donor
Join Date: Oct 2007
Old 12-27-2016 , 09:21   Re: Fake Players Problem
#30

well that means we need to put some security modules from russian forums hehe..
you think reHLDS will handle this better? i could replace hlds with it and give it a try again
hmm.. FileDeath ? interesting.. allowdownload and allowupload are enabled by default maybe disableing them

Last edited by DeNeDe; 12-27-2016 at 09:23.
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