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FF2 Freak Fortress 2 1.10.14 Released


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Elpapuh
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Join Date: Aug 2017
Old 09-01-2017 , 13:33   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2941

Have questions? Read these first


----------------------------
I need help about fall world bosses,i have a vsh server with fall zones and if saxton fall they only make a "super jump",but i want to they come back to spawn

PD:Sorry for my english im spanish
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Elpapuh
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Join Date: Aug 2017
Old 09-01-2017 , 20:13   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2942

How i can edit saxtons HP?
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Elpapuh
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Join Date: Aug 2017
Old 09-01-2017 , 20:14   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2943

How i can change all saxtons Hp?
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JuegosPablo
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Join Date: Feb 2016
Location: Gravity is a Harness
Old 09-01-2017 , 23:16   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2944

Quote:
Originally Posted by Elpapuh View Post
How i can change all saxtons Hp?
"health_formula" "(((760+n)*n)^1.04)"

change numbers and done
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Scooty Booty SOS
Junior Member
Join Date: Feb 2018
Old 03-13-2018 , 01:12   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2945

My BGMs aren't looping, advice? anything I need to post?
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JuegosPablo
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Old 03-13-2018 , 01:25   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2946

Quote:
Originally Posted by Scooty Booty SOS View Post
My BGMs aren't looping, advice? anything I need to post?
part of ff2 thats why i have a custom fork made by a friend
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Transit Of Venus
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Join Date: May 2014
Location: Australia
Old 03-14-2018 , 11:03   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2947

On my server I get the song time and add a extra 3 or so seconds to it which sometimes fixes it.

e.g. if it's 250 seconds then i'll set it to 253.
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Last edited by Transit Of Venus; 03-14-2018 at 11:04. Reason: fix
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Firestar322
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Join Date: Jul 2018
Old 07-23-2018 , 06:03   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2948

Okay i'm trying to create a boss and im having a problem with the sounds. The bgm and abillity sounds play fine, but sounds such as the sound_begin, sound_death or sound_fail/win are not working. Help please.
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AnubisTF2
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Join Date: Oct 2015
Old 07-24-2018 , 18:43   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2949

Quote:
Originally Posted by Firestar322 View Post
Okay i'm trying to create a boss and im having a problem with the sounds. The bgm and abillity sounds play fine, but sounds such as the sound_begin, sound_death or sound_fail/win are not working. Help please.
cfg?
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Firestar322
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Join Date: Jul 2018
Old 07-27-2018 , 09:28   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2950

Quote:
Originally Posted by AnubisTF2 View Post
cfg?
"sound_begin"
{
"1" "freak_fortress_2\asriel\asriel_pre.wav"
}
"sound_kspree"
{
"1" "freak_fortress_2\asriel\asriel_kspe.wav"
}
"sound_win"
{
"1" "freak_fortress_2\asriel\asriel_win.wav"
}
"sound_death"
{
"1" "freak_fortress_2\asriel\asriel_loss.wav"
}
"sound_fail"
{
"1" "freak_fortress_2\asriel\asriel_loss.wav"
}
"sound_ability"
{
"1" "freak_fortress_2\asriel\asriel_power.wav "
"2" "freak_fortress_2\asriel\asriel_jump.wav"
"slot2" "1"
}
"sound_bgm"
{
"path1" "freak_fortress_2/asriel/asriel1.mp3"
"time1" "183"

}

}

Last edited by Firestar322; 07-27-2018 at 09:29.
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