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Member
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01-30-2023
, 11:44
Re: Make cheaters shoot themselves
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#5
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Shoot yourself
You can shoot yourself. That is, it can make the attack invalid.
You can record ip or steamid to a file. (Automatically create shotself. dat)
Detailed command:
amx_ shootself<authid, nick, #userid or @, @CT,@T,%> < X > <Y>
Parameter 1 means target player
--------You can use the name, userid, and authid to represent a single player. That is, single person.
-------Use @ to indicate everyone or team. That is, many people.
------%You can view the number of IPs and streams in the current record.
Parameter 2 indicates the percentage of invalid attacks
-------"1 ->10% invalid
-------"3 ->30% invalid
-------"5 ->50% invalid
-------"7 ->70% invalid
-------"9 ->90% invalid
-------"0 ->100% invalid, that is, all attacks are invalid
Parameter 3 indicates whether to record the IP or teamid (only valid for a single player)
-----0 means no record
-----1 indicates recording ip and percentage
-----2 indicates the record steamid and percentage
(The record form is? # ip *? Or? # teamid *?) (The first question mark refers to the current number of rows, and the second question mark refers to the number corresponding to the invalid percentage)
amx_ shootself_ Show 1<Whether to display information>
amx_ shootself_ Type 1<0 Close all, choose the method 1 to shoot yourself, 2 to hit other places>(2. It is not finished for the time being. If it is finished, it should be about the same as nodmg./At present, it is changed to use the nohitzong function, but it is still useless for me to try)
Note: All three parameters must be entered.
The maximum number of files recorded is 64. It can be changed in the macro definition.
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