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FF2 Freak Fortress 2 1.10.14 Released


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infi
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Join Date: Sep 2013
Old 07-29-2014 , 05:27   Re: Freak Fortress 2 1.10.0 Released
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Anyone managed to find a fix that makes the rage not go past 100%?
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Wliu
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Join Date: Apr 2013
Old 07-29-2014 , 08:17   Re: Freak Fortress 2 1.10.0 Released
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Quote:
Originally Posted by infi View Post
Anyone managed to find a fix that makes the rage not go past 100%?
I still have absolutely no idea how this is happening, unfortunately.
There's *multiple* checks in OnTakeDamage to ensure that the rage % never goes above 100 (and according to WildCard, this happens when you take environmental damage, which is handled in OTD).

I suppose I'll just add an overarching check at the end of OTD then.
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Last edited by Wliu; 07-29-2014 at 08:17.
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