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[L4D] Unscrambler


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marvel
BANNED
Join Date: Dec 2009
Old 05-01-2010 , 16:19   Re: [L4D] Unscrambler
Reply With Quote #111

Quote:
Originally Posted by kiwi87 View Post
A CVAR to disable autobalance would be good! So far so good on the unscrambler
I agree, don't like the autobalance part as well but the scrambler works nicely.
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Eraa
Senior Member
Join Date: Mar 2010
Old 05-02-2010 , 11:07   Re: [L4D] Unscrambler
Reply With Quote #112

Going to test that visual thanks you !

Edit: It's work fine after restart a server

Last edited by Eraa; 05-02-2010 at 15:21. Reason: work
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PatPeter
Member
Join Date: Apr 2009
Location: Chicago
Old 06-22-2010 , 21:50   Re: [L4D] Unscrambler
Reply With Quote #113

Doesn't Left 4 Dead/2 not do this anymore?
__________________
SourceMod = Linux
EventScripts = Windows
Mani = Mac OS
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 10-23-2010 , 04:37   Re: [L4D] Unscrambler
Reply With Quote #114

NEW GAMEDATA BY V10


NOTE: I asked V10 if he could send the new version for us, and he agreed, he just wants help us. Thank you V10 for support our L4D2 servers.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2unscrambler.sp - 998 views - 30.5 KB)
File Type: txt l4dunscrambler.txt (2.8 KB, 538 views)

Last edited by SilentBr; 10-23-2010 at 13:29.
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sapphire989
Member
Join Date: Oct 2010
Old 10-23-2010 , 10:43   Re: [L4D] Unscrambler
Reply With Quote #115

Quote:
Originally Posted by SilentBr View Post
NEW GAMEDATA BY V10


NOTE: I asked V10 if he could send the new version for us, and he agreed, he just wants help us. Thank you V10 for support our L4D2 servers.
.sp file cannt compile....how to do compile??

Quote:
gConf = LoadGameConfigFile("l4dunscrambler");
Seeing LoadGameConfigFile l4dunscrambler , but provides the filename is l4d2unscrambler

Need l4dunscrambler and l4d2unscrambler both TXT file putting in gamedata ????


Error log file
Code:
L 10/23/2010 - 22:35:18: [SM]   [0]  Line 1119, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::ChangePlayerTeam()
L 10/23/2010 - 22:35:18: [SM]   [1]  Line 987, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::PerformSwitch()
L 10/23/2010 - 22:35:18: [SM]   [2]  Line 837, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::MenuHandler_SwitchPlayerTo()
L 10/23/2010 - 22:36:06: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 10/23/2010 - 22:36:06: [SM] Displaying call stack trace for plugin "l4d2unscrambler.smx":
L 10/23/2010 - 22:36:06: [SM]   [0]  Line 1165, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::GetTeamCompaignScore()
L 10/23/2010 - 22:36:06: [SM]   [1]  Line 492, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::OnMapEnd()
L 10/23/2010 - 22:36:08: Error log file session closed.

thank you

Last edited by sapphire989; 10-23-2010 at 10:52.
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 10-23-2010 , 13:25   Re: [L4D] Unscrambler
Reply With Quote #116

Quote:
Originally Posted by sapphire989 View Post
.sp file cannt compile....how to do compile??



Seeing LoadGameConfigFile l4dunscrambler , but provides the filename is l4d2unscrambler

Need l4dunscrambler and l4d2unscrambler both TXT file putting in gamedata ????


Error log file
Code:
L 10/23/2010 - 22:35:18: [SM]   [0]  Line 1119, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::ChangePlayerTeam()
L 10/23/2010 - 22:35:18: [SM]   [1]  Line 987, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::PerformSwitch()
L 10/23/2010 - 22:35:18: [SM]   [2]  Line 837, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::MenuHandler_SwitchPlayerTo()
L 10/23/2010 - 22:36:06: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 10/23/2010 - 22:36:06: [SM] Displaying call stack trace for plugin "l4d2unscrambler.smx":
L 10/23/2010 - 22:36:06: [SM]   [0]  Line 1165, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::GetTeamCompaignScore()
L 10/23/2010 - 22:36:06: [SM]   [1]  Line 492, D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2unscrambler.sp::OnMapEnd()
L 10/23/2010 - 22:36:08: Error log file session closed.

thank you
Change the name of gamedata do l4dunscrambler, I changed in my post. (I'll ask V10 why he changed the name to 'l4d2'. Maybe he changed his smx file).
Plugin is compiled on post #115 SM 1.3. just get it ;)
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sapphire989
Member
Join Date: Oct 2010
Old 10-23-2010 , 15:09   Re: [L4D] Unscrambler
Reply With Quote #117

SourcePawn Compiler 1.3.5Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC/groups/sourcemod/upload_tmp/textbd3eQM.sp(1173) : warning 203: symbol is never used: "DisplayChooseTeamMenu"Header size: 4060 bytesCode size: 21132 bytesData size: 4664 bytesStack/heap size: 16384 bytes; Total requirements: 46240 bytes1 Warning.

I want to transform the Chinese version , then cannt compile....show error

pls help
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 10-23-2010 , 20:13   Re: [L4D] Unscrambler
Reply With Quote #118

Quote:
Originally Posted by sapphire989 View Post
SourcePawn Compiler 1.3.5Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC/groups/sourcemod/upload_tmp/textbd3eQM.sp(1173) : warning 203: symbol is never used: "DisplayChooseTeamMenu"Header size: 4060 bytesCode size: 21132 bytesData size: 4664 bytesStack/heap size: 16384 bytes; Total requirements: 46240 bytes1 Warning.

I want to transform the Chinese version , then cannt compile....show error

pls help
Did you try compile by SM snapshot or in the sourcemod's site? ( http://www.sourcemod.net/compiler.php )

If you tried compile by sourcemod's site and get error, so you did something wrong in the source code.
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sapphire989
Member
Join Date: Oct 2010
Old 10-24-2010 , 00:13   Re: [L4D] Unscrambler
Reply With Quote #119

Quote:
Originally Posted by SilentBr View Post
Did you try compile by SM snapshot or in the sourcemod's site? (
Quote:
Originally Posted by SilentBr View Post
http://www.sourcemod.net/compiler.php )

If you tried compile by sourcemod's site and get error, so you did something wrong in the source code.

//SourceMod Batch Compiler
// by the SourceMod Dev Team

//// l4d2unscrambler.sp
// D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2u nscrambler.sp(1141) : warning 203: symbol is never used: "DisplayChooseTeamMenu"
// Header size: 4120 bytes
// Code size: 21132 bytes
// Data size: 4764 bytes
// Stack/heap size: 16384 bytes; Total requirements: 46400 bytes
//
// 1 Warning.
//
// Compilation Time: 0.84 sec
// ----------------------------------------
Press enter to exit ...
I use the source document to demonstrate equally , same show error....
: warning 203: symbol is never used: "DisplayChooseTeamMenu"


Quote:
}
/*public Action:Command_ChooseTeam(client, args)
{
if (client==0) client=1;
DisplayChooseTeamMenu(client);
return Plugin_Handled;
}
*/
The compile question solved

Del is ok
/*
*/


THX

Last edited by sapphire989; 10-24-2010 at 22:23.
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 10-25-2010 , 18:22   Re: [L4D] Unscrambler
Reply With Quote #120

Quote:
Originally Posted by sapphire989 View Post
//SourceMod Batch Compiler
// by the SourceMod Dev Team

//// l4d2unscrambler.sp
// D:\Games\Left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2u nscrambler.sp(1141) : warning 203: symbol is never used: "DisplayChooseTeamMenu"
// Header size: 4120 bytes
// Code size: 21132 bytes
// Data size: 4764 bytes
// Stack/heap size: 16384 bytes; Total requirements: 46400 bytes
//
// 1 Warning.
//
// Compilation Time: 0.84 sec
// ----------------------------------------
Press enter to exit ...
I use the source document to demonstrate equally , same show error....
: warning 203: symbol is never used: "DisplayChooseTeamMenu"




The compile question solved

Del is ok
/*
*/


THX
Great
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