I looked around google and the forums for using custom skins/textures on props via sourcemod, but the best I could find is that it is not implemented nor possible with sourcemod. So I was wondering if there is a way to use a custom texture vtf file on a brush created by a plugin. Basically all I want to do is use a texture on a block. Hoping to find a way around creating a model with lots of different skins. (Especially since I can't find any good model tutorials)