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Dynamic map coordinates for radar


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djvx
Junior Member
Join Date: Sep 2019
Old 04-22-2020 , 06:59   Dynamic map coordinates for radar
Reply With Quote #1

Hi,

I'm not sure if this has been asked before. Since we can pull out the player's radar location through
PHP Code:
GetEntPropString(clientIndexProp_Send"m_szLastPlaceName"buffersizeof(buffer)); 
Is there a way that we could dynamically insert our own set of coordinate boundary for custom radar location? For instance, in CSGO dust2



For the upper tunnel, outside tunnel, t ramp and partial of the t start (t spawn), it becomes one boundary of itself. Then there will be a chance of it being overlapped with custom name 2, which is another set of boundary partially covering t spawn itself.

Last edited by djvx; 04-22-2020 at 07:00.
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fragnichtnach
AlliedModders Donor
Join Date: Oct 2008
Old 11-02-2021 , 15:27   Re: Dynamic map coordinates for radar
Reply With Quote #2

Probably not...
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