Raised This Month: $7 Target: $400
 1% 

[CS:GO] Custom Weapons Menu (very easy to configure) now with sql support


Post New Thread Reply   
 
Thread Tools Display Modes
beastedout
Member
Join Date: Aug 2018
Old 08-21-2018 , 09:07   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #381

Quote:
Originally Posted by Lokypapa View Post
Hi For Everyone !!

I need help!
I've uploaded a gun model to my server. Everything works just the opponent sees that it is not in your hands, I see it in spectator mode in my own hand.
model problem I think.
beastedout is offline
zeroibis
Veteran Member
Join Date: Jun 2007
Old 09-18-2018 , 11:24   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #382

So for the last few years has everyone that is following the "Custom Model + Custom Skin = OK " rule been ok?
__________________
zeroibis is offline
rogeraabbccdd
Veteran Member
Join Date: Jun 2015
Location: de_dust2
Old 10-03-2018 , 04:06   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #383

Quote:
Originally Posted by zeroibis View Post
So for the last few years has everyone that is following the "Custom Model + Custom Skin = OK " rule been ok?
In my opinion, everything is fine if your plugin doesn't change any of these.
__________________

Please keep in mind, nobody have responsibility to help you, especially who don't try to Google first.
I only read messages in Chinese and English.

GitHub | Discord:Kento#2118
rogeraabbccdd is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 11-01-2018 , 01:09   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #384

I added new skins for Knife and Deagle, and when I give sm_reloadcw the following error:
Quote:
KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt
(*Spinner*),
KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt
(*Spinner*),
KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt
(*Spinner*),
KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt
(*Spinner*),
KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt
(*Spinner*),
KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt
(*Spinner*),
KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/franug_cwm/configuration.txt
(*Spinner*),
[CW] Setting Weapons Menu reloaded...
Then the plugin does not work anymore.

What could it be?

The configuration.txt file follows:
Code:
"CustomModels"
{
	"weapon_knife"
	{
		"Mãos do Player"
		{
			"model" "models/weapons/v_punchs.mdl"
			"flag"	"b"
		}
		"Bear Grylls Knife"
		{
			"model" "models/weaponf/v_knife_ultimate.mdl"
			"flag"	"b"
		}
		"Machete"
		{
			"model" "models/weapons/eminem/machete/v_machete.mdl"
			"worldmodel" "models/weapons/eminem/machete/w_machete.mdl"
			"dropmodel" "models/weapons/eminem/machete/w_machete_dropped.mdl"
			"flag"	"b"
		}
		"1.6 Knife"
		{
			"model" "models/weaponf/crashz.mdl"
			"flag"	"b"
		}
		"Gong Fu"
		{
			"model" "models/weapons/v_gongfu.mdl"
			"flag"	"b"
		}
		"Bastão Baseball Adidas"
		{
			"model" "models/weapons/eminem/adidas_baseball_bat/v_adidas_baseball_bat.mdl"
			"worldmodel" "models/weapons/eminem/adidas_baseball_bat/w_adidas_baseball_bat.mdl"
			"dropmodel" "models/weapons/eminem/adidas_baseball_bat/w_adidas_baseball_bat_dropped.mdl"
			"flag"	"b"
		}
		"Ka-Bar"
		{
			"model" "models/weaponf/v_knife_kabar_v2.mdl"
			"flag"	"b"
		}
		"Reaper Dagger"
		{
			"model" "models/weaponf/v_knife_reaper.mdl"
			"flag"	"b"
		}
		"Tri-Dagger Black"
		{
			"model" "models/weaponf/v_knife_tridagger_v2.mdl"
			"flag"	"b"
		}
		"Tri-Dagger Steel"
		{
			"model" "models/weaponf/v_knife_tridagger_steel.mdl"
			"flag"	"b"
		}
		"Pé de Cabra"
		{
			"model" "models/weapons/Dzucht/crowbar/crowbar.mdl"
			"worldmodel" "models/weapons/Dzucht/crowbar/w_crowbar.mdl"
			"flag"	"b"
		}
		"Ferramenta Azul"
		{
			"model" "models/weapons/eminem/blue_screwdriver/blue_screwdriver.mdl"
			"dropmodel" "models/weapons/eminem/blue_screwdriver/blue_screwdriver_dropped.mdl"
			"flag"	"b"
		}
		"Ferramenta Amarela"
		{
			"model" "models/weapons/caleon1/screwdriver/v_knife_screwdriver_v2.mdl"
			"worldmodel" "models/weapons/caleon1/screwdriver/w_knife_screwdriver_v2.mdl"
			"flag"	"b"
		}
		"Banana"
		{
			"model" "models/weapons/eminem/bananabit/v_bananabit.mdl"
			"worldmodel" "models/weapons/eminem/bananabit/w_bananabit.mdl"
			"dropmodel" "models/weapons/eminem/bananabit/w_bananabit_dropped.mdl"
			"flag"	"b"
		}
		"Spinner"
		{
			"model" "models/weapons/eminem/fidget_spinner/v_fidget_spinner.mdl"
			"flag"	"b"
		}
	}
	"weapon_deagle"
	{
		"Deagle Gold"
		{
			"model" "models/weapons/v_pist_deagle.mdl"
			"worldmodel" "models/weapons/w_pist_deagle.mdl"
			"flag"	"b"
		}
	}
}

Last edited by paulo_crash; 11-01-2018 at 01:33.
paulo_crash is offline
Cruze
Veteran Member
Join Date: May 2017
Old 11-01-2018 , 01:26   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #385

Quote:
Originally Posted by paulo_crash View Post
I added new skins for Knife and Deagle, and when I give sm_reloadcw the following error:

Then the plugin does not work anymore.

What could it be?

The configuration.txt file follows:
Use [CODE] to write configuration..edit your comment..
__________________
Taking paid private requests! Contact me
Cruze is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 11-01-2018 , 01:34   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #386

Quote:
Originally Posted by Cruze View Post
Use [CODE] to write configuration..edit your comment..
Done...
paulo_crash is offline
iGreen112
Junior Member
Join Date: Dec 2018
Location: Moldova!
Old 01-08-2019 , 13:19   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #387

Does this work with css? if not please give a working plugin, thank you.
iGreen112 is offline
napster_10
Senior Member
Join Date: May 2016
Old 03-31-2019 , 11:32   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #388

cant go back to default knife then this spam appears in console
Code:
Failed to set custom material for 'knife_m9_bay', no matching material name found on model models/weaponf/v_knife_tridagger_v2.mdl
Failed to set custom material for 'knife_m9_bay', no matching material name found on model models/weaponf/v_knife_tridagger_v2.mdl
Failed to set custom material for 'knife_m9_bay', no matching material name found on model models/weaponf/v_knife_tridagger_v2.mdl
....
how can i fix this?

Last edited by napster_10; 03-31-2019 at 11:41.
napster_10 is offline
Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 04-14-2019 , 11:23   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #389

Quote:
Originally Posted by iGreen112 View Post
Does this work with css? if not please give a working plugin, thank you.
For css you have this.
__________________
Veteran Coder -> Activity channel
Coding on CS2 and taking paid and free jobs.

Contact: Steam, Telegram or discord ( franug ).

You like my work? +Rep in my steam profile comments or donate.

Franc1sco is offline
Send a message via MSN to Franc1sco
romeo7
Senior Member
Join Date: Mar 2017
Old 05-16-2019 , 03:25   Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Reply With Quote #390

This is new version of CWM which is edited by me.
Changelog:
Quote:
-Version: 3.2
* Added weapons attack sound
* Added knifes attack sound
* Updated to new syntax
Configuration example (configuration.txt):
Code:
"CustomModels"
{
	"weapon_m4a1"
	{
		"Etherial"
		{
			"model"			"models/weapons/ethereal/v_ethereal.mdl"
			"worldmodel"		"models/weapons/ethereal/w_ethereal.mdl"
			"dropmodel"		"models/weapons/ethereal/w_ethereal_dropped.mdl"
			"sound"			"sound/weapons/ethereal_shoot1.mp3"
			"flag"			"o"
		}
	}
}
You must add sounds to downloads.txt file!
Attached Files
File Type: sp Get Plugin or Get Source (franug_cwm.sp - 545 views - 19.1 KB)
File Type: smx franug_cwm.smx (32.8 KB, 522 views)
__________________
___[CSGO]_[ZP]____
Zombie Plague Classic
||37.26.2.29:27021||

Last edited by romeo7; 05-16-2019 at 11:33.
romeo7 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode