; ----------------------------------------------
;
; Maximum hostage support, all other hostages
; over the value will be deleted.
;
; -1 = map default
; 0 = none
; 8 = max support (hardcoded)
;
; Default value: "8"
max_hostage_support = 8
/spawn or /respawn to respawn you or for late joiners
Config:
Spoiler
; DM Configuration File
; Default settings by schmurgel1983
;############################################ ###
;
; Need "dm_spawn.amxx" plugin
;
;############################################ ###
[spawn]
; ----------------------------------------------
;
; Enable respawn during in round.
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
enabled = 1
; ----------------------------------------------
;
; Spawn Modus
;
; none - Normal map spawns
; ------- 3rd party plugins -------
; preset - predefine spawns, need <mapname>.spawns.cfg (can be used for FFA servers)
; team_close - Very close to a teammate, do not need <mapname>.spawns.cfg (not designed for FFA servers)
; team_close2 - Behind a teammate, do not need <mapname>.spawns.cfg (not designed for FFA servers)
; team_preset - Near a teammate, need <mapname>.spawns.cfg (not designed for FFA servers)
;
; Default value: "team_close"
spawn_mode = team_close
; ----------------------------------------------
;
; Display respawn bar *spezial*
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
spawn_wait_bar = 1
; ----------------------------------------------
;
; Respawn bar fix
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
spawn_wait_bar_fix = 1
; ----------------------------------------------
;
; Give each spawn a radio message.
;
; 0 = OFF
; 1 = ON
;
; Default value: "0"
spawn_radio_msg = 0
[normal]
; ----------------------------------------------
;
; Respawn wait time
;
; 1.0 = 1 second
;
; 0.0 = instant
; 15.0 = maximum
;
; Default value: "2.5"
spawn_wait_time = 2.5
[dynamic]
; ----------------------------------------------
;
; Dynamic respawning.
; Minimum active players to activate.
;
; 0 = OFF
; 1 = 1 player
;
; Default value: "13"
spawn_dynamic_min_players = 13
; ----------------------------------------------
;
; Respawn wait time
;
; 1.0 = 1 second
;
; 0.0 = instant
; 15.0 = maximum
;
; Default value: "4.0"
spawn_dynamic_wait_time = 4.0
; DM Configuration File
; Default settings by schmurgel1983
;############################################ ###
;
; Need "dm_rewards.amxx" plugin
;
;############################################ ###
[rewards]
; ----------------------------------------------
;
; Start money, when you join the server.
;
; Default value: "1500"
start_money = 1500
; ----------------------------------------------
;
; Maximum money you can get on the current map.
;
; 0 = OFF (999999)
;
; Default value: "0"
max_money = 0
; ----------------------------------------------
;
; Flash money when you get some.
;
; Default value: "1"
flash_money = 1
; ----------------------------------------------
;
; Not all hostages are rescued. *TER Team Reward*
;
; * Each not rescued hostage * value = reward.
;
; Default value: "300"
hostages_not_rescued = 300
shop, item or items will open item shop menu
item <item cmd> <amount> (amount only work with time based)
sample: item mask 5
delete <item cmd or item slot> (clear and erase work too)
sample: clear mask (this will remove your mask item to empty a slot if exists)
Config:
Spoiler
; DM Configuration File
; Default settings by schmurgel1983
;############################################ ###
;
; Need "dm_items.amxx" plugin
;
;############################################ ###
; ----------------------------------------------
;
; Item cost multiplier. So you don`t need to edit
; each item manually.
;
; 1.0 = NORMAL (items.ini)
;
; Default value: "1.0"
item_cost_multiplier = 1.0
; ----------------------------------------------
;
; At every succeeding spawn attempt, has the bot
; a chance of X to buy a random item.
;
; 0 = OFF
; 1 = 1%
; 100 = 100%
;
; Default value: "15"
bot_buy_item_chance = 15
; ----------------------------------------------
;
; Show player items when you aim on him.
;
; 0 = OFF
; 1 = Friendly only
; 2 = All
;
; * mp_playerid 2
;
; Default value: "2"
show_player_items = 2
; ----------------------------------------------
;
; How many days get money saved, for each player.
;
; Default value: "21"
bank_save_days = 21
; ----------------------------------------------
;
; Save money on every round end.
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
bank_save_roundend = 1
; ----------------------------------------------
;
; Can a player donate money to another player?
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
bank_allow_donate = 1
guns, /guns or !guns to re-enable your weapon menu
guns <shot weapon names or item names>
sample: /guns m4a1 usp grens helmet (you get m4a1, usp, all enabled grenades, armor + helm)
sample: /guns deagle ak47 (you get ak47 and deagle)
Config:
Spoiler
; DM Configuration File
; Default settings by schmurgel1983
;############################################ ###
;
; Need "dm_equip.amxx" plugin
;
;############################################ ###
[equip]
; ----------------------------------------------
;
; Equip Menu flags:
;
; p - primary
; s - secondary
; a - armor
; g - grenade
;
; Default value: "ps"
menus = ps
; ----------------------------------------------
;
; Autoitem flags:
;
; a - armor
; h - helmet
; g - grenades
; n - nightvision
; d - defusekit (CTs only!)
;
; Default value: "ahgnd"
autoitems = ahgnd
; ----------------------------------------------
;
; Grenade flags:
;
; h - he grenade
; f - flashbang
; s - smoke grenade
;
; Default value: "h"
grenades = h
; ----------------------------------------------
;
; How many flashbangs. (max: 2)
;
; Default value: "1"
fnadesnum = 1
; ----------------------------------------------
;
; Reset gun order
;
; Can be used in <mapname>.dm_equip.cfg or prefix_de.dm_equip.cfg
; amxmodx/config/maps/
;
; This reset all !
; [secondary] [primary]
; [botprimary] [botsecondary] [botautoitems]
;
;reset_guns
; ----------------------------------------------
;
; Format for weapon menus is:
; shortname "Display Name" terlimit ctlimit
; Change limiter value from '-1' to a value for limiting a weapon (-1 = unlimit, 0 = block, >= 1 = limit)
; Removing ';' or moving things from the list will change the order of the menus!
; List weapons here the bots can randomly have
; The short name must match one in the list above
[bot_secondary]
usp
glock18
deagle
p228
elite
fiveseven
; ----------------------------------------------
;
; Automatic join class not team *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "0"
auto_joinclass = 0
; ----------------------------------------------
;
; Only one team change per round allowed
; *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "0"
anti_only_1_team_change = 0
; ----------------------------------------------
;
; Remove all corpes. *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
remove_all_corpse = 1
; ----------------------------------------------
;
; Show C4 countdown as round timer *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
c4_countdown_as_round_timer = 1
; ----------------------------------------------
;
; C4 defuse time in seconds *special*
;
; 0 = Standard (kit 5s / without kit 10s)
; 1 = 1 second
; 30 = 30 seconds
;
; Default value: "0"
c4_defuse_time_with_kit = 0
c4_defuse_time_without_kit = 0
; ----------------------------------------------
;
; C4 is not disposable *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "0"
c4_not_disposable = 0
; ----------------------------------------------
;
; C4 fall straight down on death event *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
c4_fall_straight_down_on_death = 1
; ----------------------------------------------
;
; When one player in CT Team is alive and the
; Bomb is planted, then the player give a hidden
; *stick together* to the csbots. (for czero)
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
cz_bot_fix = 1
[icon]
; ----------------------------------------------
;
; When bomb is planted show a StatusIcon.
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
status_icon = 1
; DM Configuration File
; Default settings by schmurgel1983
;############################################ ###
;
; Need "dm_hostage.amxx" plugin
;
;############################################ ###
[hostage]
; ----------------------------------------------
;
; Prevent terros to send the hostages back. *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
terror_block_use = 1
; ----------------------------------------------
;
; Maximum hostage use distance. *special*
;
; below 46 = OFF
; 96 = CS1.6
; 1016 and higher = OFF
;
; 46 - 1015 = ON
;
; Default value: "96"
max_use_distance = 96
; ----------------------------------------------
;
; Reset the use of the hostages. *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "0"
reset_touch = 0
; ----------------------------------------------
;
; When a hostage stuck, after how many trys he
; will get unstuck. *special*
;
; 0 = OFF
; 10 = after 10 checks
; 25 = after 25 checks (maximum)
;
; Default value: "15"
unstuck_feature = 15
; ----------------------------------------------
;
; Hostage unstuck type. *special*
;
; 0 = Spawnpoint
; 1 = to the following ct player
;
; Default value: "1"
unstuck_type = 1
; ----------------------------------------------
;
; No hostage damage *special*
;
; 0 = OFF
; 1 = ON
;
; Default value: "1"
no_hostage_damage = 1
// ############################################# ########################
// DM: Team Close
// ############################################# ########################
dm_team_close_type "0" // 0=random 1=near 2=far default: 0
dm_team_close_distance "1800" // max distance (8192) to a teammate 4096 x 4096 x 4096 xyz
dm_team_close_min "100" // Closest position to the teammate default: 64
dm_team_close_max "250" // Widest position to the teammate default: 512
dm_team_close_fix_min_max "1" // Enable to fix min and max in small places like katas on dust maps (1=on, 0=off) default: 1
dm_team_close_sniper "0" // Enable to spawn at snipermates (1=on, 0=off) default: 0
dm_team_close_bomb_spawn "0" // Use Bomb origins when planted for calculating spawnpoints (distance check) (1=on, 0=off) default: 0
// Death Spawn
//
// 1 = Spawn where u died (team is death, with none planted bomb)
// 2 = Spawn where u died for Terrorist (team is death, bomb is planted)
// 4 = Spawn where u died for CTs (team is death, bomb is planted)
// 8 = Check skipped sniper
// 16 = Check skipped distance mates
// 32 = Spawn on Pre-Defined Spawnpoints
// 64 = Spawn where u died (nothing above was successful)
//
// default value: "120" (8+16+32+64)
dm_team_close_death_spawn "112"
// ############################################# ##############################
// DM: Team Close 2
// ############################################# ##############################
dm_team_close2_range "48.0" // Spawn random around a teammate default: 64.0
dm_team_close2_sniper "0" // Enable spawn to sniper (1=on, 0=off) default: 0
dm_team_close2_death_spawn "1" // Enable spawn where dying if no valid teammate found (1=on, 0=off) default: 1
[en]
DM_BANK_ENABLED = This server has ax03 auto bankx01.
DM_BANK_DISABLED = Bankx03 disabledx01 for maintenance.
DM_BANK_ADMIN = Admin
DM_BANK_NAME = Name
DM_BANK_MONEY = Money
DM_BANK_ALL_GIVE = Give all playersx04 $%dx01.
DM_BANK_ALL_REMOVE = Removex04 $%dx01 from all players.
DM_BANK_ALL_SET = Set money for all players tox04 $%dx01.
DM_BANK_CT_GIVE = Give allx03 CTsx04 $%dx01.
DM_BANK_CT_REMOVE = Removex04 $%dx01 from allx03 CTsx01.
DM_BANK_CT_SET = Set money for allx03 CTsx01 tox04 $%dx01.
DM_BANK_TER_GIVE = Give allx03 TERRORsx04 $%dx01.
DM_BANK_TER_REMOVE = Removex04 $%dx01 from allx03 TERRORsx01.
DM_BANK_TER_SET = Set money for allx03 TERRORsx01 tox04 $%dx01.
DM_BANK_PERSONAL_GIVE = Give you $%dx01.
DM_BANK_PERSONAL_REMOVE = Removex04 $%dx01 from you.
DM_BANK_PERSONAL_SET = Set your money tox04 $%dx01.
DM_BANK_DONATE_USAGE = Usage:x04 /donatex01 <target> <amount>
DM_BANK_DONATE_NOT_FOUND = Client with that name (%s) is not found.
DM_BANK_DONATE_SUCCESS = %sx01 donatedx03 %sx04 $%dx01 from his account.
[en]
DM_EQUIP_ENABLE = Your equip menu has beenx04 re-enabledx01.
DM_EQUIP_ALREADY = Your equip menu isx04 already enabledx01.
DM_EQUIP_AUTO = Typex03 gunsx01 in chat tox04 re-enablex01 your equip menu.
DM_EQUIP_LIMIT = Weaponx04 %sx01 reached limit.
DM_EQUIP_NEW = New Weapons
DM_EQUIP_RANDOM = Random Weapons
DM_EQUIP_PREVIOUS = Previous Setup
DM_EQUIP_AUTOMATIC = Automatic - Don't show menu again
DM_EQUIP_ARMOR = Armor
DM_EQUIP_HELM = Helmet
DM_EQUIP_GRENS_ALL = All Grenades
DM_EQUIP_GRENS_NO = No Grenades
[en]
DM_ITEM_EMPTY = Item slot %d is empty.
DM_ITEM_DELETE_USAGE = Usage:x04 /deletex01 <item chatcmd, item slot>
DM_ITEM_CHAT = Type in chatx03 itemsx01 orx03 shopx01 to openx04 shop menux01.
DM_ITEM_NO_ITEM_TEAM = No items available for your team.
DM_ITEM_IS_NOT_TEAM = Item isn't available for your team.
DM_ITEM_NO_MONEY = Not enough money.
DM_ITEM_LIMIT = Maximum number of items reached.
DM_ITEM_ALREADY = You already havex04 %sx01.
DM_ITEM_SEVERAL = You can buy one item several times to increase his duration.
DM_ITEM_SUBJECT = (subject to change)
DM_ITEM_ROUND = Round based.
DM_ITEM_MAP = Map based.
DM_ITEM_TIME = Time based.
DM_ITEM_HUD_ACTIVE = Active Items
DM_ITEM_HUD_EMPTY = empty
DM_ITEM_HUD_NAME = Name
[en]
DM_ITEM_NO_RELOAD = You don't need to reload!
DM_ITEM_HELM = You are now headshot immune!
DM_ITEM_BOOTS = You run nowx04 %d%%x01 faster!
DM_ITEM_PERIAPT = Your health is increased byx04 %.2fx01 points!
DM_ITEM_AMULET = Nobody can hear your footsteps!
DM_ITEM_SOCK = Your gravity is reduced byx04 %d%%x01!
DM_ITEM_MASK = You recoverx04 %.2f%%x01 damage to health per shot!
DM_ITEM_RIBBON = You have a chance ofx04 %d%%x01 to dodging a shot!
DM_ITEM_PLASTER = You don't feel pain shock now!
[en]
DM_BALANCER_YOU_TER = You have beenx04 switchedx01 to teamx03 TERRORISTx01.
DM_BALANCER_YOU_CT = You have beenx04 switchedx01 to teamx03 CTx01.
DM_BALANCER_DYING_TER = Next Dyingx04 CTx01 will be switched tox03 TERRORISTx01 team.
DM_BALANCER_DYING_CT = Next Dyingx04 TERRORISTx01 will be switched tox03 CTx01 team.