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SM File/Folder Downloader and Precacher


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f64
Member
Join Date: Jun 2007
Location: Houston, TX USA
Old 08-01-2013 , 21:52   Re: SM File/Folder Downloader and Precacher
Reply With Quote #351

I can download everything from a .res file except any files from /resource. The plugin doesn't seem to help. A restriction now of SteamPiped servers? Tested on DoD:S.

Anyone else have success downloading resource files?

edit: Was able to download resource/maphtml/test.txt; resource/maphtml/test.htm, but not .html. Direct gameserver dl, not fast dl.
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Last edited by f64; 08-05-2013 at 14:33.
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SWAT_88
SourceMod Donor
Join Date: Jan 2008
Location: Austria
Old 08-04-2013 , 10:09   Re: SM File/Folder Downloader and Precacher
Reply With Quote #352

Quote:
Originally Posted by Powerlord View Post
I'm a bit late to the party for this post, but Source 2009 (or should that be 2013 now?) like HL2: DM, DoD:S, CS:S, and TF2 will download VPK files, but won't open them if they're not in the custom/ directory. Meaning that downloading a VPK on those games has no point as the game refuses to open it.
I have never tested the behavior of vpk files. Therefore I'm pretty sure, you are right.

Quote:
Originally Posted by PCDrivers View Post
In the case of "HL2DM" when we force "PrecacheModel ()" not preload, we have to close the game completely and reopen it.

Is it possible that changing the route of precache by "downloads / models / model.mdl" work of something?
I think the source engine is limiting the access to specific folders.

Quote:
Originally Posted by f64 View Post
I can download everything from a .res file except any files from /resource. The plugin doesn't seem to help. A restriction now of SteamPiped servers? Tested on DoD:S.

Anyone else have success downloading resource files?
We can only use functions which are provided by the game. If a specific folder is not accepted, then it's very likely, that this folder is not supported by the source engine (or not allowed).
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Last edited by SWAT_88; 08-04-2013 at 10:12.
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 08-18-2013 , 15:01   Re: SM File/Folder Downloader and Precacher
Reply With Quote #353

can we use zip files? or do they have to be bzip, I prefer zip and my webhost only allows zips.
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 08-19-2013 , 01:09   Re: SM File/Folder Downloader and Precacher
Reply With Quote #354

Quote:
Originally Posted by Marcus101RR View Post
can we use zip files? or do they have to be bzip, I prefer zip and my webhost only allows zips.
I don't think the game can unpack .zip files, it either has to be bzip or plain without any compression. Don't quote me on this though.
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JayKAy123
Member
Join Date: Mar 2013
Old 08-21-2013 , 00:42   Re: SM File/Folder Downloader and Precacher
Reply With Quote #355

I have a question, how do I use the CVAR in server.cfg?

Like do I put sm_cvar sm_downloader.... or can I just put sm_downloader ....
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SWAT_88
SourceMod Donor
Join Date: Jan 2008
Location: Austria
Old 08-24-2013 , 09:53   Re: SM File/Folder Downloader and Precacher
Reply With Quote #356

Quote:
Originally Posted by JayKAy123 View Post
I have a question, how do I use the CVAR in server.cfg?

Like do I put sm_cvar sm_downloader.... or can I just put sm_downloader ....
Just put "sm_downloader_*".
The server.cfg and other configs are executed by the server himself, so there is no need to write sm_cvar in front.

Best regards
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foxyloxy
Member
Join Date: Dec 2013
Old 12-14-2013 , 18:27   Re: SM File/Folder Downloader and Precacher
Reply With Quote #357

Edit/Delete Message Reply With Quote Multi-Quote This Message Quick reply to this message #125
will pay for help/fix thru paypal if need be

linux cs:go server crashing when people try to load the mdl from the store. everything is correct. using latest from github, compiled with latest snapshot. menus work, everything works, except when someone loads the mdl file (either by joining with it equipped, or equipping it). path is correct, tried with 3 models that work on different servers.
will provide errors.

-------------------

2/ - player: UTIL_SetModel: not precached: models/player/mapeadores/morell/joker.mdl
2/ - player: UTIL_SetModel: not precached: models/player/mapeadores/morell/joker.mdl

then crashes

-------------------


i have SM downloader and it downloads and supposedly precaches this entire folder.

what could be going wrong?!
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DoomHammer69
Senior Member
Join Date: Aug 2013
Old 12-16-2013 , 18:57   Re: SM File/Folder Downloader and Precacher
Reply With Quote #358

Quote:
Originally Posted by foxyloxy View Post
Edit/Delete Message Reply With Quote Multi-Quote This Message Quick reply to this message #125
will pay for help/fix thru paypal if need be

linux cs:go server crashing when people try to load the mdl from the store. everything is correct. using latest from github, compiled with latest snapshot. menus work, everything works, except when someone loads the mdl file (either by joining with it equipped, or equipping it). path is correct, tried with 3 models that work on different servers.
will provide errors.

-------------------

2/ - player: UTIL_SetModel: not precached: models/player/mapeadores/morell/joker.mdl
2/ - player: UTIL_SetModel: not precached: models/player/mapeadores/morell/joker.mdl

then crashes

-------------------


i have SM downloader and it downloads and supposedly precaches this entire folder.

what could be going wrong?!
I have the same problems with HALO models.... maybe with last update broke plugin?
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MasterMind420
BANNED
Join Date: Nov 2010
Old 12-16-2013 , 19:04   Re: SM File/Folder Downloader and Precacher
Reply With Quote #359

im not sure about the issue itself but i do know that putting it into the top section of the config is the only way to precache models. if u know sourcepawn u could create another plugin just to precache what u want its pretty easy. probly do it with just a few lines of code...look on here or google on how to do it...
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DoomHammer69
Senior Member
Join Date: Aug 2013
Old 12-16-2013 , 19:54   Re: SM File/Folder Downloader and Precacher
Reply With Quote #360

FIXED

I have make the route shorter and now works 98%

Ej: models\player\mapeadores\morell\masterchief\x xx.mdl

TO: models\player\masterchief\xxxxx.mdl
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