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L4DToolZ Metamod plugin (l4d1 & l4d2)

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Join Date: Jan 2019
Location: Brazil
Old 12-06-2020 , 14:47   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1461

I'm glad you find a version that works, but I still disagree, more slots means more entities being used, not related to the L4DToolZ.

Decompiling a map and compiling it again I think it will make a new version of the map, and every player will have to download it (again). The purpose of the stripper is to let players play with their current map version.

Still have some issues like the string dictionary table on the downside, but works anyway.
Marttt is offline
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Join Date: Sep 2010
Old Today , 20:49   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1462

Anyone else get server hanging (failing to load then boots back to main menu) on even numbered connection attempts from the lobby 2 - 4 - 6 etc. where as odd numbered attempts 1 - 3 - 5 etc. all succeed in loading the game with l4dtoolz linux?

in other words is there a fix for l4dtoolz linux where it fixes this problem so the game always loads from lobby 100% instead of half the time.

also this problem is not present in steam group connections i verified that.

i tested this on 2 servers with l4dtoolz linux can someone point me to a version of l4dtoolz linux that does not have this problem.

thank you.

Last edited by XJR15; Today at 20:51.
XJR15 is offline

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