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[HOWTO] Spawn Sprites


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K.K.Lv
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Join Date: Aug 2008
Location: GameFolder
Old 03-27-2012 , 02:51   Re: [HOWTO] Spawn Sprites
Reply With Quote #21

Code:
@PointClass sprite() base(Targetname, RenderFields, Angles) size(-4 -4 -4, 4 4 4) = env_sprite : "Sprite Effect" 
[
    framerate(string) : "Framerate" : "10.0"
    model(sprite) : "Sprite Name" : "sprites/glow01.spr"
    scale(integer) : "Scale" : 1
    spawnflags(flags) =
    [
        1: "Start on" : 0
        2: "Play Once" : 0
    ]
]
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striker07
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Old 03-27-2012 , 08:47   Re: [HOWTO] Spawn Sprites
Reply With Quote #22

is that even pawn?
never saw any coding like that, how does it work??
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K.K.Lv
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Old 03-27-2012 , 15:36   Re: [HOWTO] Spawn Sprites
Reply With Quote #23

This is the key value about the env_sprite you can find it in halflife-cs.fgd
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striker07
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Old 03-29-2012 , 12:15   Re: [HOWTO] Spawn Sprites
Reply With Quote #24

oh ok
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Xvil
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Old 03-29-2012 , 12:23   Re: [HOWTO] Spawn Sprites
Reply With Quote #25

So, The Sprite Class is env_sprite Thanks
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