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[Any] Entity Debugger (v0.0.5 Jan-04-19)


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Author
JoinedSenses
Senior Member
Join Date: Sep 2013
Plugin ID:
6386
Plugin Version:
0.0.5
Plugin Category:
Technical/Development
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    10 
    Plugin Description:
    Tool for debugging entities/maps
    Old 12-31-2018 , 16:59   [Any] Entity Debugger (v0.0.5 Jan-04-19)
    Reply With Quote #1

    .
    Entity Debugger
    v0.0.5





    Description:
    Tool for debugging entities/maps


    Requirements:
    (SM 1.10) or (SDKTools extension version + SM 1.9) found here:
    https://github.com/JoinedSenses/Sourcemod-SDKTools


    ConVars
    sm_entitydebugger_triggerfilter
    Toggle use of the trigger filter: see g_sEntityFilterList. When enabled, only those in the list will be active


    Commands
    sm_entdebug
    Toggle debug mode

    sm_gethammerid
    Shoots lazer beam, provides info about entities it hits (Triggers are whitelisted, see: g_sEntityList) , toggles visibility of triggers and enables debug mode.
    Debug messages and triggers are only visible to those who have debug mode enabled.

    sm_hasprop <entity> <proptype[data/send]> <"propname">
    Checks if ent has prop

    sm_getentprop <returntype[e,i,f,s,v]> <entity> <proptype[data/send]/> <propname>
    Retrieve prop value - Logs to error if incorrect returntype is specified for propname
    e: entity
    i: int
    f: float
    s: string
    v: vector

    sm_setentprop <entity> <proptype[data/send]> <propName> <value[int,float,string,vector]>
    Sets prop value

    sm_setentpropent <entity1> <proptype[data/send]> <propName> <entity2>
    Sets prop ent value

    sm_setvariantstring <"variantStr"> <entity> <"inputstr"> | OPTIONAL: <activator> <caller> <outputid>
    Untested - Set variant string and run AcceptEntityInput(entity, "inputstr", activator, caller, outputit)

    sm_acceptentityinput <entity> <"inputstr"> | OPTIONAL: <activator> <caller> <outputid>
    Same as previous command, except it doesn't set variant string

    sm_triggerfilter
    Toggles the triggerfilter cvar

    sm_dumpentities
    Dumps entities to /addons/sourcemod/logs/entities/map_name_entities.log

    Project here:
    Github
    __________________

    Last edited by JoinedSenses; 01-04-2019 at 19:58.
    JoinedSenses is offline
    Aes
    Junior Member
    Join Date: Nov 2018
    Old 01-01-2019 , 09:04   Re: [Any] Entity Debugger v0.0.2
    Reply With Quote #2

    You finished, it? nice, usefull plugin
    Aes is offline
    JoinedSenses
    Senior Member
    Join Date: Sep 2013
    Old 01-01-2019 , 18:39   Re: [Any] Entity Debugger v0.0.3
    Reply With Quote #3

    Update to v0.0.3:
    Added convar sm_entitydebugger_triggerfilter
    Added command sm_triggerfilter
    Added misc comments to the source

    Update to v0.0.4:
    Bug fix on PrintColoredChat
    __________________

    Last edited by JoinedSenses; 01-01-2019 at 22:20.
    JoinedSenses is offline
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