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VSH Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!


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XaxaXoxo
Senior Member
Join Date: Feb 2011
Old 09-15-2015 , 18:45   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #541

+
Quote:
L 09/15/2015 - 20:16:10: [SM] Native "SetEntPropFloat" reported: Property "e_flNextAttack" not found (entity 1/player)
L 09/15/2015 - 20:16:10: [SM] Displaying call stack trace for plugin "saxtonhale.smx":
L 09/15/2015 - 20:16:10: [SM] [0] Line 4166, saxtonhale.sp::HaleTimer()
L 09/15/2015 - 21:10:11: [SM] Native "SetEntPropFloat" reported: Property "e_flNextAttack" not found (entity 4/player)
L 09/15/2015 - 21:10:11: [SM] Displaying call stack trace for plugin "saxtonhale.smx":
L 09/15/2015 - 21:10:11: [SM] [0] Line 4166, saxtonhale.sp::HaleTimer()
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Wliu
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Join Date: Apr 2013
Old 09-15-2015 , 19:40   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #542

s/e_flNextAttack/m_flNextAttack/g?

I noticed you also have a e_flNext enum but NextAttack is conspicuously missing from that...
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Last edited by Wliu; 09-15-2015 at 19:40.
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Chdata
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Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 09-15-2015 , 22:51   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #543

Quote:
Originally Posted by XaxaXoxo View Post
+
Problem has been fixed in the new .zip on OP.

https://github.com/Chdata/Versus-Sax...61dc78294086db
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Last edited by Chdata; 09-15-2015 at 22:53.
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XaxaXoxo
Senior Member
Join Date: Feb 2011
Old 09-16-2015 , 07:39   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #544

thx
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erwinquek
Member
Join Date: Jun 2014
Old 09-18-2015 , 00:24   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #545

Anyone got v1.55 working in Windows with Sourcemod 1.7.x?

Last edited by erwinquek; 09-18-2015 at 00:25.
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Noodl
Member
Join Date: Jun 2015
Old 09-21-2015 , 14:50   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #546

Maybe I'm just derping with install, but some of Hale's voice lines are doubled, with a much lower pitch version underneath it.

Here's the only error in console, which isn't related, but still worth archiving: Yes, attributes is updated.
Spoiler


Furthermore the hintbox has a misspelling on the last line:
http://i1128.photobucket.com/albums/...9-21_00001.jpg

Last edited by Noodl; 09-21-2015 at 14:50.
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Windle
Member
Join Date: Feb 2014
Location: Lancashire
Old 09-21-2015 , 14:52   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #547

Quote:
Originally Posted by Noodl View Post
Maybe I'm just derping with install, but some of Hale's voice lines are doubled, with a much lower pitch version underneath it.
Do you have the resize plugin enabled? I think resizing people changes their voices by default.

Last edited by Windle; 09-21-2015 at 14:53.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 09-21-2015 , 15:01   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #548

Thanks, I'll fix these issues when I'm off work later.
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Noodl
Member
Join Date: Jun 2015
Old 09-21-2015 , 15:14   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #549

Quote:
Originally Posted by Windle View Post
Do you have the resize plugin enabled? I think resizing people changes their voices by default.
Ahh yes, the voice pitch cvar relative to size is enabled, didn't think of that, thanks!

@Chdata the same text limit is also in effect with the Phlog line where is says something like "but disables flare crits at all time and has a 5" and is cut off.

Last edited by Noodl; 09-21-2015 at 15:19.
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Windle
Member
Join Date: Feb 2014
Location: Lancashire
Old 09-24-2015 , 09:48   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #550

Is anyone else having trouble getting the models/materials to work properly? I think I've added them to my server correctly but only a few people are able to see the new models. I've tried deleting my local files and have the server re-download them for me on connect, and I've also tried re-adding the server files multiple times.. but it doesn't seem to work.

Would the old models still work if I added those instead of the new ones for players to download for 1.55?
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