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[SOLVED] Problem Vote Map percentage...


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flamin
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Join Date: Jul 2009
Location: Los Teques
Old 04-04-2010 , 21:38   [SOLVED] Problem Vote Map percentage...
Reply With Quote #1

Hi! I have a big problems with my vote on maps:

My vote on maps is governed by percentage of votes, As i can eliminate that?

What i want is that the map you have any more votes change to that map

This is my code to vote on maps can help to modify and place without the percentage?

PHP Code:
public pug_cvar_vote_perc;

public 
plugin_init()
{
    
pug_cvar_vote_perc register_cvar("pug_vote_percentage","0.4")
}

#define MAX_MAPS 20

new pug_votemap_votes[MAX_MAPS]
new 
pug_votemap_name[MAX_MAPS][32]
new 
pug_votemap_count;

public 
try_load_votemap_menu()
{
    
// Rukia: Get our maps.ini
    
static filename[64]
    
get_configsdirfilename63 )
    
formatfilename63"%s/maps.ini"filename )

    
// Rukia: Otherwise, just use mapcycle
    
if(file_exists(filename)) 
    {
        
load_votemap_menu(filename)
        if(
pug_votemap_count != 0) return;
    }

    
copy(filename,63,"mapcycle.txt")
    
load_votemap_menu(filename)
}

public 
load_votemap_menu(filename[])
{
    new 
file fopen(filename,"rb")

    static 
text[256], szDesc[48], num[10]
    while( (
pug_votemap_count MAX_MAPS) && !feof(file) && fgets(file,text,255) )
    {
        
// Rukia: Take out common comment conventions
        
if(text[0]==';') continue
        if( (
text[0]=='/') && (text[1]=='/') ) continue

        
// Rukia: Remove the newline character
        
text[strlen(text)] = '^0'

        
// Rukia: Get the map name and description out of what we read
        
strbreak(text,pug_votemap_name[pug_votemap_count],31,szDesc,47)
        
// Rukia: If the map is invalid, skip it
        
if( !is_map_validpug_votemap_name[pug_votemap_count] ) ) continue;

        
// Rukia: If there is no description (such as if we use mapcycle) then just use the first part of the map name
        
if(szDesc[0] == '^0'strtok(pug_votemap_name[pug_votemap_count],szDesc,47,"",0,'.',1)
    
        
// Rukia: The map number will be our index
        
formatex(num,9,"%i",pug_votemap_count)

        
// Rukia: Add the item into the menu and move on
        
menu_additem(pug_votemap_menupug_votemap_name[pug_votemap_count],num )

        
pug_votemap_count++;
    }

    
fclose(file)
}

public 
cmd_votemap(id,level,cid)
{
    if (!
cmd_access(idlevelcid1) ) return pug_msg_tmp_empty(id,"PUG_CMD_NOTALLOWED")
    
    
votemap_start()
    return 
PLUGIN_HANDLED;
}

public 
votemap_start()
{
    if(
pug_voting) { set_task(get_pcvar_float(pug_cvar_vote_time),"votemap_start",100 pug_votemap_menu); return; }

    
pug_voting 1;
    
arrayset(pug_voted,0,33)

    
arrayset(pug_votemap_votes,0,pug_votemap_count)
    
pug_display_menu_all(pug_votemap_menu)

    
client_print(0,print_chat,"",pug_headerLANG_PLAYER"PUG_VOTE_START""PUG map");
    
console_print(0,"%s %L",pug_headerLANG_PLAYER"PUG_VOTE_START""PUG map");
    
set_task(get_pcvar_float(pug_cvar_vote_time),"votemap_end",100 pug_votemap_menu)
}

public 
votemap_end()
{
    
pug_cancel_menu()

    
pug_voting 0;
    
remove_task 100 pug_votemap_menu )

    if(
votemap_count()) voteteam_start();
}

public 
votemap_handle(idmenuitem)
{
    if( 
item ) return PLUGIN_CONTINUE;
 
    static 
accesscallback
    
static cmd[3], name[32], cmdname[32]
 
    
menu_item_getinfo(menuitemaccesscmd,2,cmdname,31callback);
    
pug_votemap_votes[str_to_num(cmd)]++;

    
get_user_name(id,name,31)
        
    
client_print(0,print_chat,"",pug_headerLANG_PLAYER"PUG_VOTED_FOR"namecmdname);
    
console_print(0,"%s %L",pug_headerLANG_PLAYER"PUG_VOTED_FOR"namecmdname);

    
pug_voted[id] = 1;
    if(
pug_should_stopvote() ) votemap_end()
 
    return 
PLUGIN_HANDLED;
}

public 
votemap_count()
{
    new 
winnerwinner_votesvotes

    
for(new 0pug_votemap_count; ++i)
    {
        
votes pug_votemap_votes[i]
        if(
votes winner_votes) { winner iwinner_votes votes; }
        else if(
votes == winner_votes) if(random_num(0,1)) { winner iwinner_votes votes; }
    }

    if(
pug_votemap_votes[winner] == 0)
    { 
        
set_task3.0 "pug_votemap_change2" randompug_votemap_count ) );
    }

    new 
Floattmp float(pug_get_players()) * get_pcvar_float(pug_cvar_vote_perc
    if( 
pug_votemap_votes[winner] < floatround(tmp,floatround_floor) )
    {
        
set_task3.0 "pug_votemap_change2" randompug_votemap_count ) );
    }

    
client_print(0,print_chat,"%s %L",pug_headerLANG_PLAYER"PUG_VOTE_WIN"pug_votemap_name[winner]);
    
console_print(0,"%s %L",pug_headerLANG_PLAYER"PUG_VOTE_WIN"pug_votemap_name[winner]);

    
pug_voting 0;
    
votemap_noswitch 1;
    
set_pcvar_num(pug_cvar_votemap_e,0)

    
message_begin(MSG_ALLSVC_INTERMISSION)
    
message_end()

    
set_task(5.0,"pug_votemap_change",winner)
    return 
PLUGIN_CONTINUE
}

public 
pug_votemap_change2iMapIndex )
{
    
client_printprint_chat "%s has been chosen randomly" pug_votemap_nameiMapIndex ] );
    
server_cmd"changelevel %s" pug_votemap_nameiMapIndex ] );
}  

public 
pug_votemap_change(winner)
{
    
server_cmd("changelevel %s",pug_votemap_name[winner]);

flamin is offline
fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 04-04-2010 , 21:47   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #2

You can just change the cvar to zero (0) OR remove the 5 lines starting with the line that uses the cvar (well pcvar to be exact).
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flamin
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Location: Los Teques
Old 04-05-2010 , 09:42   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #3

Mmm ok then be in this way?

PHP Code:
public pug_cvar_vote_perc;

public 
plugin_init()
{
    
pug_cvar_vote_perc register_cvar("pug_vote_percentage","0.0"// I have changed has 0.0

flamin is offline
Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 04-05-2010 , 10:11   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #4

Quote:
Originally Posted by flamin View Post
Mmm ok then be in this way?

PHP Code:
public pug_cvar_vote_perc;

public 
plugin_init()
{
    
pug_cvar_vote_perc register_cvar("pug_vote_percentage","0.0"// I have changed has 0.0

It will work, but not the best solution.
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Quote:
Originally Posted by xPaw View Post
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Exolent[jNr] is offline
flamin
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Join Date: Jul 2009
Location: Los Teques
Old 04-05-2010 , 10:46   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #5

Hi! The problem has not been solved him place 0.0 but not served

As i can eliminate the percentage? I do not want to work by percentage, i want to work by the votes that carries the map!!
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 04-05-2010 , 18:07   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #6

Quote:
Originally Posted by fysiks View Post
. . . remove the 5 lines starting with the line that uses the cvar (well pcvar to be exact).
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flamin
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Old 04-05-2010 , 18:30   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #7

That is what do not understand fysiks, What are the lines?
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wrecked_
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Old 04-05-2010 , 19:01   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #8

PHP Code:
new Floattmp float(pug_get_players()) * get_pcvar_float(pug_cvar_vote_perc
He told you, the 5 lines starting with the one that uses the cvar. Think before you fucking post.
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flamin
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Location: Los Teques
Old 04-05-2010 , 19:32   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #9

Mmm ok but i can do with this line?

PHP Code:
if( pug_votemap_votes[winner] < floatround(tmp,floatround_floor) ) 
She works with the line that i just have to say that eliminates...
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fysiks
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Location: Flatland, USA
Old 04-05-2010 , 20:04   Re: [URGENT] Problem Vote Map percentage...
Reply With Quote #10

What is your native language?
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