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Help / Support [REQ]Lasermine disabling in certain modes + some fixes


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VeldroN
Junior Member
Join Date: Jan 2018
Old 01-07-2018 , 18:40   [REQ]Lasermine disabling in certain modes + some fixes
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Can someone help me with this lasermine plugin ?It has some problems
I want it disabled during nemesis,survivor,armageddon and plague modes(without assassin or sniper because i don't have those modes).
I would also like for the lasers to disappear when the player who placed them dies(but still be placed if he only gets infected)
There's also a bug(at least i think it's a bug):when the round ends,if a player that's still alive runs into a laser he dies(say he spawned as a terrorist survivor,if he runs into red laser he's fine if he runs into blue he dies and vice versa).The lasers should disappear instantly when the round ends so that no1 gets killed.
Attached Files
File Type: sma Get Plugin or Get Source (lasermine_023.sma - 578 views - 38.9 KB)
File Type: cfg ltm_cvars.cfg (1.6 KB, 74 views)

Last edited by VeldroN; 01-07-2018 at 18:49.
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