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NextMap with Sven Co-op Fix


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AdamR
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Join Date: Dec 2006
Location: Cardiff, South Wales
Old 01-13-2009 , 12:49   Re: NextMap with Sven Co-op Fix
Reply With Quote #11

There are some issues with this working on Sven Co-op 4.0b1 if your 'mapcyclefile' CVAR is not the default 'mapcycle.txt'.

If you possibly know why, please inform this thread, thanks.
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AdamR
Senior Member
Join Date: Dec 2006
Location: Cardiff, South Wales
Old 05-20-2013 , 15:38   Re: NextMap with Sven Co-op Fix
Reply With Quote #12

Update

26th/Jan/2013
Sorry for the long publish delay...
  • New feature: Option to choose a next map at random, instead of progress through the cycle in a linear fashion.
    The currently and previously played map from the cycle (oh yes, taking into account Sven Co-op multimaps) are excluded from selection.
    This feature requires 3+ maps in the cycle, and is disabled by default to prevent confusion. Set CVAR "amx_nextmap_random" to 1 to enable this feature.
  • New feature: Command to choose a new map "amx_nextmap_choose [map]".
    Using this command will let you specify the next map manually, or if the parameter is left blank choose one from the cycle at random. Doing so via this command will also update the next map on the scoreboard.
    Default access is ADMIN_MAP.
  • New feature: The map being loaded is now shown when the intermission scoreboard appears.
Back-end changes of which won't be noticed by players:
  • Added more comments so other people can see what's going on more.
  • Cleaned up log/console outputs.
  • Made more use of pointer CVAR's.
  • Moved a lot of common functionality into re-usable functions.
  • More meaningful variable names.
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Cheezpuff
BANNED
Join Date: Oct 2012
Location: City of the Dead
Old 05-25-2013 , 10:03   Re: NextMap with Sven Co-op Fix
Reply With Quote #13

There Have Votemap + rtv?
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AdamR
Senior Member
Join Date: Dec 2006
Location: Cardiff, South Wales
Old 05-25-2013 , 18:56   Re: NextMap with Sven Co-op Fix
Reply With Quote #14

Nope, that's not this plug-in's job. You want mapchooser or the map voting menu for that.
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UchihaSkills
Senior Member
Join Date: May 2013
Location: Germany
Old 06-02-2013 , 14:37   Re: NextMap with Sven Co-op Fix
Reply With Quote #15

Quote:
Originally Posted by AdamR View Post
Nope, that's not this plug-in's job. You want mapchooser or the map voting menu for that.
Hey i dont understand what is seven co-op ?
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Tonblader
Member
Join Date: Jul 2011
Old 02-21-2016 , 20:24   Re: NextMap with Sven Co-op Fix
Reply With Quote #16

it does not work on maps as:

crisis1
crisis2

hostage
hostage2a
hostage2b

grunts1
grunts2

war
war2
war3

Last edited by Tonblader; 02-21-2016 at 20:28.
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AdamR
Senior Member
Join Date: Dec 2006
Location: Cardiff, South Wales
Old 02-22-2016 , 14:29   Re: NextMap with Sven Co-op Fix
Reply With Quote #17

Not a bug.

Those maps are not all meant to be linked.

crisis1 and crisis2 are separate releases. The author stated that crisis1 came out after crisis2, and although the end of crisis1 is the start of crisis2, it's up to the mapper to make a trigger_changelevel correctly to the "next" map. Not for us to alter someone's creative work en masse.

hostage is completely different to hostage2a/hostage2b.

grunts1 is completely different to grunts2. Even though the description of grunts2 says it is preceded by grunts1, both maps have different authors and are over a year apart. Again like with crisis 1 & 2, the map authors decided not to link the maps together and it's not up to plug-ins to fill in gaps that aren't meant to be filled.

war/war2/war3 appears to be the same mission, but again it's up to the author to link them up when one map ends.
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