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AdminMod To AMXX.


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Yuri
Senior Member
Join Date: May 2005
Location: Yuri's Cyber Cafe
Old 06-06-2005 , 11:53   AdminMod To AMXX.
Reply With Quote #1

Could someone convert this to AMXX? If only I understood AMXX like I do AdminMod.
Attached Files
File Type: sma Get Plugin or Get Source (plugin_ejl_sank_dice.sma - 725 views - 20.9 KB)
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Jinto
Member
Join Date: Jun 2004
Location: Seattle, WA
Old 06-06-2005 , 11:59  
Reply With Quote #2

http://forums.alliedmods.net/showthread.php?t=765

Check the plugins section
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Yuri
Senior Member
Join Date: May 2005
Location: Yuri's Cyber Cafe
Old 06-06-2005 , 12:12  
Reply With Quote #3

This one Is unique. Better than those.
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Jinto
Member
Join Date: Jun 2004
Location: Seattle, WA
Old 06-06-2005 , 12:51  
Reply With Quote #4

Quote:
The plugin you posted:
* Eric's changes are as follows:
*
* Added "ZeusMode" (godmode and noclip combined)
* Winners of ZeusMode, GodMode, and Noclip will now glow too
* Replaced Slay with human time-bomb -- need admin_fx 1 in server.cfg
* In this later version, timebomb can kill bystanders
* Replaced Slap with slap disease -- possibly fatal
* Enhanced Glow by having it potentially affect health
* To Stuck I added a slap at the beginning -- looks funnier
* Dead players cant gamble.
Quote:
The one I gave you a link to:
* The Wild Ride (very funny)
* A Lightsaber (which you can kill enemies with)

* Smoking Drunkard (yet another barrel of laughs)
* Slap Disease (possible death)
* Zeusmode (Godmode,Maxspeed,Noclip combined)
* Old Man (makes you slow)
* Race Car in The Red (makes you fast, very fast)

* Glowing (with a random chance for death)
* Invisible Man (invisble, maxspeed, and godmode)
* 100 Chickens (CS, but headcrabs for other mods)

* 250 Health
* Timebomb - * FX updated -- looks way cooler !!!

* Noclip
* Godmode
*
* Admin Commands and CVARS:
*
* amx_dice <on|off> : COMMAND: Turns dice games on or off.
* amx_dice_default : COMMAND: sets the current gambling mode as default
*
* amx_dicedelay 180 :CVAR: set either in admin.cfg, the server console,
* or by amx_cvar command. Sets the time players
* have to wait before gambling again.
*
* Client commands:
*
* say roll the dice
* say i feel lucky
*
Looks the same to me
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{NM}Jason
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Texas
Old 06-06-2005 , 12:52  
Reply With Quote #5

AM to AMXX cannot be Done .
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http://forums.alliedmods.net/showthr...396#post451396
Quote:
Originally Posted by BAILOPAN View Post
Shortly after posting that image, Jason crushed the truck into a ball with his hands, and tossed it over his shoulder.
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Jinto
Member
Join Date: Jun 2004
Location: Seattle, WA
Old 06-06-2005 , 13:03  
Reply With Quote #6

You have a lot to learn bloodmist its just a matter of replacing any adminmod function calls with their amxx equal.
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Yuri
Senior Member
Join Date: May 2005
Location: Yuri's Cyber Cafe
Old 06-06-2005 , 13:12  
Reply With Quote #7

They don't look totally the same.
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{NM}Jason
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Texas
Old 06-06-2005 , 23:02  
Reply With Quote #8

Quote:
Originally Posted by Jinto
You have a lot to learn bloodmist its just a matter of replacing any adminmod function calls with their amxx equal.


Jinto : than you do it .. i don't see why when there has already been a plugin like this made for AMXX ... From what i see is you like to make your point .. Kid don't try it with me ...
__________________
http://forums.alliedmods.net/showthr...396#post451396
Quote:
Originally Posted by BAILOPAN View Post
Shortly after posting that image, Jason crushed the truck into a ball with his hands, and tossed it over his shoulder.
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pen cap
Junior Member
Join Date: Mar 2005
Old 06-07-2005 , 01:36  
Reply With Quote #9

is amxx based on admin mod?
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 06-07-2005 , 01:44  
Reply With Quote #10

Both based on Metamod.
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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