i try to make a victory sound plugin, but it's not work.... somebody help!!!
//RoundSound.amxx -by MeiX
#include <amxmodx>
public plugin_init()
{
register_plugin("DOD 國歌音效","1.0","MeiX")
register_event("SendAudio", "MAP_ALLIED_VICTORY1", "a", "2&%!MRAD_RoundState")
register_event("SendAudio", "MAP_ALLIED_VICTORY2", "a", "2&%!MRAD_RoundState")
register_event("SendAudio", "MAP_AXIS_VICTORY1", "a", "2&%!MRAD_RoundState")
register_event("SendAudio", "MAP_AXIS_VICTORY2", "a", "2&%!MRAD_RoundState")
}
public MAP_ALLIED_VICTORY1()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk ambience/sduswin.wav")
}
return PLUGIN_HANDLED
}
public MAP_ALLIED_VICTORY2()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk ambience/sdbritwin.wav")
}
return PLUGIN_HANDLED
}
public MAP_AXIS_VICTORY1()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk ambience/sdgermanwin.wav")
}
return PLUGIN_HANDLED
}
public MAP_AXIS_VICTORY2()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk ambience/sdgermanwin.wav")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("ambience/sduswin.wav")
precache_sound("ambience/sdbritwin.wav")
precache_sound("ambience/sdgermanwin.wav")
return PLUGIN_CONTINUE
}
Last edited by zhcp211; 11-11-2020 at 03:56.
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