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Metamod:Source 1.1 Released!


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BAILOPAN
Join Date: Jan 2004
Old 10-21-2005 , 07:30   Metamod:Source 1.1 Released!
#1

I'm pleased to announce the release of the long-awaited Metamod:Source 1.1. This fixes many urgent issues and adds some new features for developers.

This is a large update which fixes many problems in the internal API and how the GameDLL is loaded. The big noticable differences will be that old SourceMM plugins must be recompiled, and in some cases, require slight code changes. Metamod:Source supports Day of Defeat:Source now. We've also added an automated installer.

You can download Metamod:Source by going to www.sourcemm.net and visiting the download links.

Developers should click here to see how to cope with the 1.1 changes.

Full changelog:
Code:
2005/10/21 1.10:
 - Rewrote GameDLL loading code to be API version generic.
   As such, SourceMM will now easily support new API releases without
   an SDK release, such as the case with Day of Defeat:Source
 - Added more flexibility to plugin control by supplying an event system.
 - Removed dependency on libstdc++.so by supplying a small template library.
 - SourceHook internal API is now interface-based, meaning that future
   updates to the API will not break older plugins.  This update, however,
   breaks older plugins.
 - SourceHook is now re-entrant.
 - Added a basic automated installer (by Basic-Master).
 - Fixed a bug where games with changing game names would not work.
 - Fixed various bugs, including a cvarlist corruption bug on unloading plugins.
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Monkwarrior
Junior Member
Join Date: Oct 2005
Location: Holland
Old 10-21-2005 , 09:04   thanks
#2

Amazing work
I will start to make my plugin now.
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 10-21-2005 , 09:32  
#3

About time! err...i mean...good job! We <3 you and your turtles BAILOPAN ;)
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ichthys
Veteran Member
Join Date: Dec 2004
Location: []*[]
Old 10-21-2005 , 14:02  
#4

gj!
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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 10-21-2005 , 19:31  
#5

Thanks for all your time and hard work BAILOPAN!
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PM
hello, i am pm
Join Date: Jan 2004
Location: Canalization
Old 10-21-2005 , 20:43  
#6

Thank you.
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nbigdog2000
Member
Join Date: Nov 2004
Location: Usa
Old 10-21-2005 , 20:43  
#7

Sorry about that... that was me, but good job!
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PM
hello, i am pm
Join Date: Jan 2004
Location: Canalization
Old 10-21-2005 , 22:04  
#8

gj ... thx *GREAT* ... works better than ... urgh
*gg*
You´re the man and you´ll make gj´s 4 metamod
thx
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BAILOPAN
Join Date: Jan 2004
Old 10-22-2005 , 01:34  
#9

I released a quick fix to MM:S, if you downloaded it today and plugins loaded but did not function entirely correctly, redownload it now.
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c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 10-22-2005 , 09:18  
#10

BAIL, it seg faults a linux test server I was using on loadup.
Ill give you the run down.

First load, one plugin in metaplugins.ini that returns false every load.
If I just start the server, it seg faults.

If I add another plugin that works, and start the server, it loads the good one. meta refresh shows the error for not loading the second one.

It also printed some debug info on the meta refresh, nothing major but it said something about a bad pointer.

b0rked !
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