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RPG Mod


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}{ERO
Junior Member
Join Date: Apr 2007
Old 05-14-2007 , 15:53   Re: RPG Mod
Reply With Quote #21

yes, i realize that, and i know what immunity is but i wanted to know can i give my self xp points w/ immunity? like can i change something in the script?
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 05-14-2007 , 16:01   Re: RPG Mod
Reply With Quote #22

Yes, in the 3 functions that start with concmdGive, find the "new target = cmd_target(id, arg);" line and change it to this "new target = cmd_target(id, arg,2);"
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godlike
Senior Member
Join Date: Apr 2005
Old 05-14-2007 , 16:11   Re: RPG Mod
Reply With Quote #23

Just ask Matte for a new update and he will fix your problem and add some new features you suggested.
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edeloa
Member
Join Date: Mar 2007
Location: Redwood City, Ca
Old 05-15-2007 , 21:40   Re: RPG Mod
Reply With Quote #24

Matte, great job. Just a few things to comment on...

1) the rpg_give command (for xp/level/points) gives when you mean to remove, and removes when you mean to give. For example: rpgmod_givexp Mex give 500 will actually remove 500xp. At least this is what happened on my server.

2) Sometimes the HUD doesn't show when the round starts. I found myself having to rpgmod_givesomething to myself in order for it to show up.

3) Sometimes, the points shown on the HUD aren't in sync with those on the rpgmenu. The only times I observed this was when giving myself xp/points/level. My guess is that it would happen even without being given points.

Small details/issues/comments below:

4) When 'help' is shown, the lines are numbered like in a menu. It's not a big deal, but it could be improved by showing the text itself. (I can't recall how to do this but check out the mod that requires a player to accept terms and conditions -- they have code you can use).

5) It would be great if players could see exactly what each upgrade does (and each level of the upgrade).

6) It would also be great if you could add a method to list each player's upgrades/level/etc.

7) Some people are saying they can't give xp/points/levels to those with the immunity flag. I have the immunity flag (flag 'A') and could give myself points.

Last edited by edeloa; 05-15-2007 at 21:47. Reason: Added another comment
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}{ERO
Junior Member
Join Date: Apr 2007
Old 05-15-2007 , 22:14   Re: RPG Mod
Reply With Quote #25

yes, edloa is correct about the mix/match on rpg_givexp- ( really takes away xp); instead i just type rpg_givexp "}{ERO" "set" "amount" and that works well. but i have a question,
Do you think this plugin works well with DeathMatch?
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mateo10
Veteran Member
Join Date: Jan 2006
Old 05-26-2007 , 14:13   Re: RPG Mod
Reply With Quote #26

Thanks for the approval Hawk.
I'm currently working on what you said edeloa.
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Sidewinder
Senior Member
Join Date: Aug 2006
Old 05-26-2007 , 21:13   Re: RPG Mod
Reply With Quote #27

anyone have a server for this yet?
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Old 05-28-2007, 17:09
Anno
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mateo10
Veteran Member
Join Date: Jan 2006
Old 05-29-2007 , 03:27   Re: RPG Mod
Reply With Quote #28

Added a test server. Look for the ip in the main thread.
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P4rD0nM3
Veteran Member
Join Date: Feb 2006
Old 05-30-2007 , 07:30   Re: RPG Mod
Reply With Quote #29

Interesting mod, do you have a semi-official test server so I can come and play for a few days?
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mateo10
Veteran Member
Join Date: Jan 2006
Old 05-30-2007 , 09:27   Re: RPG Mod
Reply With Quote #30

Unfortunately not, but I beg everyone of you. If you have this mod on your server, please say it so I can add it to the main thread, and people can test it.
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