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[L4D & L4D2] Custom Player Stats v1.4B121


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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 01-30-2010 , 03:35   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #111

Does the top10ppm restrict to people who have logged X minutes in the server? If so, can I configure that amount? Currently I have a bunch of no-names that joined the server for a few minutes, and did TONS of damage to a tank or something then quit which gave them like 200-500 ppm while all the regular and top 10 players don't show at all on the list.
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muukis
Veteran Member
Join Date: Apr 2009
Old 01-30-2010 , 04:59   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #112

Quote:
Originally Posted by kiwi87 View Post
This plugin is awesome but just a suggestion cos i set announce to all chat. It would be nice if survivor's names are blue while infected's are red
Yes that's true, but I've never got to test the colors. Maybe in the next release.

Quote:
Originally Posted by Thraka View Post
Does the top10ppm restrict to people who have logged X minutes in the server? If so, can I configure that amount? Currently I have a bunch of no-names that joined the server for a few minutes, and did TONS of damage to a tank or something then quit which gave them like 200-500 ppm while all the regular and top 10 players don't show at all on the list.
Yes there is. Check the first post CVAR #54. It was implemented in the latest public build and at least in my tests it seems to be working.
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kwski43
Senior Member
Join Date: Mar 2009
Old 01-30-2010 , 09:02   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #113

I just want to say that this plugin is 'epic win' from all other plugins that track player stats for l4d and l4d2!
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dacomb
Senior Member
Join Date: Oct 2009
Old 01-30-2010 , 14:19   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #114

Yeah, this line is showing up in the startup console on all 4 of my servers...

2 L4D1 and 2 L4D2

[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
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eargosedown
Member
Join Date: Jan 2010
Old 01-30-2010 , 14:39   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #115

The join message says "say RANKMENU to access to rank menu"

Rankmenu in chat doesn't work.

!rankmenu and /rankmenu do, however.

Is there an easy way to change the message to reflect this?
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dacomb
Senior Member
Join Date: Oct 2009
Old 01-30-2010 , 14:42   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #116

usually !rank works
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iNFiNiTeX
Senior Member
Join Date: Dec 2009
Old 01-30-2010 , 14:52   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #117

Quote:
Originally Posted by muukis View Post
That's the spot and yes, changing those values would do the trick.
Changing GetClientIP to GetClientName did NOT work.
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muukis
Veteran Member
Join Date: Apr 2009
Old 01-30-2010 , 14:58   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #118

Quote:
Originally Posted by iNFiNiTeX View Post
Changing GetClientIP to GetClientName did NOT work.
When using the original version of the plugin, what do you have in the steamid field on the bot rows?
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Monster Hunter

Though certainly not superhuman, the man's prowess inspires an excess of whispered rumors. But those rumors remain in the realm of speculation.

Last edited by muukis; 01-30-2010 at 15:11.
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muukis
Veteran Member
Join Date: Apr 2009
Old 01-30-2010 , 15:02   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #119

Quote:
Originally Posted by eargosedown View Post
The join message says "say RANKMENU to access to rank menu"

Rankmenu in chat doesn't work.

!rankmenu and /rankmenu do, however.

Is there an easy way to change the message to reflect this?
I have to check this out... it should work? There is no easier way out but to edit the sourcecode.

EDIT: Gave it a spin and it works for me. Though I was a spectator when I said rankvote (lower case). What versions of SourceMod and MetaMod do you have?
__________________
Monster Hunter

Though certainly not superhuman, the man's prowess inspires an excess of whispered rumors. But those rumors remain in the realm of speculation.

Last edited by muukis; 01-30-2010 at 15:10.
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NaRyan
Member
Join Date: Jan 2010
Location: United Kingdom
Old 01-30-2010 , 15:16   Re: [L4D & L4D2] Custom Player Stats v1.4B61
Reply With Quote #120

I have been getting a few of these errors in the sourcemod error logs.

Quote:
[SM] Native "PrintToChat" reported: Client 7 is not in game
[SM] Displaying call stack trace for plugin "l4d_stats.smx":
[SM] [0] Line 1153, /home/groups/alliedmodders/forums/files/5/2/0/8/2/58456.attach::AnnounceConnect()
The client number and map names change from error report to error report (running stats on L4D and L4D2 servers)

Just wondered if that's anything to fuss about?
As the stats apear to be working fine..
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