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TF2 Medic Uber Charger


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onlyamd
Senior Member
Join Date: Apr 2009
Location: Chicago,IL
Old 01-25-2010 , 20:14   Re: TF2 Medic Uber Charger
Reply With Quote #31

confirmed, broke. sm 1.3, mm 1.8, windows
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 01-26-2010 , 13:23   Re: TF2 Medic Uber Charger
Reply With Quote #32

Quote:
Originally Posted by onlyamd View Post
confirmed, broke. sm 1.3, mm 1.8, windows
I have updated the first post with the latest version of this plugin that we are using on 3 servers without any issues.
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onlyamd
Senior Member
Join Date: Apr 2009
Location: Chicago,IL
Old 01-27-2010 , 19:54   Re: TF2 Medic Uber Charger
Reply With Quote #33

Much appreciated sir, thank you for the response!
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Pevans
Junior Member
Join Date: Jun 2010
Location: Washington
Old 09-07-2010 , 02:37   Re: TF2 Medic Uber Charger
Reply With Quote #34

Plugin failed to compile, can't get it.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 09-08-2010 , 21:42   Re: TF2 Medic Uber Charger
Reply With Quote #35

Quote:
Originally Posted by Pevans View Post
Plugin failed to compile, can't get it.
Well, that's really odd -- it used to compile and I can compile it fine, even with a freshly downloaded SourceMod image

The web compiler must be broken

Here is the .smx
Attached Files
File Type: smx ubercharger.smx (8.2 KB, 134 views)
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Pevans
Junior Member
Join Date: Jun 2010
Location: Washington
Old 09-08-2010 , 22:23   Re: TF2 Medic Uber Charger
Reply With Quote #36

Thanks, it works now.

But I seem to be unable to turn the beacon off, I set it to sm_ubercharger_beacon "0" in the cfg, am I doing something wrong?

Edit: I can't mess with any of the cvar stuff.

Last edited by Pevans; 09-11-2010 at 00:18.
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MjrNuT
SourceMod Donor
Join Date: Feb 2008
Location: Under the Beaming CA Sun
Old 09-20-2010 , 12:35   Re: TF2 Medic Uber Charger
Reply With Quote #37

// Enable/Disable ubercharger beacon
// -
// Default: "1"
sm_ubercharger_beacon "1"

You couldn't change it at all?
__________________
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Addon: SM v1.4.0-dev MM 1.8.5-dev
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MjrNuT
SourceMod Donor
Join Date: Feb 2008
Location: Under the Beaming CA Sun
Old 09-21-2010 , 02:13   Re: TF2 Medic Uber Charger
Reply With Quote #38

Confirmed, cannot disable the beacon.

Also, I tried to increase the rate of the charging and didn't see any noticeable effect. 10, 30, 80, 100.

Quote:
// Sets the amount of uber charge to add time for ubercharger.
// -
// Default: "3"
sm_ubercharger_charge_amount "3"

// Sets the time interval for ubercharger.
// -
// Default: "3.0"
sm_ubercharger_charge_timer "3.0"
What would I fiddle with to say...charge fully in 30 or 20 seconds, or less, like instant?

Thanks in advance.
__________________
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Pevans
Junior Member
Join Date: Jun 2010
Location: Washington
Old 09-23-2010 , 00:30   Re: TF2 Medic Uber Charger
Reply With Quote #39

I think if you wanted it to be instant, you could put sm_ubercharger_charge_amount "1.00" (since default says it's 0.03, therefore adding 3% ubercharge every x seconds) and for the interval sm_ubercharger_charge_timer "0.0" or "0.1".

Also, I was mistaken. I thought you were supposed to put those in the default config files. I then realized that there's a .cfg for the ubercharger plugin in tf/cfg/sourcemod, silly me.

Edit: Confirmed, the beacon is off. And to turn off the sound set sm_ubercharger_ping to "0".

Is there a way to edit the welcome message?

Last edited by Pevans; 09-28-2010 at 02:02.
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MjrNuT
SourceMod Donor
Join Date: Feb 2008
Location: Under the Beaming CA Sun
Old 09-23-2010 , 03:31   Re: TF2 Medic Uber Charger
Reply With Quote #40

Quote:
Originally Posted by Pevans View Post
I then realized that there's a .cfg for the ubercharger plugin in tf/cfg/sourcemod, silly me.


The OP didn't indicate such a file...I put the cvars as posted in the OP into sourcemod.cfg.

Thanks dawg and yes, thanks for this Naris!
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