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Biohazard v2.00 Beta 3b (Zombie Mod)


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kidchino
Junior Member
Join Date: Jun 2004
Old 04-30-2008 , 18:48   Re: Biohazard v1.92 (Zombie Mod)
Reply With Quote #1001

Quote:
Originally Posted by Ins1d3r View Post
Could you please add a thing so when Humans shoot the zombie, the zombie gets thowed back a couple of steps.
that's "knockback." download it from the first page.
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Ins1d3r
Member
Join Date: Apr 2008
Old 04-30-2008 , 19:11   Re: Biohazard v1.92 (Zombie Mod)
Reply With Quote #1002

Quote:
Originally Posted by mats View Post
yes it does
you can enable it in the biohazard.cfg in the scripting folder
how can you enable the fog in biohazard.cfg ?
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mats
Senior Member
Join Date: Jan 2005
Old 04-30-2008 , 19:14   Re: Biohazard v1.92 (Zombie Mod)
Reply With Quote #1003

set the fog colour, and then compile the biohazerd.cfg
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Ins1d3r
Member
Join Date: Apr 2008
Old 04-30-2008 , 19:38   Re: Biohazard v1.92 (Zombie Mod)
Reply With Quote #1004

Quote:
Originally Posted by mats View Post
set the fog colour, and then compile the biohazerd.cfg
what could be the best color so it would look like a fog?
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marcellus
Senior Member
Join Date: Mar 2004
Old 04-30-2008 , 21:44   Re: Biohazard v1.92 (Zombie Mod)
Reply With Quote #1005

Quote:
Originally Posted by mats View Post
can someone make a sub plugin with this features:
/ztele -- will tele the zombie to a normal spawnplace
/zspawn -- people that join the server after the round has started and were not on time to join, can spawns as zombie (only after first zombie is choosen) maybe also at a reconnect protection in this command.


(idea is from zombiemod css, that really is one of the best zombie mods)

and how to make the HE less powerfull, its overpowerd...
plugin for /ztele .

3 cvars :
bh_ztele 0|1 : enable/disable ztele
bh_ztelemode <number> (default 0) : 0 means only zombie can use /ztele. Other value means everybody can use it
bh_ztelemax <number> (default 3) : max /ztele allowed

teleport.zip is the sound played when you teleport. Put it in the <mod>/sound/zm directory.

plugin for /zspawn
2 cvar :
bh_zspawn 0|1 : enable/disable zspawn
bh_zspawnmode (0 default) : if 0, player can do /zspawn one time per map ; 1 means player can do /zspawn right after they died

the plugin bio_zspawn.sma need the modified version of biohazard.sma because i added a new native to force infection (not checking allowinfection()).
Maybe its not the right thing to do, cheap can you tell me?

thx to Atomen for the stock green_print
Attached Files
File Type: zip teleport.zip (92.5 KB, 776 views)
File Type: sma Get Plugin or Get Source (bio_ztele.sma - 1835 views - 2.9 KB)
File Type: sma Get Plugin or Get Source (biohazard.sma - 1757 views - 51.4 KB)
File Type: inc biohazard.inc (1.3 KB, 727 views)
File Type: sma Get Plugin or Get Source (bio_zspawn.sma - 2250 views - 3.3 KB)
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Last edited by marcellus; 05-01-2008 at 20:46. Reason: update zspawn
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 05-01-2008 , 02:08   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1006

Sorry guys, this is going to be the last update for a while. Something came up and I wont be back for 2 months.
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 05-01-2008 , 02:53   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1007

Quote:
Originally Posted by Cheap_Suit View Post
Sorry guys, this is going to be the last update for a while. Something came up and I wont be back for 2 months.
then ok you will be after 2 months !
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
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dekken
Veteran Member
Join Date: Jul 2007
Old 05-01-2008 , 02:55   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1008

Quote:
Originally Posted by Cheap_Suit View Post
Sorry guys, this is going to be the last update for a while. Something came up and I wont be back for 2 months.
oh crap :X
well have fun to where ever you go....
the version is stable until now
you should hand it over to someone for those few months O_o
so we could still get fixes for bugs we will find and such
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t0m3xxx
Junior Member
Join Date: Dec 2006
Location: Poland
Old 05-01-2008 , 02:59   Re: Biohazard v1.93 (Zombie Mod)
Reply With Quote #1009

hmm i tested bio_zspawn

always when i join game and type /zspawn i receive a message:

You can spawn one time only!


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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 05-01-2008 , 03:00   Re: Biohazard v1.92 (Zombie Mod)
Reply With Quote #1010

Quote:
Originally Posted by Ins1d3r View Post
what could be the best color so it would look like a fog?
Ins1d3r if you are a newest member then read first posts there are answers about fog !

Ins1d3r ja tu esi jaunais lietotājs tad palasi pirmos postus tur atbildes ir par "miglu" .
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
Fry! is offline
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