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[DoD:S] DropManager (health kits, ammo boxes, explosives and weapons)


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micazoid
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Join Date: Oct 2010
Location: Munich - Germany
Old 01-08-2013 , 09:46   Re: [DoD:S] DropManager (2.0)
Reply With Quote #11

I tested a lot and I think "being stuck" is gone now. I never heard of someone being stucked after updating.

Thank you very much Root this has to be approved quick
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Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Old 01-21-2013 , 13:40   Re: [DoD:S] DropManager (3.0)
Reply With Quote #12

Updated to version 3.0:
-Added 'full health' phrase
-Removed unused parts of code
-Used new style for ConVar handling (which is used in DM)
-Improved touch hook
-Optimized code
-Changed ConVar descriptions
-Changed some cvar values for banalce
-Updated translations

..And thanks for the approval!
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Root_
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Join Date: Jan 2012
Location: ryssland
Old 04-29-2013 , 07:24   Re: [DoD:S] DropManager
Reply With Quote #13

I need some beta-testers for upcoming DropManager v4.0!

What's new:
-Added pistols and grenades dropping (like normal weapons!)
-Fixed possible server crashes
-Optimized plugin
-Improved menu mode
-And much more!

Any feedback is very appeciated!
Attached Files
File Type: zip DoD_Dropmanager_b2.zip (163.3 KB, 101 views)
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Last edited by Root_; 04-30-2013 at 10:24.
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Root_
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Join Date: Jan 2012
Location: ryssland
Old 06-05-2013 , 07:09   Re: [DoD:S] DropManager
Reply With Quote #14

Another beta is available
  • Optimizations for deaddrop
  • Added availability to pick up grenades/pistols using E button (+use) like normal weapons
  • Improved weapons switching after dropping grenade/pistol/whatever
Attached Files
File Type: zip DoD_Dropmanager.zip (41.2 KB, 113 views)
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Last edited by Root_; 07-07-2013 at 16:35.
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Root_
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Join Date: Jan 2012
Location: ryssland
Old 08-31-2013 , 12:55   Re: [DoD:S] DropManager
Reply With Quote #15

A major update have been released!

Changes in v4.0
  • Added pistols and grenades dropping (when player is alive or dead!)
  • Added new ConVar: dod_dropmanager_priority, which is sets item priority when menu mode is disabled
  • Added availability to set custom healthkit model 'on-the-fly'
  • Improved menu mode
  • Greatly improved touch hooks
  • Increased limits for items lifetime, also added 'infinite' time for items
  • Fixed possibly server crashes
  • Fixed a few bugs and issues, especially with explosives and ammopacks
  • Removed entity limit checking
  • Fixed incorrect cooldown feature
  • Made plugin way faster and safer (for ~2x times!)
  • Updated translations
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micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Old 11-21-2013 , 03:05   Re: [DoD:S] DropManager (health kits, ammo boxes, explosives and weapons)
Reply With Quote #16

since yesterday I got this spamming my errorlogs and server crashed two times (might not be related but I am shooting in the dark atm ^^ )

Quote:
L 11/20/2013 - 21:58:18: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/20/2013 - 21:58:18: [SM] Native "Format" reported: Language phrase "Close" not found
L 11/20/2013 - 21:58:18: [SM] Displaying call stack trace for plugin "dod_dropmanager.smx":
L 11/20/2013 - 21:58:18: [SM] [0] Line 285, dod_dropmanager.sp::OnDropAmmo()
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Root_
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Join Date: Jan 2012
Location: ryssland
Old 11-21-2013 , 05:08   Re: [DoD:S] DropManager (health kits, ammo boxes, explosives and weapons)
Reply With Quote #17

You havent installed plugin correctly, because line 285 doesnt contain any phrase.
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DarkToth
New Member
Join Date: Apr 2021
Old 04-02-2021 , 15:17   Re: [DoD:S] DropManager (health kits, ammo boxes, explosives and weapons)
Reply With Quote #18

Hi

First of all thanks for providing this plugin.
I just installed this plugin, but when calling sm plugins list I get a failed message next to the drop manager plugin.

The error message states “ Required extension "SDKHooks" file("sdkhooks.ext") not running”

However I am using sourcemod version 1.10 ( tried also 1.9 and 1.8 without success) and metamod version 1.11 (1.10 also without success)

Executing sm exts list gives
Failed file “sdkhooks.ext.1.ep1.dll” failed to setup entity listeners

Any suggestions how to fix this?
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