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[TF2] TFDodgeball


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MaloModo
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Join Date: Aug 2008
Old 04-17-2011 , 23:01   Re: [TF2] TFDodgeball
Reply With Quote #341

I fired the new linux version up and it seemed to work......

Last edited by MaloModo; 04-17-2011 at 23:04.
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Velture
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Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-18-2011 , 03:32   Re: [TF2] TFDodgeball
Reply With Quote #342

Quote:
Originally Posted by asherkin View Post
I've updated the gamedata in the repo: centity.games.txt tfdb.games.txt
And a Linux build is available here: tfdodgeball.ext.so

I haven't tested anything at all (it's 5 AM, couldn't sleep so I decided to do this), so I don't even know if the current Windows build is working (although I believe it should be).
There are some code changes that I want to make before a proper release.
seems to work on my linux server. But i've only tested it for 5min.

I'll let you know after some time
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Velture
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Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-18-2011 , 08:02   Re: [TF2] TFDodgeball
Reply With Quote #343

yep. everything works fine like i said before. No crashes, no (new) bugs, no nothing.
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MaloModo
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Join Date: Aug 2008
Old 04-18-2011 , 12:29   Re: [TF2] TFDodgeball
Reply With Quote #344

One of you guys may beable to help me here. I was looking into running achievement maps, dodgeball, perhaps The Hidden all on the same server. I have worked around unloading/loading plugins through folder outside /plugins and using unload/load in maps configs and server.cfg but that is very cumbersome to say the least. I tried this last night just switching b/w dodgeball and achievement map but even when I manually uninstalled dodgeball plugin and extension on the achievement map we could only chose pyros . Any suggestions? Alittle off topic I know
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-18-2011 , 14:09   Re: [TF2] TFDodgeball
Reply With Quote #345

maybe you got some class limit on your server? If not try using class limit plugin and set every class to 20 players classlimit.

I do not have that problem on my 7 mods server.
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beziko
Junior Member
Join Date: Apr 2011
Old 04-19-2011 , 13:27   Re: [TF2] TFDodgeball
Reply With Quote #346

asherkin- i have problem. I maked two info_target and named rocket_spawn_blue and rocket_spawn_red, and they does'n spawning a rockets

Im new in creating a maps and i dont know what is a problem with this ;(
Please, help me. Make a small tutorial or something similar.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 04-19-2011 , 13:46   Re: [TF2] TFDodgeball
Reply With Quote #347

Quote:
Originally Posted by beziko View Post
asherkin- i have problem. I maked two info_target and named rocket_spawn_blue and rocket_spawn_red, and they does'n spawning a rockets

Im new in creating a maps and i dont know what is a problem with this ;(
Please, help me. Make a small tutorial or something similar.
Quote:
Originally Posted by asherkin View Post
If you want to make a map, have a look at the entity setup in here.
Just look at the example, the rocket spawners are in the alcoves at each end.
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Lob (UK
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Join Date: Jun 2009
Old 04-19-2011 , 19:40   Re: [TF2] TFDodgeball
Reply With Quote #348

Just so you know asherkin, just tested the new updated gamedata files you posted a page back and it still crashes windows servers instantly on start up.

Cheers

- Lob (UK)
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eraserhead
Veteran Member
Join Date: Nov 2009
Old 04-20-2011 , 14:01   Re: [TF2] TFDodgeball
Reply With Quote #349

I tested with the updated extension and gamedata but when i switch to a dodgeball map the server just crashes, nothing in the errorlog or console log. We have a linux server. Sarge's plugin was disabled while testing btw.

Also the consolelog is being spammed with this:

Quote:
rcon from "190.98.14.74:49369": command "changelevel tfdb_castle"
L 04/20/2011 - 18:06:45: [TFDB] Edict Removed, removing CEntity
L 04/20/2011 - 18:06:45: [TFDB] Edict Removed, removing CEntity
L 04/20/2011 - 18:06:45: [TFDB] Edict Removed, removing CEntity
L 04/20/2011 - 18:06:45: [TFDB] Edict Removed, removing CEntity
L 04/20/2011 - 18:06:45: [TFDB] Edict Removed, removing CEntity
L 04/20/2011 - 18:06:45: [TFDB] Edict Removed, removing CEntity
Also this:

Quote:
L 04/20/2011 - 18:16:28: [TFDB] [CENTITY] Failed to retrieve pointer from GetLoadoutSlot

ConVarRef room_type doesn't point to an existing ConVar
When i switch to a dodgeball map remotely via HLSW it's OK but as soon as i connect as a player the server crashes.
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Last edited by eraserhead; 04-20-2011 at 18:19.
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eraserhead
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Join Date: Nov 2009
Old 04-20-2011 , 19:18   Re: [TF2] TFDodgeball
Reply With Quote #350

Update: I installed Damizean's Dodgeball and it seems to run fine: http://forums.alliedmods.net/showthread.php?p=1262456

Also no conflict with randomizer.
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