[ZP] Extra item: Bazooka + New Modes
Description: Here you can download a custom Bazooka for Zombie Plague,
it has new modes you'll see it under Cvars.
The modes are switchable by Pressing Attack2 (Right mouse click).
Alot of people requested it on this and other forums, i had using this
private for some weeks but now I want to release it and only here
you can download it now. Have fun with it
Included:
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <engine>
#include <hamsandwich>
#include <zombieplague>
#include <xs>
Cvars:
You will also find all Cvars in the zp_bazooka_modes.cfg files, you
can change them there.
PHP Code:
// Delay - How long it will be taken to reload Bazooka
zp_bazooka_delay 10 // Standart - 10
// Damage - How many damagen taken if touching ground
zp_bazooka_damage 650 // Standart - 800
// Radius - Radius of damage if rocket touch ground
zp_bazooka_radius 250 // Standart - 500
// Map - Bazooka just one Round or full map?
zp_bazooka_map 0 // 0 - Disabled | 1 - Enabled
// Award - How many packs gain if taken more damage then -
// zp_human_damage_reward cvar
zp_bazooka_awardpacks 1 // Standart 1
// Normal shoot speed - Bazooka's rocket Speed on Normal shoot
zp_bazooka_speed 800 // Standart 1000
// Homing shoot speed - Bazooka's rocket Speed on Homing shoot
zp_bazooka_homing_speed 350 // Standart 350
// Camera shoot speed - Bazooka's rocket Speed on Camera shoot
zp_bazooka_camera_speed 300 // Standart 300
// Count - How many bazooka can hold in hand by all players
zp_bazooka_count 4 // Standart 4
Defines:
PHP Code:
#define CUSTOM_MODEL
- Set " // " before if you want using original half life models
PHP Code:
#define ADMIN_BAZOOKA
- Set " // " before if you want disable free Bazooka for Admin
PHP Code:
#define BAZOOKA_ACCESS ADMIN_LEVEL_H
- Here you can put the flag what Admin need to get free Bazooka,
it disabled if ADMIN_BAZOOKA define is disabled
Modes:- Normal fire mode - Normal rocket shoot like other Bazookas
- Homing fire mode - The rocket follows enemy (Zombie|Nemesis)
- Camera fire mode - You can control the rocket
Models & Sounds:
-If you defined custom models you need to use custom models
or the models from the rar file i uploaded and you need 1 sound
from rar file, it doesnt exist on valve "nuke_fly.wav" be sure that
it is in weapons sound folder or you can't head shoot sound
in-game.
Credits:
G-Dog - For his original Bazooka code
NiHiLaNTh - Switching thing | Help on removing engine include
abdul-rehman - Help on removing engine include
Versions:
PHP Code:
v1.0
- Released
v1.1
-Removed engine module
v1.2
-Fixed Camera thing
-Fixed switching modes bug
v1.3
-Fixed little mistake on Admin check
v1.4
-Fixed some little mistakes
-Fixed the zp_register_extra_item compile bug
-Added engine module again for better Camera quality
-Added 2 Cvars for Homing & Camera mode rocket speed
v1.5
-Removed reload message (Was bugged)
-Added new reload bar
-Added new stock for explosion and more
-Added that Mode can only changing while holding knife
-New explosion effects + Screenshake
-Fixed some little bugs with modes
v1.6
-Fixed model bug on Knife
-Fixed pick up bug
Notes:
-If you find any Bugs report them please.
-You can easily change Cvars in the zp_bazooka_modes.cfg file
-Nuke_fly.wav sound aren't exist in cs you need to download it yourself
-Please download zp_bazooka_new_update.sma file. Thanks!