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TF2 Ammopacks


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[NATO]Hunter
Member
Join Date: Jul 2006
Location: Germany, NRW, Oberhausen
Old 01-22-2008 , 10:56   Re: TF2 Ammopacks
Reply With Quote #11

Sorry, I don't see any point in giving all players the ability to drop ammopacks. If you want to do it yourself, just remove the Engineer check stuff and replace the Right-Mouse-Button check with a command that users can bind to G.
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CrimsonGT
Veteran Member
Join Date: Oct 2007
Location: Gainesville, FL
Old 01-22-2008 , 11:44   Re: TF2 Ammopacks
Reply With Quote #12

That works, thank you.

Btw, I just loaded the plugin up as is and it failed. I reloaded the files a couple times to make sure nothing was corrupt, and it fails everytime. Have you had this problem at all?
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Neo_Bahamut_19
Senior Member
Join Date: Dec 2007
Old 01-23-2008 , 01:14   Re: TF2 Ammopacks
Reply With Quote #13

I have had this plugin loaded for a while now, hasn't broken once, has never crashed the server and works wonderfully XD
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[NATO]Hunter
Member
Join Date: Jul 2006
Location: Germany, NRW, Oberhausen
Old 01-25-2008 , 14:04   Re: TF2 Ammopacks
Reply With Quote #14

Version 1.0.3 - 25.01.2008
- Fixed: Server could crash if player_death was fired after the player left the server.
- Changed: Added a warning about the entity limit and a error message that will be written into the SourceMod logs.
- Changed: Optimized the parameters passed around the spawn stocks.
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leV
Member
Join Date: Dec 2007
Old 01-29-2008 , 15:27   Re: TF2 Ammopacks
Reply With Quote #15

sm plugins list
Code:
           20 <Failed> "TF2 Ammopacks" (1.0.3) by Hunter
           21 <Failed> "TF2 Medipacks" (1.0.7) by Hunter
Any ideas? :/
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[NATO]Hunter
Member
Join Date: Jul 2006
Location: Germany, NRW, Oberhausen
Old 01-29-2008 , 15:33   Re: TF2 Ammopacks
Reply With Quote #16

Are you running one of the latest SM versions?
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leV
Member
Join Date: Dec 2007
Old 01-29-2008 , 18:53   Re: TF2 Ammopacks
Reply With Quote #17

As far as I know, I might be a couple off.. I'll try updating.
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[NATO]Hunter
Member
Join Date: Jul 2006
Location: Germany, NRW, Oberhausen
Old 02-09-2008 , 15:59   Re: TF2 Ammopacks
Reply With Quote #18

Version 1.0.4 - 09.02.2008
- Changed: Setting the required Metal for a Ammopack to 0 does now disable that pack.
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tony2kownz
Junior Member
Join Date: Jan 2008
Old 02-09-2008 , 17:36   Re: TF2 Ammopacks
Reply With Quote #19

thanks for the updates for both medi and ammo packs,


and thanks overall for coming up with this plugin, it's what made my servers what they are today!!

wwoooooohoooooooooooooooo
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OziOn
Senior Member
Join Date: Jan 2008
Old 02-09-2008 , 20:06   Re: TF2 Ammopacks
Reply With Quote #20

Quote:
Originally Posted by tony2kownz View Post
thanks for the updates for both medi and ammo packs,


and thanks overall for coming up with this plugin, it's what made my servers what they are today!!

wwoooooohoooooooooooooooo
So, your server doesn't crash any more with the medic pack/ammo pack plugins? I really want to be sure about this, before I install these plugins on my server again.
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