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Gravity Fight 0.7.4 [GF]


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BOYSplayCS
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Join Date: Apr 2008
Location: Gainesville, FL
Old 04-06-2009 , 16:44   Re: Gravity Fight 0.7.2 [GF]
Reply With Quote #21

The name is catchy, cliche, but catchy.

I like it, a lot.

Did you make the logo?
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shine771
Senior Member
Join Date: Jun 2007
Old 04-06-2009 , 17:09   Re: Gravity Fight 0.7.2 [GF]
Reply With Quote #22

Yea, don't know why, but i love it. It fits with this forum.. somehow.
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BOYSplayCS
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Old 04-06-2009 , 17:12   Re: Gravity Fight 0.7.2 [GF]
Reply With Quote #23

It does.. it does.

Btw, I'm checking the source code right now, it is really good you are using comments. Commenting your code is professional, it is what people do at my work.

I'm currently looking for any optimizations for you.
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waplet
New Member
Join Date: Mar 2009
Old 04-06-2009 , 18:20   Re: Gravity Fight 0.7.2 [GF]
Reply With Quote #24

Ir labs spoon, ta tureet. Man patiik.
English:
Its good spoon,keep on like that ;i like it
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shine771
Senior Member
Join Date: Jun 2007
Old 04-07-2009 , 09:03   Re: Gravity Fight 0.7.3 [GF]
Reply With Quote #25

Code:
0.7.3
* Added 6 new cvars.
* Added 4 new box items.
* Added 1 new sound and a sprite.
* Added an ability for players to set their own grenade detonate time.
* Fixed the bug, when you win, the round timer ends, but you still get slayed.
* Fixed the bug, when there are no origins, it shows "0 origins loaded" instead of "can't find origins".
* Optimized the code a little.
* Added 2 pistols that push you away instead of boost you towards where you aim(P228 and Glock18).
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hleV
Veteran Member
Join Date: Mar 2007
Location: Lithuania
Old 04-07-2009 , 09:09   Re: Gravity Fight 0.7.3 [GF]
Reply With Quote #26

Looks funny.
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padilha007
Senior Member
Join Date: Jul 2008
Old 04-07-2009 , 15:24   Re: Gravity Fight 0.7.3 [GF]
Reply With Quote #27

make 5 maps to full mod ;d
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Dores
Veteran Member
Join Date: Jun 2008
Location: You really don't wanna k
Old 04-07-2009 , 19:48   Re: Gravity Fight 0.7.3 [GF]
Reply With Quote #28

This was inspired by the low-gravity maps in UT right?

Didn't take a look at the code, but nice plugin.
Just one question: How could players aim right when in the middle of air?
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shine771
Senior Member
Join Date: Jun 2007
Old 04-07-2009 , 19:51   Re: Gravity Fight 0.7.3 [GF]
Reply With Quote #29

No sorry, i've never played UT(yea i know, how could you never play UT?). Look at the code. I hooked trace line and redirected it to users aim origin.
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bigbud
Member
Join Date: Jan 2008
Old 04-08-2009 , 09:39   Re: Gravity Fight 0.7.3 [GF]
Reply With Quote #30

nice idea & mod!

I tested it on a Steam Linux-HLDS, it works fine for me, until one Bug, when you try to buy some Ammo for you Weapon via normal CS1.6 Buy-Menü , the Server crash.

I don't provokes the Bug to see the FATAL_ERROR-Message in the HLDS-Screen(Console).

But Fakt is the Fatal_error triggered only through the Buy-menü, when i use a script to buy my Ammo all is alright.

I have restricted the Pri. & Sec. Ammo, but it sucks when you can't buy any Ammo for a new Weapon.
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